/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENVGMATRIX_H #define QOPENVGMATRIX_H #include #include #include QT_BEGIN_NAMESPACE class QOpenVGMatrix { public: QOpenVGMatrix(); explicit QOpenVGMatrix(const float *values); const float& operator()(int row, int column) const; float& operator()(int row, int column); bool isIdentity() const; void setToIdentity(); bool isAffine() const; QPointF map(const QPointF& point) const; void fill(float value); QOpenVGMatrix transposed() const; QOpenVGMatrix& operator+=(const QOpenVGMatrix& other); QOpenVGMatrix& operator-=(const QOpenVGMatrix& other); QOpenVGMatrix& operator*=(const QOpenVGMatrix& other); QOpenVGMatrix& operator*=(float factor); QOpenVGMatrix& operator/=(float divisor); friend QOpenVGMatrix operator*(const QOpenVGMatrix& m1, const QOpenVGMatrix& m2); friend QPointF operator*(const QPointF& point, const QOpenVGMatrix& matrix); friend QPointF operator*(const QOpenVGMatrix& matrix, const QPointF& point); #ifndef QT_NO_DEBUG_STREAM friend QDebug operator<<(QDebug dbg, const QOpenVGMatrix &m); #endif bool operator==(const QOpenVGMatrix& other) const; bool operator!=(const QOpenVGMatrix& other) const; void copyDataTo(float *values) const; float *data() { return *m; } const float *data() const { return *m; } const float *constData() const { return *m; } private: float m[3][3]; }; QOpenVGMatrix operator*(const QOpenVGMatrix& m1, const QOpenVGMatrix& m2); QPointF operator*(const QPointF& point, const QOpenVGMatrix& matrix); QPointF operator*(const QOpenVGMatrix& matrix, const QPointF& point); #ifndef QT_NO_DEBUG_STREAM QDebug operator<<(QDebug dbg, const QOpenVGMatrix &m); #endif #ifndef QT_NO_DATASTREAM QDataStream &operator<<(QDataStream &, const QOpenVGMatrix &); QDataStream &operator>>(QDataStream &, QOpenVGMatrix &); #endif QT_END_NAMESPACE #endif // QOPENVGMATRIX_H