/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmldebugservice_p.h" #include "qqmldebugconnector_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QQmlDebugServer; class QQmlDebugServicePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QQmlDebugService) public: QQmlDebugServicePrivate(const QString &name, float version); const QString name; const float version; QQmlDebugService::State state; }; QQmlDebugServicePrivate::QQmlDebugServicePrivate(const QString &name, float version) : name(name), version(version), state(QQmlDebugService::NotConnected) { } QQmlDebugService::QQmlDebugService(const QString &name, float version, QObject *parent) : QObject(*(new QQmlDebugServicePrivate(name, version)), parent) { Q_D(QQmlDebugService); QQmlDebugConnector *server = QQmlDebugConnector::instance(); if (!server) return; if (server->service(d->name)) { qWarning() << "QQmlDebugService: Conflicting plugin name" << d->name; } else { server->addService(d->name, this); } } QQmlDebugService::~QQmlDebugService() { Q_D(QQmlDebugService); QQmlDebugConnector *server = QQmlDebugConnector::instance(); if (!server) return; if (server->service(d->name) != this) qWarning() << "QQmlDebugService: Plugin" << d->name << "is not registered."; else server->removeService(d->name); } const QString &QQmlDebugService::name() const { Q_D(const QQmlDebugService); return d->name; } float QQmlDebugService::version() const { Q_D(const QQmlDebugService); return d->version; } QQmlDebugService::State QQmlDebugService::state() const { Q_D(const QQmlDebugService); return d->state; } void QQmlDebugService::setState(QQmlDebugService::State newState) { Q_D(QQmlDebugService); d->state = newState; } namespace { class ObjectReferenceHash : public QObject { Q_OBJECT public: ObjectReferenceHash() : nextId(0) {} QHash objects; QHash ids; int nextId; void remove(QObject *obj); }; } Q_GLOBAL_STATIC(ObjectReferenceHash, objectReferenceHash) void ObjectReferenceHash::remove(QObject *obj) { QHash::Iterator iter = objects.find(obj); if (iter != objects.end()) { ids.remove(iter.value()); objects.erase(iter); } } /*! Returns a unique id for \a object. Calling this method multiple times for the same object will return the same id. */ int QQmlDebugService::idForObject(QObject *object) { if (!object) return -1; ObjectReferenceHash *hash = objectReferenceHash(); QHash::Iterator iter = hash->objects.find(object); if (iter == hash->objects.end()) { int id = hash->nextId++; hash->ids.insert(id, object); iter = hash->objects.insert(object, id); connect(object, &QObject::destroyed, hash, &ObjectReferenceHash::remove); } return iter.value(); } /*! Returns the mapping of objects to unique \a ids, created through calls to idForObject(). */ const QHash &QQmlDebugService::objectsForIds() { return objectReferenceHash()->ids; } QT_END_NAMESPACE #include "qqmldebugservice.moc" #include "moc_qqmldebugservice_p.cpp"