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Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQMLCODEGENERATOR_P_H #define QQMLCODEGENERATOR_P_H #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQmlTypeNameCache; namespace QtQml { using namespace QQmlJS; struct DebugStream { DebugStream(QTextStream &stream) : stream(stream) , indent(0) {} template QTextStream &operator<<(const T &value) { return stream << QByteArray(indent * 4, ' ') << value; } QTextStream &noindent() { return stream; } QTextStream &stream; int indent; }; template struct PoolList { PoolList() : first(0) , last(0) , count(0) {} T *first; T *last; int count; int append(T *item) { item->next = 0; if (last) last->next = item; else first = item; last = item; return count++; } void prepend(T *item) { item->next = first; first = item; if (!last) last = first; ++count; } template T *findSortedInsertionPoint(T *item) const { T *insertPos = 0; for (T *it = first; it; it = it->next) { if (!(it->*sortMember < item->*sortMember)) break; insertPos = it; } return insertPos; } void insertAfter(T *insertionPoint, T *item) { if (!insertionPoint) { prepend(item); } else if (insertionPoint == last) { append(item); } else { item->next = insertionPoint->next; insertionPoint->next = item; ++count; } } }; struct QmlObject; struct SignalParameter : public QV4::CompiledData::Parameter { SignalParameter *next; }; struct Signal { int nameIndex; QV4::CompiledData::Location location; PoolList *parameters; QStringList parameterStringList(const QStringList &stringPool) const; Signal *next; }; struct QmlProperty : public QV4::CompiledData::Property { QmlProperty *next; }; struct Binding : public QV4::CompiledData::Binding { // Binding's compiledScriptIndex is index in parsedQML::functions Binding *next; }; struct Function { AST::FunctionDeclaration *functionDeclaration; QV4::CompiledData::Location location; int nameIndex; int index; // index in parsedQML::functions Function *next; }; struct CompiledFunctionOrExpression { CompiledFunctionOrExpression() : node(0) , disableAcceleratedLookups(false) {} CompiledFunctionOrExpression(AST::Node *n) : node(n) , disableAcceleratedLookups(false) {} AST::Node *node; // FunctionDeclaration, Statement or Expression QString name; bool disableAcceleratedLookups; }; struct QmlObject { Q_DECLARE_TR_FUNCTIONS(QmlObject) public: quint32 inheritedTypeNameIndex; quint32 idIndex; int indexOfDefaultProperty; QV4::CompiledData::Location location; QV4::CompiledData::Location locationOfIdProperty; const QmlProperty *firstProperty() const { return properties->first; } int propertyCount() const { return properties->count; } const Signal *firstSignal() const { return qmlSignals->first; } int signalCount() const { return qmlSignals->count; } Binding *firstBinding() const { return bindings->first; } int bindingCount() const { return bindings->count; } const Function *firstFunction() const { return functions->first; } int functionCount() const { return functions->count; } // If set, then declarations for this object (and init bindings for these) should go into the // specified object. Used for declarations inside group properties. QmlObject *declarationsOverride; void init(QQmlJS::MemoryPool *pool, int typeNameIndex, int id, const AST::SourceLocation &location = AST::SourceLocation()); void dump(DebugStream &out); QString sanityCheckFunctionNames(const QList &allFunctions, const QSet &illegalNames, AST::SourceLocation *errorLocation); QString appendSignal(Signal *signal); QString appendProperty(QmlProperty *prop, const QString &propertyName, bool isDefaultProperty, const AST::SourceLocation &defaultToken, AST::SourceLocation *errorLocation); void appendFunction(Function *f); QString appendBinding(Binding *b, bool isListBinding); private: PoolList *properties; PoolList *qmlSignals; PoolList *bindings; PoolList *functions; QSet