/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmlprofilerservice_p.h" #include "qqmldebugserver_p.h" #include "qv4profileradapter_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE // instance will be set, unset in constructor. Allows static methods to be inlined. QQmlProfilerService *QQmlProfilerService::m_instance = 0; Q_GLOBAL_STATIC(QQmlProfilerService, profilerInstance) bool QQmlProfilerService::enabled = false; // convert to QByteArrays that can be sent to the debug client // use of QDataStream can skew results // (see tst_qqmldebugtrace::trace() benchmark) void QQmlProfilerData::toByteArrays(QList &messages) const { QByteArray data; Q_ASSERT_X(((messageType | detailType) & (1 << 31)) == 0, Q_FUNC_INFO, "You can use at most 31 message types and 31 detail types."); for (uint decodedMessageType = 0; (messageType >> decodedMessageType) != 0; ++decodedMessageType) { if ((messageType & (1 << decodedMessageType)) == 0) continue; for (uint decodedDetailType = 0; (detailType >> decodedDetailType) != 0; ++decodedDetailType) { if ((detailType & (1 << decodedDetailType)) == 0) continue; //### using QDataStream is relatively expensive QQmlDebugStream ds(&data, QIODevice::WriteOnly); ds << time << decodedMessageType << decodedDetailType; switch (decodedMessageType) { case QQmlProfilerService::Event: if (decodedDetailType == (int)QQmlProfilerService::AnimationFrame) ds << framerate << count; break; case QQmlProfilerService::RangeStart: if (decodedDetailType == (int)QQmlProfilerService::Binding) ds << bindingType; break; case QQmlProfilerService::RangeData: ds << detailString; break; case QQmlProfilerService::RangeLocation: ds << (detailUrl.isEmpty() ? detailString : detailUrl.toString()) << x << y; break; case QQmlProfilerService::RangeEnd: break; case QQmlProfilerService::PixmapCacheEvent: ds << detailUrl.toString(); switch (decodedDetailType) { case QQmlProfilerService::PixmapSizeKnown: ds << x << y; break; case QQmlProfilerService::PixmapReferenceCountChanged: ds << count; break; case QQmlProfilerService::PixmapCacheCountChanged: ds << count; break; default: break; } break; case QQmlProfilerService::SceneGraphFrame: switch (decodedDetailType) { // RendererFrame: preprocessTime, updateTime, bindingTime, renderTime case QQmlProfilerService::SceneGraphRendererFrame: ds << subtime_1 << subtime_2 << subtime_3 << subtime_4; break; // AdaptationLayerFrame: glyphCount (which is an integer), glyphRenderTime, glyphStoreTime case QQmlProfilerService::SceneGraphAdaptationLayerFrame: ds << (int)subtime_1 << subtime_2 << subtime_3; break; // ContextFrame: compiling material time case QQmlProfilerService::SceneGraphContextFrame: ds << subtime_1; break; // RenderLoop: syncTime, renderTime, swapTime case QQmlProfilerService::SceneGraphRenderLoopFrame: ds << subtime_1 << subtime_2 << subtime_3; break; // TexturePrepare: bind, convert, swizzle, upload, mipmap case QQmlProfilerService::SceneGraphTexturePrepare: ds << subtime_1 << subtime_2 << subtime_3 << subtime_4 << subtime_5; break; // TextureDeletion: deletionTime case QQmlProfilerService::SceneGraphTextureDeletion: ds << subtime_1; break; // PolishAndSync: polishTime, waitTime, syncTime, animationsTime, case QQmlProfilerService::SceneGraphPolishAndSync: ds << subtime_1 << subtime_2 << subtime_3 << subtime_4; break; // WindowsRenderLoop: GL time, make current time, SceneGraph time case QQmlProfilerService::SceneGraphWindowsRenderShow: ds << subtime_1 << subtime_2 << subtime_3; break; // WindowsAnimations: update time case QQmlProfilerService::SceneGraphWindowsAnimations: ds << subtime_1; break; // WindowsRenderWindow: polish time; always comes packed after a RenderLoop