/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGOPENVGINTERNALRECTANGLENODE_H #define QSGOPENVGINTERNALRECTANGLENODE_H #include #include "qsgopenvgrenderable.h" #include "qopenvgoffscreensurface.h" #include QT_BEGIN_NAMESPACE class QSGOpenVGInternalRectangleNode : public QSGInternalRectangleNode, public QSGOpenVGRenderable { public: QSGOpenVGInternalRectangleNode(); ~QSGOpenVGInternalRectangleNode(); void setRect(const QRectF &rect) override; void setColor(const QColor &color) override; void setPenColor(const QColor &color) override; void setPenWidth(qreal width) override; void setGradientStops(const QGradientStops &stops) override; void setGradientVertical(bool vertical) override; void setRadius(qreal radius) override; void setAligned(bool aligned) override; void update() override; void render() override; void setOpacity(float opacity) override; void setTransform(const QOpenVGMatrix &transform) override; private: void createVGResources(); void destroyVGResources(); void generateRectanglePath(const QRectF &rect, float radius, VGPath path) const; void generateRectangleAndBorderPaths(const QRectF &rect, float penWidth, float radius, VGPath inside, VGPath outside) const; void generateBorderPath(const QRectF &rect, float borderWidth, float borderHeight, float radius, VGPath path) const; bool m_pathDirty = true; bool m_fillDirty = true; bool m_strokeDirty = true; QRectF m_rect; QColor m_fillColor; QColor m_strokeColor; qreal m_penWidth = 0.0; qreal m_radius = 0.0; bool m_aligned = false; bool m_vertical = true; QGradientStops m_gradientStops; VGPath m_rectanglePath; VGPath m_borderPath; VGPaint m_rectanglePaint; VGPaint m_borderPaint; QOpenVGOffscreenSurface *m_offscreenSurface = nullptr; }; QT_END_NAMESPACE #endif // QSGOPENVGINTERNALRECTANGLENODE_H