propertyNames; QSet bindingNames; QSet signalNames; }; struct Pragma { enum PragmaType { PragmaSingleton = 0x1 }; quint32 type; QV4::CompiledData::Location location; }; struct ParsedQML { ParsedQML(bool debugMode) : jsModule(debugMode) , jsGenerator(&jsModule, sizeof(QV4::CompiledData::QmlUnit)) {} QString code; QQmlJS::Engine jsParserEngine; V4IR::Module jsModule; QList imports; QList pragmas; AST::UiProgram *program; int indexOfRootObject; QList objects; QList functions; QV4::Compiler::JSUnitGenerator jsGenerator; QV4::CompiledData::TypeReferenceMap typeReferences; QString stringAt(int index) const { return jsGenerator.strings.value(index); } }; // Doesn't really generate code per-se, but more the data structure struct Q_QML_EXPORT QQmlCodeGenerator : public AST::Visitor { Q_DECLARE_TR_FUNCTIONS(QQmlCodeGenerator) public: QQmlCodeGenerator(const QSet &illegalNames); bool generateFromQml(const QString &code, const QUrl &url, const QString &urlString, ParsedQML *output); static bool isSignalPropertyName(const QString &name); using AST::Visitor::visit; using AST::Visitor::endVisit; virtual bool visit(AST::UiArrayMemberList *ast); virtual bool visit(AST::UiImport *ast); virtual bool visit(AST::UiPragma *ast); virtual bool visit(AST::UiHeaderItemList *ast); virtual bool visit(AST::UiObjectInitializer *ast); virtual bool visit(AST::UiObjectMemberList *ast); virtual bool visit(AST::UiParameterList *ast); virtual bool visit(AST::UiProgram *); virtual bool visit(AST::UiQualifiedId *ast); virtual bool visit(AST::UiArrayBinding *ast); virtual bool visit(AST::UiObjectBinding *ast); virtual bool visit(AST::UiObjectDefinition *ast); virtual bool visit(AST::UiPublicMember *ast); virtual bool visit(AST::UiScriptBinding *ast); virtual bool visit(AST::UiSourceElement *ast); void accept(AST::Node *node); // returns index in _objects int defineQMLObject(AST::UiQualifiedId *qualifiedTypeNameId, const AST::SourceLocation &location, AST::UiObjectInitializer *initializer, QmlObject *declarationsOverride = 0); int defineQMLObject(AST::UiObjectDefinition *node, QmlObject *declarationsOverride = 0) { return defineQMLObject(node->qualifiedTypeNameId, node->qualifiedTypeNameId->firstSourceLocation(), node->initializer, declarationsOverride); } static QString asString(AST::UiQualifiedId *node); QStringRef asStringRef(AST::Node *node); static void extractVersion(QStringRef string, int *maj, int *min); QStringRef textRefAt(const AST::SourceLocation &loc) const { return QStringRef(&sourceCode, loc.offset, loc.length); } QStringRef textRefAt(const AST::SourceLocation &first, const AST::SourceLocation &last) const; static QQmlScript::LocationSpan location(AST::UiQualifiedId *id) { return location(id->identifierToken, id->identifierToken); } void setBindingValue(QV4::CompiledData::Binding *binding, AST::Statement *statement); void appendBinding(AST::UiQualifiedId *name, AST::Statement *value); void appendBinding(AST::UiQualifiedId *name, int objectIndex, bool isOnAssignment = false); void appendBinding(const AST::SourceLocation &nameLocation, quint32 propertyNameIndex, AST::Statement *value); void appendBinding(const AST::SourceLocation &nameLocation, quint32 propertyNameIndex, int objectIndex, bool isListItem = false, bool isOnAssignment = false); QmlObject *bindingsTarget() const; bool setId(const AST::SourceLocation &idLocation, AST::Statement *value); // resolves qualified name (font.pixelSize for example) and returns the last name along // with the object any right-hand-side of a binding should apply to. bool resolveQualifiedId(AST::UiQualifiedId **nameToResolve, QmlObject **object); void recordError(const AST::SourceLocation &location, const QString &description); void collectTypeReferences(); static QQmlScript::LocationSpan location(AST::SourceLocation start, AST::SourceLocation end); quint32 registerString(const QString &str) const { return jsGenerator->registerString(str); } template _Tp *New() { return pool->New<_Tp>(); } QString stringAt(int index) const { return jsGenerator->strings.at(index); } static bool isStatementNodeScript(AST::Statement *statement); QList errors; QSet illegalNames; QList _imports; QList _pragmas; QList _objects; QList _functions; QV4::CompiledData::TypeReferenceMap _typeReferences; QmlObject *_object; QmlProperty *_propertyDeclaration; QQmlJS::MemoryPool *pool; QString sourceCode; QUrl url; QV4::Compiler::JSUnitGenerator *jsGenerator; }; struct Q_QML_EXPORT QmlUnitGenerator { QmlUnitGenerator() : jsUnitGenerator(0) { } QV4::CompiledData::QmlUnit *generate(ParsedQML &output, const QVector &runtimeFunctionIndices); private: typedef bool (Binding::*BindingFilter)() const; char *writeBindings(char *bindingPtr, QmlObject *o, const QVector &runtimeFunctionIndices, BindingFilter filter) const; int getStringId(const QString &str) const; QV4::Compiler::JSUnitGenerator *jsUnitGenerator; }; struct PropertyResolver { PropertyResolver(QQmlPropertyCache *cache) : cache(cache) {} QQmlPropertyData *property(int index) { return cache->property(index); } QQmlPropertyData *property(const QString &name, bool *notInRevision = 0, QObject *object = 0, QQmlContextData *context = 0); // This code must match the semantics of QQmlPropertyPrivate::findSignalByName QQmlPropertyData *signal(const QString &name, bool *notInRevision, QObject *object = 0, QQmlContextData *context = 0); QQmlPropertyCache *cache; }; // "Converts" signal expressions to full-fleged function declarations with // parameters taken from the signal declarations // It also updates the QV4::CompiledData::Binding objects to set the property name // to the final signal name (onTextChanged -> textChanged) and sets the IsSignalExpression flag. struct SignalHandlerConverter { Q_DECLARE_TR_FUNCTIONS(QQmlCodeGenerator) public: SignalHandlerConverter(QQmlEnginePrivate *enginePrivate, ParsedQML *parsedQML, QQmlCompiledData *unit); bool convertSignalHandlerExpressionsToFunctionDeclarations(); QList errors; private: bool convertSignalHandlerExpressionsToFunctionDeclarations(QmlObject *obj, const QString &typeName, QQmlPropertyCache *propertyCache); const QString &stringAt(int index) const { return parsedQML->jsGenerator.strings.at(index); } void recordError(const QV4::CompiledData::Location &location, const QString &description); QQmlEnginePrivate *enginePrivate; ParsedQML *parsedQML; QQmlCompiledData *unit; const QSet &illegalNames; }; struct Q_QML_EXPORT JSCodeGen : public QQmlJS::Codegen { JSCodeGen(const QString &fileName, const QString &sourceCode, V4IR::Module *jsModule, QQmlJS::Engine *jsEngine, AST::UiProgram *qmlRoot, QQmlTypeNameCache *imports); struct IdMapping { QString name; int idIndex; QQmlPropertyCache *type; }; typedef QVector ObjectIdMapping; void beginContextScope(const ObjectIdMapping &objectIds, QQmlPropertyCache *contextObject); void beginObjectScope(QQmlPropertyCache *scopeObject); // Returns mapping from input functions to index in V4IR::Module::functions / compiledData->runtimeFunctions QVector generateJSCodeForFunctionsAndBindings(const QList &functions); protected: virtual void beginFunctionBodyHook(); virtual V4IR::Expr *fallbackNameLookup(const QString &name, int line, int col); private: QQmlPropertyData *lookupQmlCompliantProperty(QQmlPropertyCache *cache, const QString &name, bool *propertyExistsButForceNameLookup = 0); QString sourceCode; QQmlJS::Engine *jsEngine; // needed for memory pool AST::UiProgram *qmlRoot; QQmlTypeNameCache *imports; bool _disableAcceleratedLookups; ObjectIdMapping _idObjects; QQmlPropertyCache *_contextObject; QQmlPropertyCache *_scopeObject; int _contextObjectTemp; int _scopeObjectTemp; int _importedScriptsTemp; int _idArrayTemp; }; } // namespace QtQml QT_END_NAMESPACE #endif // QQMLCODEGENERATOR_P_H