case QQmlProfilerService::SceneGraphWindowsPolishFrame: ds << subtime_4; break; default:break; } break; case QQmlProfilerService::Complete: break; } messages << data; data.clear(); } } } QQmlProfilerService::QQmlProfilerService() : QQmlConfigurableDebugService(QStringLiteral("CanvasFrameRate"), 1) { m_timer.start(); QMutexLocker lock(configMutex()); // If there is no debug server it doesn't matter as we'll never get enabled anyway. if (QQmlDebugServer::instance() != 0) moveToThread(QQmlDebugServer::instance()->thread()); } QQmlProfilerService::~QQmlProfilerService() { // No need to lock here. If any engine or global profiler is still trying to register at this // point we have a nasty bug anyway. enabled = false; m_instance = 0; qDeleteAll(m_engineProfilers.keys()); qDeleteAll(m_globalProfilers); } void QQmlProfilerService::dataReady(QQmlAbstractProfilerAdapter *profiler) { QMutexLocker lock(configMutex()); bool dataComplete = true; for (QMultiMap::iterator i(m_startTimes.begin()); i != m_startTimes.end();) { if (i.value() == profiler) { m_startTimes.erase(i++); } else { if (i.key() == -1) dataComplete = false; ++i; } } m_startTimes.insert(0, profiler); if (dataComplete) { QList enginesToRelease; foreach (QQmlEngine *engine, m_stoppingEngines) { foreach (QQmlAbstractProfilerAdapter *engineProfiler, m_engineProfilers.values(engine)) { if (m_startTimes.values().contains(engineProfiler)) { enginesToRelease.append(engine); break; } } } sendMessages(); foreach (QQmlEngine *engine, enginesToRelease) { m_stoppingEngines.removeOne(engine); emit detachedFromEngine(engine); } } } QQmlProfilerService *QQmlProfilerService::instance() { // just make sure that the service is properly registered m_instance = profilerInstance(); return m_instance; } void QQmlProfilerService::engineAboutToBeAdded(QQmlEngine *engine) { Q_ASSERT_X(QThread::currentThread() != thread(), Q_FUNC_INFO, "QML profilers have to be added from the engine thread"); QMutexLocker lock(configMutex()); QQmlProfiler *qmlAdapter = new QQmlProfiler(this); QV4ProfilerAdapter *v4Adapter = new QV4ProfilerAdapter(this, QV8Engine::getV4(engine->handle())); addEngineProfiler(qmlAdapter, engine); addEngineProfiler(v4Adapter, engine); QQmlConfigurableDebugService::engineAboutToBeAdded(engine); } void QQmlProfilerService::engineAdded(QQmlEngine *engine) { Q_ASSERT_X(QThread::currentThread() != thread(), Q_FUNC_INFO, "QML profilers have to be added from the engine thread"); QMutexLocker lock(configMutex()); foreach (QQmlAbstractProfilerAdapter *profiler, m_engineProfilers.values(engine)) profiler->stopWaiting(); } void QQmlProfilerService::engineAboutToBeRemoved(QQmlEngine *engine) { Q_ASSERT_X(QThread::currentThread() != thread(), Q_FUNC_INFO, "QML profilers have to be removed from the engine thread"); QMutexLocker lock(configMutex()); bool isRunning = false; foreach (QQmlAbstractProfilerAdapter *profiler, m_engineProfilers.values(engine)) { if (profiler->isRunning()) isRunning = true; profiler->startWaiting(); } if (isRunning) { m_stoppingEngines.append(engine); stopProfiling(engine); } else { emit detachedFromEngine(engine); } } void QQmlProfilerService::engineRemoved(QQmlEngine *engine) { Q_ASSERT_X(QThread::currentThread() != thread(), Q_FUNC_INFO, "QML profilers have to be removed from the engine thread"); QMutexLocker lock(configMutex()); foreach (QQmlAbstractProfilerAdapter *profiler, m_engineProfilers.values(engine)) delete profiler; m_engineProfilers.remove(engine); } void QQmlProfilerService::addEngineProfiler(QQmlAbstractProfilerAdapter *profiler, QQmlEngine *engine) { profiler->moveToThread(thread()); profiler->synchronize(m_timer); m_engineProfilers.insert(engine, profiler); } void