/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. 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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qv4debugging_p.h" #include "qv4object_p.h" #include "qv4functionobject_p.h" #include "qv4function_p.h" #include "qv4instr_moth_p.h" #include "qv4runtime_p.h" #include "qv4script_p.h" #include "qv4identifier_p.h" #include "qv4string_p.h" #include "qv4objectiterator_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE using namespace QV4; using namespace QV4::Debugging; Debugger::JavaScriptJob::JavaScriptJob(QV4::ExecutionEngine *engine, int frameNr, const QString &script) : engine(engine) , frameNr(frameNr) , script(script) {} void Debugger::JavaScriptJob::run() { Scope scope(engine); ExecutionContextSaver saver(scope, engine->currentContext()); if (frameNr > 0) { Value *savedContexts = scope.alloc(frameNr); for (int i = 0; i < frameNr; ++i) { savedContexts[i] = engine->currentContext(); engine->popContext(); } } ScopedContext ctx(scope, engine->currentContext()); QV4::Script script(ctx, this->script); script.strictMode = ctx->d()->strictMode; // In order for property lookups in QML to work, we need to disable fast v4 lookups. That // is a side-effect of inheritContext. script.inheritContext = true; script.parse(); QV4::ScopedValue result(scope); if (!scope.engine->hasException) result = script.run(); if (scope.engine->hasException) result = scope.engine->catchException(); handleResult(result); } class EvalJob: public Debugger::JavaScriptJob { bool result; public: EvalJob(QV4::ExecutionEngine *engine, const QString &script) : Debugger::JavaScriptJob(engine, /*frameNr*/-1, script) , result(false) {} virtual void handleResult(QV4::ScopedValue &result) { this->result = result->toBoolean(); } bool resultAsBoolean() const { return result; } }; Debugger::Debugger(QV4::ExecutionEngine *engine) : m_engine(engine) , m_state(Running) , m_stepping(NotStepping) , m_pauseRequested(false) , m_haveBreakPoints(false) , m_breakOnThrow(false) , m_returnedValue(engine, Primitive::undefinedValue()) , m_gatherSources(0) , m_runningJob(0) { qMetaTypeId(); qMetaTypeId(); } void Debugger::pause() { QMutexLocker locker(&m_lock); if (m_state == Paused) return; m_pauseRequested = true; } void Debugger::resume(Speed speed) { QMutexLocker locker(&m_lock); if (m_state != Paused) return; if (!m_returnedValue.isUndefined()) m_returnedValue.set(m_engine, Encode::undefined()); m_currentContext.set(m_engine, m_engine->currentContext()); m_stepping = speed; m_runningCondition.wakeAll(); } void Debugger::addBreakPoint(const QString &fileName, int lineNumber, const QString &condition) { QMutexLocker locker(&m_lock); m_breakPoints.insert(DebuggerBreakPoint(fileName.mid(fileName.lastIndexOf('/') + 1), lineNumber), condition); m_haveBreakPoints = true; } void Debugger::removeBreakPoint(const QString &fileName, int lineNumber) { QMutexLocker locker(&m_lock); m_breakPoints.remove(DebuggerBreakPoint(fileName.mid(fileName.lastIndexOf('/') + 1), lineNumber)); m_haveBreakPoints = !m_breakPoints.isEmpty(); } void Debugger::setBreakOnThrow(bool onoff) { QMutexLocker locker(&m_lock); m_breakOnThrow = onoff; } Debugger::ExecutionState Debugger::currentExecutionState() const { ExecutionState state; state.fileName = getFunction()->sourceFile(); state.lineNumber = engine()->currentContext()->lineNumber; return state; } QVector Debugger::stackTrace(int frameLimit) const { return m_engine->stackTrace(frameLimit); } void Debugger::maybeBreakAtInstruction() { if (m_runningJob) // do not re-enter when we're doing a job for the debugger. return; QMutexLocker locker(&m_lock); if (m_gatherSources) { m_gatherSources->run(); delete m_gatherSources; m_gatherSources = 0; } switch (m_stepping) { case StepOver: if (m_currentContext.asManaged()->d() != m_engine->currentContext()) break; // fall through case StepIn: pauseAndWait(Step); return; case StepOut: case NotStepping: break; } if (m_pauseRequested) { // Serve debugging requests from the agent m_pauseRequested = false; pauseAndWait(PauseRequest); } else if (m_haveBreakPoints) { if (Function *f = getFunction()) { const int lineNumber = engine()->currentContext()->lineNumber; if (reallyHitTheBreakPoint(f->sourceFile(), lineNumber)) pauseAndWait(BreakPoint); } } } void Debugger::enteringFunction() { if (m_runningJob) return; QMutexLocker locker(&m_lock); if (m_stepping == StepIn) { m_currentContext.set(m_engine, m_engine->currentContext()); } } void Debugger::leavingFunction(const ReturnedValue &retVal) { if (m_runningJob) return; Q_UNUSED(retVal); // TODO QMutexLocker locker(&m_lock); if (m_stepping != NotStepping && m_currentContext.asManaged()->d() == m_engine->currentContext()) { m_currentContext.set(m_engine, m_engine->currentContext()->parent); m_stepping = StepOver; m_returnedValue.set(m_engine, retVal); } } void Debugger::aboutToThrow() { if (!m_breakOnThrow) return; if (m_runningJob) // do not re-enter when we're doing a job for the debugger. return; QMutexLocker locker(&m_lock); pauseAndWait(Throwing); } Function *Debugger::getFunction() const { Scope scope(m_engine); ScopedContext context(scope, m_engine->currentContext()); ScopedFunctionObject function(scope, context->getFunctionObject()); if (function) return function->function(); else return context->d()->engine->globalCode; } void Debugger::pauseAndWait(PauseReason reason) { if (m_runningJob) return; m_state = Paused; emit debuggerPaused(this, reason); while (true) { m_runningCondition.wait(&m_lock); if (m_runningJob) { m_runningJob->run(); m_jobIsRunning.wakeAll(); } else { break; } } m_state = Running; } bool Debugger::reallyHitTheBreakPoint(const QString &filename, int linenr) { BreakPoints::iterator it = m_breakPoints.find(DebuggerBreakPoint(filename.mid(filename.lastIndexOf('/') + 1), linenr)); if (it == m_breakPoints.end()) return false; QString condition = it.value(); if (condition.isEmpty()) return true; Q_ASSERT(m_runningJob == 0); EvalJob evilJob(m_engine, condition); m_runningJob = &evilJob; m_runningJob->run(); m_runningJob = 0; return evilJob.resultAsBoolean(); } void Debugger::runInEngine(Debugger::Job *job) { QMutexLocker locker(&m_lock); runInEngine_havingLock(job); } void Debugger::runInEngine_havingLock(Debugger::Job *job) { Q_ASSERT(job); Q_ASSERT(m_runningJob == 0); m_runningJob = job; m_runningCondition.wakeAll(); m_jobIsRunning.wait(&m_lock); m_runningJob = 0; } Debugger::Job::~Job() { } QT_END_NAMESPACE