/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4INTERNALCLASS_H #define QV4INTERNALCLASS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4global_p.h" #include #include #include QT_BEGIN_NAMESPACE namespace QV4 { struct VTable; struct MarkStack; struct InternalClassEntry { uint index; uint setterIndex; PropertyAttributes attributes; bool isValid() const { return !attributes.isEmpty(); } }; struct PropertyHashData; struct PropertyHash { struct Entry { PropertyKey identifier; uint index; uint setterIndex; }; PropertyHashData *d; inline PropertyHash(); inline PropertyHash(const PropertyHash &other); inline ~PropertyHash(); PropertyHash &operator=(const PropertyHash &other); void addEntry(const Entry &entry, int classSize); Entry *lookup(PropertyKey identifier) const; int removeIdentifier(PropertyKey identifier, int classSize); void detach(bool grow, int classSize); }; struct PropertyHashData { PropertyHashData(int numBits); ~PropertyHashData() { free(entries); } int refCount; int alloc; int size; int numBits; PropertyHash::Entry *entries; }; inline PropertyHash::PropertyHash() { d = new PropertyHashData(3); } inline PropertyHash::PropertyHash(const PropertyHash &other) { d = other.d; ++d->refCount; } inline PropertyHash::~PropertyHash() { if (!--d->refCount) delete d; } inline PropertyHash &PropertyHash::operator=(const PropertyHash &other) { ++other.d->refCount; if (!--d->refCount) delete d; d = other.d; return *this; } inline PropertyHash::Entry *PropertyHash::lookup(PropertyKey identifier) const { Q_ASSERT(d->entries); uint idx = identifier.id() % d->alloc; while (1) { if (d->entries[idx].identifier == identifier) return d->entries + idx; if (!d->entries[idx].identifier.isValid()) return nullptr; ++idx; idx %= d->alloc; } } template struct SharedInternalClassDataPrivate {}; template<> struct SharedInternalClassDataPrivate { SharedInternalClassDataPrivate(ExecutionEngine *engine) : refcount(1), m_alloc(0), m_size(0), data(nullptr), m_engine(engine) { } SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other); SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other, uint pos, PropertyAttributes value); ~SharedInternalClassDataPrivate(); void grow(); uint alloc() const { return m_alloc; } uint size() const { return m_size; } void setSize(uint s) { m_size = s; } PropertyAttributes at(uint i) { Q_ASSERT(data && i < m_alloc); return data[i]; } void set(uint i, PropertyAttributes t) { Q_ASSERT(data && i < m_alloc); data[i] = t; } void mark(MarkStack *) {} int refcount = 1; private: uint m_alloc; uint m_size; PropertyAttributes *data; ExecutionEngine *m_engine; }; template<> struct SharedInternalClassDataPrivate { SharedInternalClassDataPrivate(ExecutionEngine *e) : refcount(1), engine(e), data(nullptr) {} SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other); SharedInternalClassDataPrivate(const SharedInternalClassDataPrivate &other, uint pos, PropertyKey value); ~SharedInternalClassDataPrivate() {} void grow(); uint alloc() const; uint size() const; void setSize(uint s); PropertyKey at(uint i); void set(uint i, PropertyKey t); void mark(MarkStack *s); int refcount = 1; private: ExecutionEngine *engine; Heap::MemberData *data; }; template struct SharedInternalClassData { using Private = SharedInternalClassDataPrivate; Private *d; inline SharedInternalClassData(ExecutionEngine *e) { d = new Private(e); } inline SharedInternalClassData(const SharedInternalClassData &other) : d(other.d) { ++d->refcount; } inline ~SharedInternalClassData() { if (!--d->refcount) delete d; } SharedInternalClassData &operator=(const SharedInternalClassData &other) { ++other.d->refcount; if (!--d->refcount) delete d; d = other.d; return *this; } void add(uint pos, T value) { if (pos < d->size()) { Q_ASSERT(d->refcount > 1); // need to detach Private *dd = new Private(*d, pos, value); if (!--d->refcount) delete d; d = dd; return; } Q_ASSERT(pos == d->size()); if (pos == d->alloc()) d->grow(); if (pos >= d->alloc()) { qBadAlloc(); } else { d->setSize(d->size() + 1); d->set(pos, value); } } void set(uint pos, T value) { Q_ASSERT(pos < d->size()); if (d->refcount > 1) { // need to detach Private *dd = new Private(*d); if (!