QQmlProfilerService::addGlobalProfiler(QQmlAbstractProfilerAdapter *profiler) { QMutexLocker lock(configMutex()); profiler->synchronize(m_timer); m_globalProfilers.append(profiler); // Global profiler, not connected to a specific engine. // Global profilers are started whenever any engine profiler is started and stopped when // all engine profilers are stopped. foreach (QQmlAbstractProfilerAdapter *engineProfiler, m_engineProfilers) { if (engineProfiler->isRunning()) { profiler->startProfiling(); break; } } } void QQmlProfilerService::removeGlobalProfiler(QQmlAbstractProfilerAdapter *profiler) { QMutexLocker lock(configMutex()); for (QMultiMap::iterator i(m_startTimes.begin()); i != m_startTimes.end();) { if (i.value() == profiler) m_startTimes.erase(i++); else ++i; } m_globalProfilers.removeOne(profiler); delete profiler; } void QQmlProfilerService::startProfiling(QQmlEngine *engine) { QMutexLocker lock(configMutex()); QByteArray message; QQmlDebugStream d(&message, QIODevice::WriteOnly); d << m_timer.nsecsElapsed() << (int)Event << (int)StartTrace << idForObject(engine); foreach (QQmlAbstractProfilerAdapter *profiler, m_engineProfilers.values(engine)) { profiler->startProfiling(); } if (!m_engineProfilers.values(engine).empty()) { foreach (QQmlAbstractProfilerAdapter *profiler, m_globalProfilers) { if (!profiler->isRunning()) profiler->startProfiling(); } } QQmlDebugService::sendMessage(message); } void QQmlProfilerService::stopProfiling(QQmlEngine *engine) { QMutexLocker lock(configMutex()); bool stillRunning = false; m_startTimes.clear(); for (QMultiHash::iterator i(m_engineProfilers.begin()); i != m_engineProfilers.end(); ++i) { if (i.value()->isRunning()) { if (i.key() == engine) { m_startTimes.insert(-1, i.value()); i.value()->stopProfiling(); } else { stillRunning = true; } } } foreach (QQmlAbstractProfilerAdapter *profiler, m_globalProfilers) { if (!profiler->isRunning()) continue; m_startTimes.insert(-1, profiler); if (stillRunning) { profiler->reportData(); } else { profiler->stopProfiling(); } } } QQmlProfiler::QQmlProfiler(QQmlProfilerService *service) : QQmlAbstractProfilerAdapter(service), next(0) { connect(this, SIGNAL(profilingEnabled()), this, SLOT(startProfiling())); connect(this, SIGNAL(profilingEnabledWhileWaiting()), this, SLOT(startProfiling()), Qt::DirectConnection); connect(this, SIGNAL(profilingDisabled()), this, SLOT(stopProfiling())); connect(this, SIGNAL(profilingDisabledWhileWaiting()), this, SLOT(stopProfiling()), Qt::DirectConnection); } qint64 QQmlProfiler::sendMessages(qint64 until, QList &messages) { QMutexLocker lock(&QQmlProfilerService::instance()->m_dataMutex); QVector *data = &(QQmlProfilerService::instance()->m_data); while (next < data->size() && data->at(next).time <= until) { data->at(next++).toByteArrays(messages); } return next < data->size() ? data->at(next).time : -1; } void QQmlProfiler::startProfiling() { if (!QQmlProfilerService::enabled) { next = 0; service->m_data.clear(); QQmlProfilerService::enabled = true; } } void QQmlProfiler::stopProfiling() { next = 0; QQmlProfilerService::enabled = false; service->dataReady(this); } /* Send the queued up messages. */ void QQmlProfilerService::sendMessages() { QList messages; QByteArray data; QQmlDebugStream traceEnd(&data, QIODevice::WriteOnly); traceEnd << m_timer.nsecsElapsed() << (int)Event << (int)EndTrace; QSet seen; foreach (QQmlAbstractProfilerAdapter *profiler, m_startTimes) { for (QMultiHash::iterator i(m_engineProfilers.begin()); i != m_engineProfilers.end(); ++i) { if (i.value() == profiler && !seen.contains(i.key())) { seen << i.key(); traceEnd << idForObject(i.key()); } } } while (!m_startTimes.empty()) { QQmlAbstractProfilerAdapter *first = m_startTimes.begin().value(); m_startTimes.erase(m_startTimes.begin()); if (!m_startTimes.empty()) { qint64 next = first->sendMessages(m_startTimes.begin().key(), messages); if (next != -1) m_startTimes.insert(next, first); } else { first->sendMessages(std::numeric_limits::max(), messages); } } //indicate completion messages << data; data.clear(); QQmlDebugStream ds(&data, QIODevice::WriteOnly); ds << (qint64)-1 << (int)Complete; messages << data; QQmlDebugService::sendMessages(messages); } void QQmlProfilerService::stateAboutToBeChanged(QQmlDebugService::State newState) { QMutexLocker lock(configMutex()); if (state() == newState) return; // Stop all profiling and send the data before we get disabled. if (newState != Enabled) { foreach (QQmlEngine *engine, m_engineProfilers.keys()) stopProfiling(engine); } } void QQmlProfilerService::messageReceived(const QByteArray &message) { QMutexLocker lock(configMutex()); QByteArray rwData = message; QQmlDebugStream stream(&rwData, QIODevice::ReadOnly); int engineId = -1; bool enabled; stream >> enabled; if (!stream.atEnd()) stream >> engineId; // The second time around there will be specific engineIds. // We only have to wait after the first, empty start message. if (engineId == -1) { // Wait until no engine registers within RegisterTimeout anymore. foreach (QQmlEngine *engine, m_engineProfilers.keys().toSet()) { if (enabled) startProfiling(engine); else stopProfiling(engine); } } else { if (enabled) startProfiling(qobject_cast(objectForId(engineId))); else stopProfiling(qobject_cast(objectForId(engineId))); } stopWaiting(); } /*! * \fn void QQmlVmeProfiler::Data::clear() * Resets the profiling data to defaults. */ /*! * \fn bool QQmlVmeProfiler::startBackground(const QString &typeName) * If profiling is enabled clears the current range data, then stops the * profiler previously running in the foreground if any, then starts a new one * in the background, setting the given typeName. \a typeName is the type of * object being created. */ /*! * \fn bool QQmlVmeProfiler::start(const QString &typeName, const QUrl &url, int line, int column) * If profiling is enabled clears the current range data, then stops the * profiler previously running in the foreground if any, then starts a new one * in the foreground, setting the given location. \a url is the URL of * file being executed, \line line is the current line in in that file, and * \a column is the current column in that file. */ /*! * \fn bool QQmlVmeProfiler::pop() * Stops the currently running profiler, if any, then retrieves an old one from the stack * of paused profilers and starts that if possible. */ /*! * \fn void QQmlVmeProfiler::push() * Pushes the currently running profiler on the stack of paused profilers. Note: The profiler * isn't paused here. That's a separate step. If it's never paused, but pop()'ed later that * won't do any harm, though. */ /*! * \fn void QQmlVmeProfiler::clear() * Stops the currently running (foreground and background) profilers and removes all saved * data about paused profilers. */ /*! * \fn void QQmlVmeProfiler::stop() * Stop profiler running in the foreground, if any. */ /*! * \fn bool QQmlVmeProfiler::foreground(const QUrl &url, int line, int column) * Stops the profiler currently running in the foreground, if any and puts the * next profiler from the background in its place if there are any profilers in * the background. Additionally the rangeLocation is set. \a url is the URL of * file being executed, \line line is the current line in in that file, and * \a column is the current column in that file. */ QT_END_NAMESPACE