/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGD3D12TEXTURE_P_H #define QSGD3D12TEXTURE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE class QSGD3D12Engine; class QSGD3D12TexturePrivate; class QSGD3D12Texture : public QSGTexture { Q_DECLARE_PRIVATE(QSGD3D12Texture) public: QSGD3D12Texture(QSGD3D12Engine *engine); ~QSGD3D12Texture(); void create(const QImage &image, uint flags); int textureId() const override; QSize textureSize() const override; bool hasAlphaChannel() const override; bool hasMipmaps() const override; QRectF normalizedTextureSubRect() const override; void bind() override; protected: QSGD3D12Engine *m_engine; QImage m_image; bool m_createPending = false; bool m_createdWithMipMaps = false; uint m_id = 0; bool m_alphaWanted = false; }; class QSGD3D12TexturePrivate : public QSGTexturePrivate { Q_DECLARE_PUBLIC(QSGD3D12Texture) public: int comparisonKey() const override; }; QT_END_NAMESPACE #endif