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Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qt_deploy_qml_imports.html \ingroup cmake-commands-qtqml \title qt_deploy_qml_imports \target qt_deploy_qml_imports \summary {Deploy the runtime components of QML modules needed by an executable.} \include cmake-find-package-qml.qdocinc Unlike most other CMake commands provided by Qt, \c{qt_deploy_qml_imports()} can only be called from a deployment script. It cannot be called directly by the project. \preliminarycmakecommand \include cmake-qml-qt-finalize-target-warning.cmake \section1 Synopsis \badcode qt_deploy_qml_imports( TARGET target [QML_DIR qml_dir] [PLUGINS_FOUND var_name] [NO_QT_IMPORTS] ) \endcode \section1 Description \note This command does not usually need to be called directly. It is used internally by other higher level commands, but projects wishing to implement more customized deployment logic may find it useful. When installing an application that uses QML, it may be non-trivial to work out which QML modules and which parts of those QML modules need to also be installed. Because QML plugins are not linked directly to an application's executable, \l{qt_deploy_runtime_dependencies()} won't find these QML modules. The \c{qt_deploy_qml_imports()} command provides the necessary logic which complements \l{qt_deploy_runtime_dependencies()} and deploys the runtime parts of all QML modules imported by the application. The \c{TARGET} option is mandatory and should specify a \c{target} that is an executable (on macOS, it should be an app bundle) and also a QML module. All QML sources that were added to the \c{target} via \l{qt6_add_qml_module}{qt_add_qml_module()} or \l{qt6_target_qml_sources}{qt_target_qml_sources()} will be recursively scanned for QML imports. The \c{NO_IMPORT_SCAN} option must not have been given to \l{qt6_add_qml_module}{qt_add_qml_module()}. The \c{qmldir} files and plugins from the imported QML modules will be deployed. The \c{NO_QT_IMPORTS} option can be given to skip deploying any QML modules provided by Qt. By default, the runtime parts of imported QML modules will be deployed to the \c{Resources/qml} directory for a macOS app bundle target, and to the \c{qml} directory under the base installation location for other platforms. For the non-macOS case, the \c{QML_DIR} option can be used to override this default choice. The command will store a list of all QML plugins it deploys in the variable named by the \c{PLUGINS_FOUND} option, if given. This is often passed as the \c{ADDITIONAL_MODULES} argument in a subsequent call to \l{qt_deploy_runtime_dependencies()}. \sa {qt6_generate_deploy_qml_app_script}{qt_generate_deploy_qml_app_script()}, qt_deploy_runtime_dependencies(), QT_DEPLOY_QML_DIR \section1 Example \badcode cmake_minimum_required(VERSION 3.16...3.22) project(MyThings) find_package(Qt6 6.3 REQUIRED COMPONENTS Core Qml) qt_standard_project_setup() qt_add_executable(MyApp main.cpp) qt_add_qml_module(MyApp URI Application VERSION 1.0 QML_FILES main.qml MyThing.qml ) # The following script must only be executed at install time set(deploy_script "${CMAKE_CURRENT_BINARY_DIR}/deploy_MyApp.cmake") file(GENERATE OUTPUT ${deploy_script} CONTENTS " include(\"${QT_DEPLOY_SUPPORT}\") qt_deploy_qml_imports( # Deploy QML modules used by MyApp TARGET MyApp # The found QML plugins are stored in the plugins_found variable PLUGINS_FOUND plugins_found # The QML modules will be deployed into a custom directory QML_DIR \"myqmldir\" # Qt QML modules will be skipped, only project-created QML modules will be deployed NO_QT_IMPORTS ) # Deploy application runtime dependencies and runtime dependencies # of the found QML module plugins. qt_deploy_runtime_dependencies( EXECUTABLE \${QT_DEPLOY_BIN_DIR}/$ ADDITIONAL_MODULES \${plugins_found} ) ") install(TARGETS MyApp) install(SCRIPT ${deploy_script}) \endcode */