/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt Quick 2d Renderer module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef RECTANGLENODE_H #define RECTANGLENODE_H #include #include #include #include class RectangleNode : public QSGRectangleNode { public: RectangleNode(); virtual void setRect(const QRectF &rect); virtual void setColor(const QColor &color); virtual void setPenColor(const QColor &color); virtual void setPenWidth(qreal width); virtual void setGradientStops(const QGradientStops &stops); virtual void setRadius(qreal radius); virtual void setAntialiasing(bool antialiasing) { Q_UNUSED(antialiasing) } virtual void setAligned(bool aligned); virtual void update(); void paint(QPainter *); private: void paintRectangle(QPainter *painter, const QRect &rect); void generateCornerPixmap(); QRect m_rect; QColor m_color; QColor m_penColor; double m_penWidth; QGradientStops m_stops; double m_radius; QPen m_pen; QBrush m_brush; bool m_cornerPixmapIsDirty; QPixmap m_cornerPixmap; int m_devicePixelRatio; }; #endif // RECTANGLENODE_H