/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick 2D Renderer module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "glyphnode.h" QT_BEGIN_NAMESPACE GlyphNode::GlyphNode() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) , m_style(QQuickText::Normal) { setMaterial((QSGMaterial*)1); setGeometry(&m_geometry); } void GlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) { m_position = position; m_glyphRun = glyphs; m_bounding_rect = glyphs.boundingRect().translated(m_position - QPointF(0.0, glyphs.rawFont().ascent())); } void GlyphNode::setColor(const QColor &color) { m_color = color; } void GlyphNode::setStyle(QQuickText::TextStyle style) { m_style = style; } void GlyphNode::setStyleColor(const QColor &color) { m_styleColor = color; } QPointF GlyphNode::baseLine() const { return QPointF(); } void GlyphNode::setPreferredAntialiasingMode(QSGGlyphNode::AntialiasingMode) { } void GlyphNode::update() { } void GlyphNode::paint(QPainter *painter) { painter->setBrush(QBrush()); QPointF pos = m_position - QPointF(0, m_glyphRun.rawFont().ascent()); switch (m_style) { case QQuickText::Normal: break; case QQuickText::Outline: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, 1), m_glyphRun); painter->drawGlyphRun(pos + QPointF(0, -1), m_glyphRun); painter->drawGlyphRun(pos + QPointF(1, 0), m_glyphRun); painter->drawGlyphRun(pos + QPointF(-1, 0), m_glyphRun); break; case QQuickText::Raised: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, 1), m_glyphRun); break; case QQuickText::Sunken: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, -1), m_glyphRun); break; } painter->setPen(m_color); painter->drawGlyphRun(pos, m_glyphRun); } QT_END_NAMESPACE