/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmldebug.h" #include "qqmldebugconnector_p.h" #include "qqmldebugserviceinterfaces_p.h" #include #include #include QT_REQUIRE_CONFIG(qml_debug); QT_BEGIN_NAMESPACE QQmlDebuggingEnabler::QQmlDebuggingEnabler(bool printWarning) { if (!QQmlEnginePrivate::qml_debugging_enabled && printWarning) fprintf(stderr, "QML debugging is enabled. Only use this in a safe environment.\n"); QQmlEnginePrivate::qml_debugging_enabled = true; } /*! * Retrieves the plugin keys of the debugger services provided by default. The debugger services * enable a debug client to use a Qml/JavaScript debugger, in order to set breakpoints, pause * execution, evaluate expressions and similar debugging tasks. * \return List of plugin keys of default debugger services. */ QStringList QQmlDebuggingEnabler::debuggerServices() { return {QV4DebugService::s_key, QQmlEngineDebugService::s_key, QDebugMessageService::s_key}; } /*! * Retrieves the plugin keys of the inspector services provided by default. The inspector services * enable a debug client to use a visual inspector tool for Qt Quick. * \return List of plugin keys of default inspector services. */ QStringList QQmlDebuggingEnabler::inspectorServices() { return {QQmlInspectorService::s_key}; } /*! * Retrieves the names of the profiler services provided by default. The profiler services enable a * debug client to use a profiler and track the time taken by various QML and JavaScript constructs, * as well as the QtQuick SceneGraph. * \return List of plugin keys of default profiler services. */ QStringList QQmlDebuggingEnabler::profilerServices() { return {QQmlProfilerService::s_key, QQmlEngineControlService::s_key, QDebugMessageService::s_key}; } /*! * Retrieves the plugin keys of the debug services designed to be used with a native debugger. The * native debugger will communicate with these services by directly reading and writing the * application's memory. * \return List of plugin keys of debug services designed to be used with a native debugger. */ QStringList QQmlDebuggingEnabler::nativeDebuggerServices() { return {QQmlNativeDebugService::s_key}; } /*! * Restricts the services available from the debug connector. The connector will scan plugins in the * "qmltooling" subdirectory of the default plugin path. If this function is not called before the * debug connector is enabled, all services found that way will be available to any client. If this * function is called, only the services with plugin keys given in \a services will be available. * * Use this method to disable debugger and inspector services when profiling to get better * performance and more realistic profiles. The debugger service will put any JavaScript engine it * connects to into interpreted mode, disabling the JIT compiler. * * \sa debuggerServices(), profilerServices(), inspectorServices() */ void QQmlDebuggingEnabler::setServices(const QStringList &services) { QQmlDebugConnector::setServices(services); } /*! * \enum QQmlDebuggingEnabler::StartMode * * Defines the debug connector's start behavior. You can interrupt QML engines starting while a * debug client is connecting, in order to set breakpoints in or profile startup code. * * \value DoNotWaitForClient Run any QML engines as usual while the debug services are connecting. * \value WaitForClient If a QML engine starts while the debug services are connecting, * interrupt it until they are done. */ /*! * Enables debugging for QML engines created after calling this function. The debug connector will * listen on \a port at \a hostName and block the QML engine until it receives a connection if * \a mode is \c WaitForClient. If \a mode is not specified it won't block and if \a hostName is not * specified it will listen on all available interfaces. You can only start one debug connector at a * time. A debug connector may have already been started if the -qmljsdebugger= command line * argument was given. This method returns \c true if a new debug connector was successfully * started, or \c false otherwise. */ bool QQmlDebuggingEnabler::startTcpDebugServer(int port, StartMode mode, const QString &hostName) { QVariantHash configuration; configuration[QLatin1String("portFrom")] = configuration[QLatin1String("portTo")] = port; configuration[QLatin1String("block")] = (mode == WaitForClient); configuration[QLatin1String("hostAddress")] = hostName; return startDebugConnector(QLatin1String("QQmlDebugServer"), configuration); } /*! * \since 5.6 * * Enables debugging for QML engines created after calling this function. The debug connector will * connect to a debugger waiting on a local socket at the given \a socketFileName and block the QML * engine until the connection is established if \a mode is \c WaitForClient. If \a mode is not * specified it will not block. You can only start one debug connector at a time. A debug connector * may have already been started if the -qmljsdebugger= command line argument was given. This method * returns \c true if a new debug connector was successfully started, or \c false otherwise. */ bool QQmlDebuggingEnabler::connectToLocalDebugger(const QString &socketFileName, StartMode mode) { QVariantHash configuration; configuration[QLatin1String("fileName")] = socketFileName; configuration[QLatin1String("block")] = (mode == WaitForClient); return startDebugConnector(QLatin1String("QQmlDebugServer"), configuration); } /*! * \since 5.7 * * Enables debugging for QML engines created after calling this function. A debug connector plugin * specified by \a pluginName will be loaded and started using the given \a configuration. Supported * configuration entries and their semantics depend on the plugin being loaded. You can only start * one debug connector at a time. A debug connector may have already been started if the * -qmljsdebugger= command line argument was given. This method returns \c true if a new debug * connector was successfully started, or \c false otherwise. */ bool QQmlDebuggingEnabler::startDebugConnector(const QString &pluginName, const QVariantHash &configuration) { QQmlDebugConnector::setPluginKey(pluginName); QQmlDebugConnector *connector = QQmlDebugConnector::instance(); return connector ? connector->open(configuration) : false; } enum { HookCount = 4 }; // Only add to the end, and bump version if you do. quintptr Q_QML_EXPORT qtDeclarativeHookData[] = { // Version of this Array. Bump if you add to end. 2, // Number of entries in this array. HookCount, // TypeInformationVersion, an integral value, bumped whenever private // object sizes or member offsets that are used in Qt Creator's // data structure "pretty printing" change. 3, // Version of the cache data. QV4_DATA_STRUCTURE_VERSION }; Q_STATIC_ASSERT(HookCount == sizeof(qtDeclarativeHookData) / sizeof(qtDeclarativeHookData[0])); QT_END_NAMESPACE