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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4FUNCTIONOBJECT_H #define QV4FUNCTIONOBJECT_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4object_p.h" #include "qv4function_p.h" #include "qv4context_p.h" #include QT_BEGIN_NAMESPACE struct QQmlSourceLocation; namespace QV4 { namespace Heap { struct Q_QML_PRIVATE_EXPORT FunctionObject : Object { enum { Index_Prototype = 0, Index_ProtoConstructor = 0 }; FunctionObject(QV4::ExecutionContext *scope, QV4::String *name, bool createProto = false); FunctionObject(QV4::ExecutionContext *scope, QV4::Function *function, bool createProto = false); FunctionObject(QV4::ExecutionContext *scope, const QString &name = QString(), bool createProto = false); FunctionObject(ExecutionContext *scope, const QString &name = QString(), bool createProto = false); FunctionObject(QV4::ExecutionContext *scope, const ReturnedValue name); FunctionObject(ExecutionContext *scope, const ReturnedValue name); FunctionObject(); ~FunctionObject(); unsigned int formalParameterCount() { return function ? function->nFormals : 0; } unsigned int varCount() { return function ? function->compiledFunction->nLocals : 0; } bool needsActivation() const { return function ? function->needsActivation() : false; } Pointer scope; Function *function; }; struct FunctionCtor : FunctionObject { FunctionCtor(QV4::ExecutionContext *scope); }; struct FunctionPrototype : FunctionObject { FunctionPrototype(); }; struct Q_QML_EXPORT BuiltinFunction : FunctionObject { BuiltinFunction(QV4::ExecutionContext *scope, QV4::String *name, ReturnedValue (*code)(QV4::CallContext *)); ReturnedValue (*code)(QV4::CallContext *); }; struct IndexedBuiltinFunction : FunctionObject { inline IndexedBuiltinFunction(QV4::ExecutionContext *scope, uint index, ReturnedValue (*code)(QV4::CallContext *ctx, uint index)); ReturnedValue (*code)(QV4::CallContext *, uint index); uint index; }; struct SimpleScriptFunction : FunctionObject { enum { Index_Name = FunctionObject::Index_Prototype + 1, Index_Length }; SimpleScriptFunction(QV4::ExecutionContext *scope, Function *function, bool createProto); }; struct ScriptFunction : SimpleScriptFunction { ScriptFunction(QV4::ExecutionContext *scope, Function *function); }; struct BoundFunction : FunctionObject { BoundFunction(QV4::ExecutionContext *scope, QV4::FunctionObject *target, const Value &boundThis, QV4::MemberData *boundArgs); Pointer target; Value boundThis; Pointer boundArgs; }; } struct Q_QML_EXPORT FunctionObject: Object { enum { IsFunctionObject = true }; V4_OBJECT2(FunctionObject, Object) Q_MANAGED_TYPE(FunctionObject) V4_INTERNALCLASS(functionClass) V4_PROTOTYPE(functionPrototype) V4_NEEDS_DESTROY Heap::ExecutionContext *scope() const { return d()->scope; } Function *function() const { return d()->function; } ReturnedValue name() const; unsigned int formalParameterCount() const { return d()->formalParameterCount(); } unsigned int varCount() const { return d()->varCount(); } void init(String *name, bool createProto); ReturnedValue newInstance(); using Object::construct; using Object::call; static ReturnedValue construct(const Managed *that, CallData *); static ReturnedValue call(const Managed *that, CallData *d); static Heap::FunctionObject *createScriptFunction(ExecutionContext *scope, Function *function, bool createProto = true); static Heap::FunctionObject *createQmlFunction(QQmlContextData *qmlContext, QObject *scopeObject, QV4::Function *runtimeFunction, const QList &signalParameters = QList(), QString *error = 0); ReturnedValue protoProperty() { return propertyData(Heap::FunctionObject::Index_Prototype)->asReturnedValue(); } bool needsActivation() const { return d()->needsActivation(); } bool strictMode() const { return d()->function ? d()->function->isStrict() : false; } bool isBinding() const; bool isBoundFunction() const; QQmlSourceLocation sourceLocation() const; static void markObjects(Heap::Base *that, ExecutionEngine *e); }; template<> inline const FunctionObject *Value::as() const { return isManaged() && m() && m()->vtable()->isFunctionObject ? reinterpret_cast(this) : 0; } struct FunctionCtor: FunctionObject { V4_OBJECT2(FunctionCtor, FunctionObject) static ReturnedValue construct(const Managed *that, CallData *callData); static ReturnedValue call(const Managed *that, CallData *callData); }; struct FunctionPrototype: FunctionObject { V4_OBJECT2(FunctionPrototype, FunctionObject) void init(ExecutionEngine *engine, Object *ctor); static ReturnedValue method_toString(CallContext *ctx); static ReturnedValue method_apply(CallContext *ctx); static ReturnedValue method_call(CallContext *ctx); static ReturnedValue method_bind(CallContext *ctx); }; struct Q_QML_EXPORT BuiltinFunction: FunctionObject { V4_OBJECT2(BuiltinFunction, FunctionObject) static Heap::BuiltinFunction *create(ExecutionContext *scope, String *name, ReturnedValue (*code)(CallContext *)) { return scope->engine()->memoryManager->allocObject(scope, name, code); } static ReturnedValue construct(const Managed *, CallData *); static ReturnedValue call(const Managed *that, CallData *callData); }; struct IndexedBuiltinFunction: FunctionObject { V4_OBJECT2(IndexedBuiltinFunction, FunctionObject) static ReturnedValue construct(const Managed *m, CallData *) { return static_cast(m)->engine()->throwTypeError(); } static ReturnedValue call(const Managed *that, CallData *callData); }; Heap::IndexedBuiltinFunction::IndexedBuiltinFunction(QV4::ExecutionContext *scope, uint index, ReturnedValue (*code)(QV4::CallContext *ctx, uint index)) : Heap::FunctionObject(scope), code(code) , index(index) { } struct SimpleScriptFunction: FunctionObject { V4_OBJECT2(SimpleScriptFunction, FunctionObject) V4_INTERNALCLASS(simpleScriptFunctionClass) static ReturnedValue construct(const Managed *, CallData *callData); static ReturnedValue call(const Managed *that, CallData *callData); Heap::Object *protoForConstructor(); }; struct ScriptFunction: SimpleScriptFunction { V4_OBJECT2(ScriptFunction, FunctionObject) static ReturnedValue construct(const Managed *, CallData *callData); static ReturnedValue call(const Managed *that, CallData *callData); }; struct BoundFunction: FunctionObject { V4_OBJECT2(BoundFunction, FunctionObject) static Heap::BoundFunction *create(ExecutionContext *scope, FunctionObject *target, const Value &boundThis, QV4::MemberData *boundArgs) { return scope->engine()->memoryManager->allocObject(scope, target, boundThis, boundArgs); } Heap::FunctionObject *target() const { return d()->target; } Value boundThis() const { return d()->boundThis; } Heap::MemberData *boundArgs() const { return d()->boundArgs; } static ReturnedValue construct(const Managed *, CallData *d); static ReturnedValue call(const Managed *that, CallData *dd); static void markObjects(Heap::Base *that, ExecutionEngine *e); }; } QT_END_NAMESPACE #endif // QMLJS_OBJECTS_H