/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4_OBJECT_H #define QV4_OBJECT_H #include "qv4managed_p.h" #include "qv4memberdata_p.h" #include "qv4arraydata_p.h" QT_BEGIN_NAMESPACE namespace QV4 { namespace Heap { struct Object : Base { Object(ExecutionEngine *engine) : internalClass(engine->emptyClass), prototype(static_cast(engine->objectPrototype.m)) { } Object(InternalClass *internal, QV4::Object *prototype); const Property *propertyAt(uint index) const { return reinterpret_cast(memberData->data + index); } Property *propertyAt(uint index) { return reinterpret_cast(memberData->data + index); } InternalClass *internalClass; Heap::Object *prototype; MemberData *memberData; ArrayData *arrayData; }; } struct Q_QML_EXPORT Object: Managed { V4_OBJECT2(Object, Object) Q_MANAGED_TYPE(Object) enum { IsObject = true }; InternalClass *internalClass() const { return d()->internalClass; } void setInternalClass(InternalClass *ic) { d()->internalClass = ic; } Heap::MemberData *memberData() { return d()->memberData; } const Heap::MemberData *memberData() const { return d()->memberData; } Heap::ArrayData *arrayData() const { return d()->arrayData; } void setArrayData(ArrayData *a) { d()->arrayData = a->d(); } const Property *propertyAt(uint index) const { return d()->propertyAt(index); } Property *propertyAt(uint index) { return d()->propertyAt(index); } const ObjectVTable *vtable() const { return reinterpret_cast(d()->vtable); } Heap::Object *prototype() const { return d()->prototype; } bool setPrototype(Object *proto); Property *__getOwnProperty__(String *name, PropertyAttributes *attrs = 0); Property *__getOwnProperty__(uint index, PropertyAttributes *attrs = 0); Property *__getPropertyDescriptor__(String *name, PropertyAttributes *attrs = 0) const; Property *__getPropertyDescriptor__(uint index, PropertyAttributes *attrs = 0) const; bool hasProperty(String *name) const; bool hasProperty(uint index) const; bool hasOwnProperty(String *name) const; bool hasOwnProperty(uint index) const; bool __defineOwnProperty__(ExecutionEngine *engine, uint index, String *member, const Property *p, PropertyAttributes attrs); bool __defineOwnProperty__(ExecutionEngine *engine, String *name, const Property *p, PropertyAttributes attrs); bool __defineOwnProperty__(ExecutionEngine *engine, uint index, const Property *p, PropertyAttributes attrs); bool __defineOwnProperty__(ExecutionEngine *engine, const QString &name, const Property *p, PropertyAttributes attrs); bool defineOwnProperty2(ExecutionEngine *engine, uint index, const Property *p, PropertyAttributes attrs); // // helpers // void put(ExecutionEngine *engine, const QString &name, const Value &value); static ReturnedValue getValue(const Value &thisObject, const Property *p, PropertyAttributes attrs); ReturnedValue getValue(const Property *p, PropertyAttributes attrs) const { Scope scope(this->engine()); ScopedValue t(scope, const_cast(this)); return getValue(t, p, attrs); } void putValue(Property *pd, PropertyAttributes attrs, const Value &value); /* The spec default: Writable: true, Enumerable: false, Configurable: true */ void defineDefaultProperty(String *name, const Value &value) { insertMember(name, value, Attr_Data|Attr_NotEnumerable); } void defineDefaultProperty(const QString &name, const Value &value); void defineDefaultProperty(const QString &name, ReturnedValue (*code)(CallContext *), int argumentCount = 0); void defineDefaultProperty(String *name, ReturnedValue (*code)(CallContext *), int argumentCount = 0); void defineAccessorProperty(const QString &name, ReturnedValue (*getter)(CallContext *), ReturnedValue (*setter)(CallContext *)); void defineAccessorProperty(String *name, ReturnedValue (*getter)(CallContext *), ReturnedValue (*setter)(CallContext *)); /* Fixed: Writable: false, Enumerable: false, Configurable: false */ void defineReadonlyProperty(const QString &name, const Value &value); void defineReadonlyProperty(String *name, const Value &value); void ensureMemberIndex(QV4::ExecutionEngine *e, uint idx) { d()->memberData = MemberData::reallocate(e, d()->memberData, idx); } void insertMember(String *s, const Value &v, PropertyAttributes attributes = Attr_Data) { Scope scope(engine()); ScopedProperty p(scope); p->value = v; insertMember(s, p, attributes); } void insertMember(String *s, const Property *p, PropertyAttributes attributes); inline ExecutionEngine *engine() const { return internalClass()->engine; } bool isExtensible() const { return d()->internalClass->extensible; } // Array handling public: void copyArrayData(Object *other); bool setArrayLength(uint newLen); void setArrayLengthUnchecked(uint l); void arraySet(uint index, const Property *p, PropertyAttributes attributes = Attr_Data); void arraySet(uint index, const Value &value); bool arrayPut(uint index, const Value &value) { return arrayData()->vtable()->put(this, index, value); } bool arrayPut(uint index, Value *values, uint n) { return arrayData()->vtable()->putArray(this, index, values, n); } void setArrayAttributes(uint i, PropertyAttributes a) { Q_ASSERT(arrayData()); if (d()->arrayData->attrs || a != Attr_Data) { ArrayData::ensureAttributes(this); a.resolve(); arrayData()->vtable()->setAttribute(this, i, a); } } void push_back(const Value &v); ArrayData::Type arrayType() const { return