/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPARALLELANIMATIONGROUPJOB_P_H #define QPARALLELANIMATIONGROUPJOB_P_H #include "private/qanimationgroupjob_p.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qml) class Q_QML_EXPORT QParallelAnimationGroupJob : public QAnimationGroupJob { Q_DISABLE_COPY(QParallelAnimationGroupJob) public: QParallelAnimationGroupJob(); ~QParallelAnimationGroupJob(); int duration() const; protected: void updateCurrentTime(int currentTime); void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState); void updateDirection(QAbstractAnimationJob::Direction direction); void uncontrolledAnimationFinished(QAbstractAnimationJob *animation); private: bool shouldAnimationStart(QAbstractAnimationJob *animation, bool startIfAtEnd) const; void applyGroupState(QAbstractAnimationJob *animation); //state int m_previousLoop; int m_previousCurrentTime; }; QT_END_NAMESPACE QT_END_HEADER #endif // QPARALLELANIMATIONGROUPJOB_P_H