/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4JSCALL_H #define QV4JSCALL_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4object_p.h" #include "qv4function_p.h" #include "qv4functionobject_p.h" #include "qv4context_p.h" #include "qv4scopedvalue_p.h" QT_BEGIN_NAMESPACE namespace QV4 { struct JSCallData { JSCallData(const Scope &scope, std::nullptr_t, int argc = 0) { int size = int(offsetof(QV4::CallData, args)/sizeof(QV4::Value)) + argc; ptr = reinterpret_cast(scope.alloc(size)); ptr->setArgc(argc); } JSCallData(const Scope &scope, const FunctionObject *function, int argc = 0) { int size = int(offsetof(QV4::CallData, args)/sizeof(QV4::Value)) + argc; ptr = reinterpret_cast(scope.alloc(size)); ptr->setArgc(argc); ptr->function = *function; } JSCallData(const Scope &scope, Heap::FunctionObject *function, int argc = 0) { int size = int(offsetof(QV4::CallData, args)/sizeof(QV4::Value)) + argc; ptr = reinterpret_cast(scope.alloc(size)); ptr->setArgc(argc); ptr->function = function; } JSCallData(const Scope &scope, Value *argv, int argc, Value *thisObject = 0) { int size = int(offsetof(QV4::CallData, args)/sizeof(QV4::Value)) + argc; ptr = reinterpret_cast(scope.engine->jsStackTop); scope.engine->jsStackTop += size; ptr->function = Encode::undefined(); ptr->context = Encode::undefined(); ptr->accumulator = Encode::undefined(); ptr->thisObject = thisObject ? thisObject->asReturnedValue() : Encode::undefined(); ptr->setArgc(argc); memcpy(ptr->args, argv, argc*sizeof(Value)); } JSCallData(const Scope &scope, ReturnedValue function, const Value *argv, int argc, const Value *thisObject = 0) { int size = int(offsetof(QV4::CallData, args)/sizeof(QV4::Value)) + argc; ptr = reinterpret_cast(scope.engine->jsStackTop); scope.engine->jsStackTop += size; ptr->function = function; ptr->context = Encode::undefined(); ptr->accumulator = Encode::undefined(); ptr->thisObject = thisObject ? thisObject->asReturnedValue() : Encode::undefined(); ptr->setArgc(argc); memcpy(ptr->args, argv, argc*sizeof(Value)); } CallData *operator->() { return ptr; } operator CallData *() const { return ptr; } ReturnedValue call() const { return static_cast(ptr->function).call(&ptr->thisObject, ptr->args, ptr->argc()); } ReturnedValue callAsConstructor() const { return static_cast(ptr->function).callAsConstructor(ptr->args, ptr->argc()); } CallData *ptr; }; struct ScopedStackFrame { Scope &scope; CppStackFrame frame; ScopedStackFrame(Scope &scope, Heap::ExecutionContext *context) : scope(scope) { frame.parent = scope.engine->currentStackFrame; if (!context) return; frame.jsFrame = reinterpret_cast(scope.alloc(sizeof(CallData)/sizeof(Value))); frame.jsFrame->context = context; frame.v4Function = frame.parent ? frame.parent->v4Function : 0; scope.engine->currentStackFrame = &frame; } ~ScopedStackFrame() { scope.engine->currentStackFrame = frame.parent; } }; } QT_END_NAMESPACE #endif // QV4JSCALL_H