/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qqmldebug.h" #include "qqmlenginecontrolservice_p.h" QT_BEGIN_NAMESPACE Q_GLOBAL_STATIC(QQmlEngineControlService, qmlEngineControlService) QQmlEngineControlService::QQmlEngineControlService() : QQmlDebugService(QStringLiteral("EngineControl"), 1) { QMutexLocker lock(&dataMutex); registerService(); } QQmlEngineControlService *QQmlEngineControlService::instance() { return qmlEngineControlService(); } void QQmlEngineControlService::messageReceived(const QByteArray &message) { QMutexLocker lock(&dataMutex); QQmlDebugStream d(message); int command; int engineId; d >> command >> engineId; QQmlEngine *engine = qobject_cast(objectForId(engineId)); if (command == StartWaitingEngine && startingEngines.contains(engine)) { startingEngines.removeOne(engine); emit attachedToEngine(engine); } else if (command == StopWaitingEngine && stoppingEngines.contains(engine)) { stoppingEngines.removeOne(engine); emit detachedFromEngine(engine); } } void QQmlEngineControlService::engineAboutToBeAdded(QQmlEngine *engine) { QMutexLocker lock(&dataMutex); if (state() == Enabled) { Q_ASSERT(!stoppingEngines.contains(engine)); Q_ASSERT(!startingEngines.contains(engine)); startingEngines.append(engine); sendMessage(EngineAboutToBeAdded, engine); } else { emit attachedToEngine(engine); } } void QQmlEngineControlService::engineAboutToBeRemoved(QQmlEngine *engine) { QMutexLocker lock(&dataMutex); if (state() == Enabled) { Q_ASSERT(!stoppingEngines.contains(engine)); Q_ASSERT(!startingEngines.contains(engine)); stoppingEngines.append(engine); sendMessage(EngineAboutToBeRemoved, engine); } else { emit detachedFromEngine(engine); } } void QQmlEngineControlService::engineAdded(QQmlEngine *engine) { if (state() == Enabled) { QMutexLocker lock(&dataMutex); Q_ASSERT(!startingEngines.contains(engine)); Q_ASSERT(!stoppingEngines.contains(engine)); sendMessage(EngineAdded, engine); } } void QQmlEngineControlService::engineRemoved(QQmlEngine *engine) { if (state() == Enabled) { QMutexLocker lock(&dataMutex); Q_ASSERT(!startingEngines.contains(engine)); Q_ASSERT(!stoppingEngines.contains(engine)); sendMessage(EngineRemoved, engine); } } void QQmlEngineControlService::sendMessage(QQmlEngineControlService::MessageType type, QQmlEngine *engine) { QByteArray message; QQmlDebugStream d(&message, QIODevice::WriteOnly); d << type << idForObject(engine); QQmlDebugService::sendMessage(message); } void QQmlEngineControlService::stateChanged(State) { // We flush everything for any kind of state change, to avoid complicated timing issues. QMutexLocker lock(&dataMutex); foreach (QQmlEngine *engine, startingEngines) emit attachedToEngine(engine); startingEngines.clear(); foreach (QQmlEngine *engine, stoppingEngines) emit detachedFromEngine(engine); stoppingEngines.clear(); } QT_END_NAMESPACE