#ifndef QSGOPENVGPUBLICNODES_H #define QSGOPENVGPUBLICNODES_H /**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include "qsgopenvgrenderable.h" QT_BEGIN_NAMESPACE class QSGOpenVGRectangleNode : public QSGRectangleNode, public QSGOpenVGRenderable { public: QSGOpenVGRectangleNode(); ~QSGOpenVGRectangleNode(); void setRect(const QRectF &rect) override; QRectF rect() const override { return m_rect; } void setColor(const QColor &color) override; QColor color() const override { return m_color; } void setTransform(const QOpenVGMatrix &transform) override; void render() override; private: QRectF m_rect; QColor m_color; bool m_pathDirty = true; bool m_paintDirty = true; VGPath m_rectPath; VGPaint m_rectPaint; }; class QSGOpenVGImageNode : public QSGImageNode, public QSGOpenVGRenderable { public: QSGOpenVGImageNode(); ~QSGOpenVGImageNode(); void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); } QRectF rect() const override { return m_rect; } void setSourceRect(const QRectF &r) override { m_sourceRect = r; } QRectF sourceRect() const override { return m_sourceRect; } void setTexture(QSGTexture *texture) override; QSGTexture *texture() const override { return m_texture; } void setFiltering(QSGTexture::Filtering filtering) override { m_filtering = filtering; markDirty(DirtyMaterial); } QSGTexture::Filtering filtering() const override { return m_filtering; } void setMipmapFiltering(QSGTexture::Filtering) override { } QSGTexture::Filtering mipmapFiltering() const override { return QSGTexture::None; } void setTextureCoordinatesTransform(TextureCoordinatesTransformMode transformNode) override; TextureCoordinatesTransformMode textureCoordinatesTransform() const override { return m_transformMode; } void setOwnsTexture(bool owns) override { m_owns = owns; } bool ownsTexture() const override { return m_owns; } void render() override; private: QSGTexture *m_texture; QRectF m_rect; QRectF m_sourceRect; bool m_owns; QSGTexture::Filtering m_filtering; TextureCoordinatesTransformMode m_transformMode; }; class QSGOpenVGNinePatchNode : public QSGNinePatchNode, public QSGOpenVGRenderable { public: QSGOpenVGNinePatchNode(); void setTexture(QSGTexture *texture) override; void setBounds(const QRectF &bounds) override; void setDevicePixelRatio(qreal ratio) override; void setPadding(qreal left, qreal top, qreal right, qreal bottom) override; void update() override; void render() override; QRectF bounds() const; private: QSGTexture *m_texture; QRectF m_bounds; qreal m_pixelRatio; QMarginsF m_margins; }; QT_END_NAMESPACE #endif // QSGOPENVGPUBLICNODES_H