/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4ARGUMENTSOBJECTS_H #define QV4ARGUMENTSOBJECTS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4object_p.h" #include "qv4functionobject_p.h" QT_BEGIN_NAMESPACE namespace QV4 { namespace Heap { #define ArgumentsObjectMembers(class, Member) \ Member(class, Pointer, CallContext *, context) \ Member(class, NoMark, bool, fullyCreated) \ Member(class, NoMark, uint, argCount) \ Member(class, NoMark, quint64, mapped) DECLARE_HEAP_OBJECT(ArgumentsObject, Object) { DECLARE_MARKOBJECTS(ArgumentsObject); enum { LengthPropertyIndex = 0, SymbolIteratorPropertyIndex = 1, CalleePropertyIndex = 2 }; void init(CppStackFrame *frame); }; #define StrictArgumentsObjectMembers(class, Member) DECLARE_HEAP_OBJECT(StrictArgumentsObject, Object) { enum { LengthPropertyIndex = 0, SymbolIteratorPropertyIndex = 1, CalleePropertyIndex = 2, CalleeSetterPropertyIndex = 3 }; void init(CppStackFrame *frame); }; } struct ArgumentsObject: Object { V4_OBJECT2(ArgumentsObject, Object) Q_MANAGED_TYPE(ArgumentsObject) Heap::CallContext *context() const { return d()->context; } bool fullyCreated() const { return d()->fullyCreated; } static bool isNonStrictArgumentsObject(Managed *m) { return m->vtable() == staticVTable(); } static bool virtualDefineOwnProperty(Managed *m, PropertyKey id, const Property *desc, PropertyAttributes attrs); static ReturnedValue virtualGet(const Managed *m, PropertyKey id, const Value *receiver, bool *hasProperty); static bool virtualPut(Managed *m, PropertyKey id, const Value &value, Value *receiver); static bool virtualDeleteProperty(Managed *m, PropertyKey id); static PropertyAttributes virtualGetOwnProperty(const Managed *m, PropertyKey id, Property *p); static qint64 virtualGetLength(const Managed *m); static OwnPropertyKeyIterator *virtualOwnPropertyKeys(const Object *m, Value *target); void fullyCreate(); // There's a slight hack here, as this limits the amount of mapped arguments to 64, but that should be // more than enough for all practical uses of arguments bool isMapped(uint arg) const { return arg < 64 && (d()->mapped & (1ull << arg)); } void removeMapping(uint arg) { if (arg < 64) (d()->mapped &= ~(1ull << arg)); } }; struct StrictArgumentsObject : Object { V4_OBJECT2(StrictArgumentsObject, Object) Q_MANAGED_TYPE(ArgumentsObject) }; } QT_END_NAMESPACE #endif