--d->refcount) delete d; d = dd; } d->set(pos, value); } T at(uint i) const { Q_ASSERT(i < d->size()); return d->at(i); } T operator[] (uint i) { Q_ASSERT(i < d->size()); return d->at(i); } void mark(MarkStack *s) { d->mark(s); } }; struct InternalClassTransition { union { PropertyKey id; const VTable *vtable; Heap::Object *prototype; }; Heap::InternalClass *lookup; int flags; enum { // range 0-0xff is reserved for attribute changes NotExtensible = 0x100, VTableChange = 0x200, PrototypeChange = 0x201, ProtoClass = 0x202, Sealed = 0x203, Frozen = 0x204 }; bool operator==(const InternalClassTransition &other) const { return id == other.id && flags == other.flags; } bool operator<(const InternalClassTransition &other) const { return id < other.id || (id == other.id && flags < other.flags); } }; namespace Heap { struct InternalClass : Base { ExecutionEngine *engine; const VTable *vtable; quintptr protoId; // unique across the engine, gets changed whenever the proto chain changes Heap::Object *prototype; InternalClass *parent; PropertyHash propertyTable; // id to valueIndex SharedInternalClassData nameMap; SharedInternalClassData propertyData; typedef InternalClassTransition Transition; std::vector transitions; InternalClassTransition &lookupOrInsertTransition(const InternalClassTransition &t); uint size; bool extensible; bool isSealed; bool isFrozen; bool isUsedAsProto; void init(ExecutionEngine *engine); void init(InternalClass *other); void destroy(); Q_QML_PRIVATE_EXPORT QString keyAt(uint index) const; Q_REQUIRED_RESULT InternalClass *nonExtensible(); static void addMember(QV4::Object *object, PropertyKey id, PropertyAttributes data, InternalClassEntry *entry); Q_REQUIRED_RESULT InternalClass *addMember(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry = nullptr); Q_REQUIRED_RESULT InternalClass *changeMember(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry = nullptr); static void changeMember(QV4::Object *object, PropertyKey id, PropertyAttributes data, InternalClassEntry *entry = nullptr); static void removeMember(QV4::Object *object, PropertyKey identifier); PropertyHash::Entry *findEntry(const PropertyKey id) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) return e; return nullptr; } InternalClassEntry find(const PropertyKey id) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) { PropertyAttributes a = propertyData.at(e->index); if (!a.isEmpty()) return { e->index, e->setterIndex, a }; } return { UINT_MAX, UINT_MAX, Attr_Invalid }; } struct IndexAndAttribute { uint index; PropertyAttributes attrs; bool isValid() const { return index != UINT_MAX; } }; IndexAndAttribute findValueOrGetter(const PropertyKey id) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) { PropertyAttributes a = propertyData.at(e->index); if (!a.isEmpty()) return { e->index, a }; } return { UINT_MAX, Attr_Invalid }; } IndexAndAttribute findValueOrSetter(const PropertyKey id) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) { PropertyAttributes a = propertyData.at(e->index); if (!a.isEmpty()) { if (a.isAccessor()) { Q_ASSERT(e->setterIndex != UINT_MAX); return { e->setterIndex, a }; } return { e->index, a }; } } return { UINT_MAX, Attr_Invalid }; } uint indexOfValueOrGetter(const PropertyKey id) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) { Q_ASSERT(!propertyData.at(e->index).isEmpty()); return e->index; } return UINT_MAX; } bool verifyIndex(const PropertyKey id, uint index) { Q_ASSERT(id.isStringOrSymbol()); PropertyHash::Entry *e = propertyTable.lookup(id); if (e && e->index < size) { Q_ASSERT(!propertyData.at(e->index).isEmpty()); return e->index == index; } return false; } Q_REQUIRED_RESULT InternalClass *sealed(); Q_REQUIRED_RESULT InternalClass *frozen(); Q_REQUIRED_RESULT InternalClass *propertiesFrozen(); Q_REQUIRED_RESULT InternalClass *asProtoClass(); Q_REQUIRED_RESULT InternalClass *changeVTable(const VTable *vt) { if (vtable == vt) return this; return changeVTableImpl(vt); } Q_REQUIRED_RESULT InternalClass *changePrototype(Heap::Object *proto) { if (prototype == proto) return this; return changePrototypeImpl(proto); } void updateProtoUsage(Heap::Object *o); static void markObjects(Heap::Base *ic, MarkStack *stack); private: Q_QML_EXPORT InternalClass *changeVTableImpl(const VTable *vt); Q_QML_EXPORT InternalClass *changePrototypeImpl(Heap::Object *proto); InternalClass *addMemberImpl(PropertyKey identifier, PropertyAttributes data, InternalClassEntry *entry); void removeChildEntry(InternalClass *child); friend struct ::QV4::ExecutionEngine; }; inline void Base::markObjects(Base *b, MarkStack *stack) { b->internalClass->mark(stack); } } } QT_END_NAMESPACE #endif