/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qtqml-modules-cppplugins.html \title Creating C++ Plugins for QML \brief Description of how to write C++ plugins for QML \section1 Creating a Plugin The \l{QQmlEngine}{QML engine} loads C++ plugins for QML. Such plugins are usually provided in a QML extension module, and can provide types for use by clients in QML documents which import the module. A module requires at least one type registered in order to be considered valid. \include qqmlextensionplugin.qdocinc \section1 Reference \list \li \l {Writing QML Extensions with C++} - contains a chapter on creating QML plugins. \li \l{Defining QML Types from C++} - information about registering C++ types into the runtime. \li \l{How to Create Qt Plugins} - information about Qt plugins \endlist */