/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qtcpserverconnection.h" #include "qpacketprotocol.h" #include #include #include #include QT_BEGIN_NAMESPACE class QTcpServerConnectionPrivate { public: QTcpServerConnectionPrivate(); int portFrom; int portTo; bool block; QString hostaddress; QTcpSocket *socket; QPacketProtocol *protocol; QTcpServer *tcpServer; QQmlDebugServer *debugServer; }; QTcpServerConnectionPrivate::QTcpServerConnectionPrivate() : portFrom(0), portTo(0), block(false), socket(0), protocol(0), tcpServer(0), debugServer(0) { } QTcpServerConnection::QTcpServerConnection() : d_ptr(new QTcpServerConnectionPrivate) { } QTcpServerConnection::~QTcpServerConnection() { if (isConnected()) disconnect(); delete d_ptr; } void QTcpServerConnection::setServer(QQmlDebugServer *server) { Q_D(QTcpServerConnection); d->debugServer = server; } bool QTcpServerConnection::isConnected() const { Q_D(const QTcpServerConnection); return d->socket && d->socket->state() == QTcpSocket::ConnectedState; } void QTcpServerConnection::send(const QList &messages) { Q_D(QTcpServerConnection); if (!isConnected() || !d->protocol || !d->socket) return; foreach (const QByteArray &message, messages) { QPacket pack; pack.writeRawData(message.data(), message.length()); d->protocol->send(pack); } d->socket->flush(); } void QTcpServerConnection::disconnect() { Q_D(QTcpServerConnection); while (d->socket && d->socket->bytesToWrite() > 0) { if (!d->socket->waitForBytesWritten()) { qWarning("QML Debugger: Failed to send remaining %lld bytes on disconnect.", d->socket->bytesToWrite()); break; } } // protocol might still be processing packages at this point d->protocol->deleteLater(); d->protocol = 0; d->socket->deleteLater(); d->socket = 0; } bool QTcpServerConnection::waitForMessage() { Q_D(QTcpServerConnection); return d->protocol->waitForReadyRead(-1); } bool QTcpServerConnection::setPortRange(int portFrom, int portTo, bool block, const QString &hostaddress) { Q_D(QTcpServerConnection); d->portFrom = portFrom; d->portTo = portTo; d->block = block; d->hostaddress = hostaddress; return listen(); } void QTcpServerConnection::waitForConnection() { Q_D(QTcpServerConnection); d->tcpServer->waitForNewConnection(-1); } bool QTcpServerConnection::listen() { Q_D(QTcpServerConnection); d->tcpServer = new QTcpServer(this); QObject::connect(d->tcpServer, SIGNAL(newConnection()), this, SLOT(newConnection())); QHostAddress hostaddress; if (!d->hostaddress.isEmpty()) { if (!hostaddress.setAddress(d->hostaddress)) { hostaddress = QHostAddress::Any; qDebug("QML Debugger: Incorrect host address provided. So accepting connections " "from any host."); } } else { hostaddress = QHostAddress::Any; } int port = d->portFrom; do { if (d->tcpServer->listen(hostaddress, port)) { qDebug("QML Debugger: Waiting for connection on port %d...", port); break; } ++port; } while (port <= d->portTo); if (port > d->portTo) { if (d->portFrom == d->portTo) qWarning("QML Debugger: Unable to listen to port %d.", d->portFrom); else qWarning("QML Debugger: Unable to listen to ports %d - %d.", d->portFrom, d->portTo); return false; } else { return true; } } void QTcpServerConnection::readyRead() { Q_D(QTcpServerConnection); if (!d->protocol) return; QPacket packet = d->protocol->read(); QByteArray content = packet.data(); d->debugServer->receiveMessage(content); } void QTcpServerConnection::newConnection() { Q_D(QTcpServerConnection); if (d->socket && d->socket->peerPort()) { qWarning("QML Debugger: Another client is already connected."); QTcpSocket *faultyConnection = d->tcpServer->nextPendingConnection(); delete faultyConnection; return; } delete d->socket; d->socket = d->tcpServer->nextPendingConnection(); d->socket->setParent(this); d->protocol = new QPacketProtocol(d->socket, this); QObject::connect(d->protocol, SIGNAL(readyRead()), this, SLOT(readyRead())); QObject::connect(d->protocol, SIGNAL(invalidPacket()), this, SLOT(invalidPacket())); if (d->block) { d->protocol->waitForReadyRead(-1); } } void QTcpServerConnection::invalidPacket() { qWarning("QML Debugger: Received a corrupted packet! Giving up ..."); } QT_END_NAMESPACE