/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt Quick 2d Renderer module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef NINEPATCHNODE_H #define NINEPATCHNODE_H #include class NinePatchNode : public QSGNinePatchNode { public: NinePatchNode(); virtual void setTexture(QSGTexture *texture); virtual void setBounds(const QRectF &bounds); virtual void setDevicePixelRatio(qreal ratio); virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom); virtual void update(); void paint(QPainter *painter); private: QPixmap m_pixmap; QRectF m_bounds; qreal m_pixelRatio; QMargins m_margins; }; #endif // NINEPATCHNODE_H