TARGET=softwarecontext QT += gui-private core-private quick-private qml-private PLUGIN_TYPE = scenegraph PLUGIN_CLASS_NAME = ContextPlugin load(qt_plugin) QMAKE_TARGET_PRODUCT = "Qt Quick 2D Renderer (Qt $$QT_VERSION)" QMAKE_TARGET_DESCRIPTION = "Quick 2D Renderer for Qt." #DEFINES += QTQUICK2D_DEBUG_FLUSH SOURCES += \ context.cpp \ pluginmain.cpp \ renderloop.cpp \ rectanglenode.cpp \ imagenode.cpp \ pixmaptexture.cpp \ glyphnode.cpp \ ninepatchnode.cpp \ softwarelayer.cpp \ painternode.cpp \ renderablenode.cpp \ renderer.cpp \ pixmaprenderer.cpp \ renderablenodeupdater.cpp \ renderlistbuilder.cpp \ abstractsoftwarerenderer.cpp HEADERS += \ context.h \ pluginmain.h \ renderloop.h \ rectanglenode.h \ imagenode.h \ pixmaptexture.h \ glyphnode.h \ ninepatchnode.h \ softwarelayer.h \ painternode.h \ renderablenode.h \ renderer.h \ pixmaprenderer.h \ renderablenodeupdater.h \ renderlistbuilder.h \ abstractsoftwarerenderer.h OTHER_FILES += softwarecontext.json