/**************************************************************************** ** ** Copyright (C) 2014 Ford Motor Company ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //! [document] import QtQuick 2.0 import QtQml.StateMachine 1.0 Rectangle { //![0] Row { anchors.fill: parent spacing: 2 Button { id: button // change the button label to the active state id text: s11.active ? "s11" : s12.active ? "s12" : "s13" } Button { id: quitButton text: "quit" } } StateMachine { id: stateMachine // set the initial state initialState: s1 // start the state machine running: true State { id: s1 // set the initial state initialState: s11 // create a transition from s1 to s2 when the button is clicked SignalTransition { targetState: s2 signal: quitButton.clicked } // do something when the state enters/exits onEntered: console.log("s1 entered") onExited: console.log("s1 exited") State { id: s11 // create a transition from s11 to s12 when the button is clicked SignalTransition { targetState: s12 signal: button.clicked } // do something when the state enters/exits onEntered: console.log("s11 entered") onExited: console.log("s11 exited") } State { id: s12 // create a transition from s12 to s13 when the button is clicked SignalTransition { targetState: s13 signal: button.clicked } // do something when the state enters/exits onEntered: console.log("s12 entered") onExited: console.log("s12 exited") } State { id: s13 // create a transition from s13 to s11 when the button is clicked SignalTransition { targetState: s11 signal: button.clicked } // do something when the state enters/exits onEntered: console.log("s13 entered") onExited: console.log("s13 exited") } } FinalState { id: s2 onEntered: console.log("s2 entered") onExited: console.log("s2 exited") } onFinished: Qt.quit() } //![0] } //! [document]