/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgopenvgtexture.h" #include "qsgopenvghelpers.h" QT_BEGIN_NAMESPACE QSGOpenVGTexture::QSGOpenVGTexture(const QImage &image, uint flags) { Q_UNUSED(flags) VGImageFormat format = QSGOpenVGHelpers::qImageFormatToVGImageFormat(image.format()); m_image = vgCreateImage(format, image.width(), image.height(), VG_IMAGE_QUALITY_BETTER); // Do Texture Upload vgImageSubData(m_image, image.constBits(), image.bytesPerLine(), format, 0, 0, image.width(), image.height()); } QSGOpenVGTexture::~QSGOpenVGTexture() { vgDestroyImage(m_image); } int QSGOpenVGTexture::textureId() const { return static_cast(m_image); } QSize QSGOpenVGTexture::textureSize() const { VGint imageWidth = vgGetParameteri(m_image, VG_IMAGE_WIDTH); VGint imageHeight = vgGetParameteri(m_image, VG_IMAGE_HEIGHT); return QSize(imageWidth, imageHeight); } bool QSGOpenVGTexture::hasAlphaChannel() const { VGImageFormat format = static_cast(vgGetParameteri(m_image, VG_IMAGE_FORMAT)); switch (format) { case VG_sRGBA_8888: case VG_sRGBA_8888_PRE: case VG_sRGBA_5551: case VG_sRGBA_4444: case VG_lRGBA_8888: case VG_lRGBA_8888_PRE: case VG_A_8: case VG_A_1: case VG_A_4: case VG_sARGB_8888: case VG_sARGB_8888_PRE: case VG_sARGB_1555: case VG_sARGB_4444: case VG_lARGB_8888: case VG_lARGB_8888_PRE: case VG_sBGRA_8888: case VG_sBGRA_8888_PRE: case VG_sBGRA_5551: case VG_sBGRA_4444: case VG_lBGRA_8888: case VG_lBGRA_8888_PRE: case VG_sABGR_8888: case VG_sABGR_8888_PRE: case VG_sABGR_1555: case VG_sABGR_4444: case VG_lABGR_8888: case VG_lABGR_8888_PRE: return true; break; default: break; } return false; } bool QSGOpenVGTexture::hasMipmaps() const { return false; } void QSGOpenVGTexture::bind() { // No need to bind } QT_END_NAMESPACE