/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick 2D Renderer module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef RENDERABLENODEUPDATER_H #define RENDERABLENODEUPDATER_H #include "renderablenode.h" #include "abstractsoftwarerenderer.h" #include #include #include #include namespace SoftwareContext { class RenderableNodeUpdater : public QSGNodeVisitorEx { public: RenderableNodeUpdater(AbstractSoftwareRenderer *renderer); virtual ~RenderableNodeUpdater(); bool visit(QSGTransformNode *) override; void endVisit(QSGTransformNode *) override; bool visit(QSGClipNode *) override; void endVisit(QSGClipNode *) override; bool visit(QSGGeometryNode *) override; void endVisit(QSGGeometryNode *) override; bool visit(QSGOpacityNode *) override; void endVisit(QSGOpacityNode *) override; bool visit(QSGImageNode *) override; void endVisit(QSGImageNode *) override; bool visit(QSGPainterNode *) override; void endVisit(QSGPainterNode *) override; bool visit(QSGRectangleNode *) override; void endVisit(QSGRectangleNode *) override; bool visit(QSGGlyphNode *) override; void endVisit(QSGGlyphNode *) override; bool visit(QSGNinePatchNode *) override; void endVisit(QSGNinePatchNode *) override; bool visit(QSGRootNode *) override; void endVisit(QSGRootNode *) override; void updateNodes(QSGNode *node, bool isNodeRemoved = false); private: struct NodeState { float opacity; QRectF clip; QTransform transform; QSGNode *parent; }; NodeState currentState(QSGNode *node) const; template bool updateRenderableNode(RenderableNode::NodeType type, NODE *node); AbstractSoftwareRenderer *m_renderer; QStack m_opacityState; QStack m_clipState; QStack m_transformState; QHash m_stateMap; }; template bool RenderableNodeUpdater::updateRenderableNode(RenderableNode::NodeType type, NODE *node) { //Check if we already know about node auto renderableNode = m_renderer->renderableNode(node); if (renderableNode == nullptr) { renderableNode = new RenderableNode(type, node); m_renderer->addNodeMapping(node, renderableNode); } //Update the node renderableNode->setTransform(m_transformState.top()); renderableNode->setOpacity(m_opacityState.top()); renderableNode->setClipRect(m_clipState.top()); renderableNode->update(); m_stateMap[node] = currentState(node); return true; } } // namespace #endif // RENDERABLENODEUPDATER_H