/****************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick 2d Renderer module. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ******************************************************************************/ #include "pluginmain.h" #include "context.h" #include "renderloop.h" #include "threadedrenderloop.h" #include #include ContextPlugin::ContextPlugin(QObject *parent) : QSGContextPlugin(parent) { } QStringList ContextPlugin::keys() const { return QStringList() << QLatin1String("softwarecontext"); } QSGContext *ContextPlugin::create(const QString &) const { if (!instance) instance = new SoftwareContext::Context(); return instance; } QSGRenderLoop *ContextPlugin::createWindowManager() { if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::ThreadedPixmaps) || qgetenv("QSG_RENDER_LOOP") == QByteArrayLiteral("basic")) return new RenderLoop(); return new ThreadedRenderLoop(); } SoftwareContext::Context *ContextPlugin::instance = 0;