/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGOPENVGSPRITENODE_H #define QSGOPENVGSPRITENODE_H #include #include "qsgopenvgrenderable.h" QT_REQUIRE_CONFIG(quick_sprite); QT_BEGIN_NAMESPACE class QSGOpenVGTexture; class QSGOpenVGSpriteNode : public QSGSpriteNode, public QSGOpenVGRenderable { public: QSGOpenVGSpriteNode(); ~QSGOpenVGSpriteNode(); void setTexture(QSGTexture *texture) override; void setTime(float time) override; void setSourceA(const QPoint &source) override; void setSourceB(const QPoint &source) override; void setSpriteSize(const QSize &size) override; void setSheetSize(const QSize &size) override; void setSize(const QSizeF &size) override; void setFiltering(QSGTexture::Filtering filtering) override; void update() override; void render() override; private: QSGOpenVGTexture *m_texture = nullptr; float m_time; QPoint m_sourceA; QPoint m_sourceB; QSize m_spriteSize; QSize m_sheetSize; QSizeF m_size; }; QT_END_NAMESPACE #endif // QSGOPENVGSPRITENODE_H