arrayData() ? d()->arrayData->type : Heap::ArrayData::Simple; } // ### remove me void setArrayType(ArrayData::Type t) { Q_ASSERT(t != Heap::ArrayData::Simple && t != Heap::ArrayData::Sparse); arrayCreate(); d()->arrayData->type = t; } inline void arrayReserve(uint n) { ArrayData::realloc(this, Heap::ArrayData::Simple, n, false); } void arrayCreate() { if (!arrayData()) ArrayData::realloc(this, Heap::ArrayData::Simple, 0, false); #ifdef CHECK_SPARSE_ARRAYS initSparseArray(); #endif } void initSparseArray(); SparseArrayNode *sparseBegin() { return arrayType() == Heap::ArrayData::Sparse ? d()->arrayData->sparse->begin() : 0; } SparseArrayNode *sparseEnd() { return arrayType() == Heap::ArrayData::Sparse ? d()->arrayData->sparse->end() : 0; } inline bool protoHasArray() { Scope scope(engine()); ScopedObject p(scope, this); while ((p = p->prototype())) if (p->arrayData()) return true; return false; } void ensureMemberIndex(uint idx); inline ReturnedValue get(String *name, bool *hasProperty = 0) { return vtable()->get(this, name, hasProperty); } inline ReturnedValue getIndexed(uint idx, bool *hasProperty = 0) { return vtable()->getIndexed(this, idx, hasProperty); } inline void put(String *name, const Value &v) { vtable()->put(this, name, v); } inline void putIndexed(uint idx, const Value &v) { vtable()->putIndexed(this, idx, v); } PropertyAttributes query(String *name) const { return vtable()->query(this, name); } PropertyAttributes queryIndexed(uint index) const { return vtable()->queryIndexed(this, index); } bool deleteProperty(String *name) { return vtable()->deleteProperty(this, name); } bool deleteIndexedProperty(uint index) { return vtable()->deleteIndexedProperty(this, index); } ReturnedValue getLookup(Lookup *l) { return vtable()->getLookup(this, l); } void setLookup(Lookup *l, const Value &v) { vtable()->setLookup(this, l, v); } void advanceIterator(ObjectIterator *it, Heap::String **name, uint *index, Property *p, PropertyAttributes *attributes) { vtable()->advanceIterator(this, it, name, index, p, attributes); } uint getLength() const { return vtable()->getLength(this); } inline ReturnedValue construct(CallData *d) { return vtable()->construct(this, d); } inline ReturnedValue call(CallData *d) { return vtable()->call(this, d); } protected: static void markObjects(Heap::Base *that, ExecutionEngine *e); static ReturnedValue construct(Managed *m, CallData *); static ReturnedValue call(Managed *m, CallData *); static ReturnedValue get(Managed *m, String *name, bool *hasProperty); static ReturnedValue getIndexed(Managed *m, uint index, bool *hasProperty); static void put(Managed *m, String *name, const Value &value); static void putIndexed(Managed *m, uint index, const Value &value); static PropertyAttributes query(const Managed *m, String *name); static PropertyAttributes queryIndexed(const Managed *m, uint index); static bool deleteProperty(Managed *m, String *name); static bool deleteIndexedProperty(Managed *m, uint index); static ReturnedValue getLookup(Managed *m, Lookup *l); static void setLookup(Managed *m, Lookup *l, const Value &v); static void advanceIterator(Managed *m, ObjectIterator *it, Heap::String **name, uint *index, Property *p, PropertyAttributes *attributes); static uint getLength(const Managed *m); private: ReturnedValue internalGet(String *name, bool *hasProperty); ReturnedValue internalGetIndexed(uint index, bool *hasProperty); void internalPut(String *name, const Value &value); void internalPutIndexed(uint index, const Value &value); bool internalDeleteProperty(String *name); bool internalDeleteIndexedProperty(uint index); friend struct ObjectIterator; friend struct ObjectPrototype; }; namespace Heap { struct BooleanObject : Object { BooleanObject(InternalClass *ic, QV4::Object *prototype) : Object(ic, prototype) { value = Encode((bool)false); } BooleanObject(ExecutionEngine *engine, const Value &val) : Object(engine->emptyClass, engine->booleanPrototype.asObject()) { value = val; } Value value; }; struct NumberObject : Object { NumberObject(InternalClass *ic, QV4::Object *prototype) : Object(ic, prototype) { value = Encode((int)0); } NumberObject(ExecutionEngine *engine, const Value &val) : Object(engine->emptyClass, engine->numberPrototype.asObject()) { value = val; } Value value; }; struct ArrayObject : Object { enum { LengthPropertyIndex = 0 }; ArrayObject(ExecutionEngine *engine) : Heap::Object(engine->arrayClass, engine->arrayPrototype.asObject()) { init(); } ArrayObject(ExecutionEngine *engine, const QStringList &list); ArrayObject(InternalClass *ic, QV4::Object *prototype) : Heap::Object(ic, prototype) { init(); } void init() { memberData->data[LengthPropertyIndex] = Primitive::fromInt32(0); } }; } struct BooleanObject: Object { V4_OBJECT2(BooleanObject, Object) Q_MANAGED_TYPE(BooleanObject) Value value() const { return d()->value; } }; struct NumberObject: Object { V4_OBJECT2(NumberObject, Object) Q_MANAGED_TYPE(NumberObject) Value value() const { return d()->value; } }; struct ArrayObject: Object { V4_OBJECT2(ArrayObject, Object) Q_MANAGED_TYPE(ArrayObject) void init(ExecutionEngine *engine); static ReturnedValue getLookup(Managed *m, Lookup *l); using Object::getLength; static uint getLength(const Managed *m); QStringList toQStringList() const; }; inline void Object::setArrayLengthUnchecked(uint l) { if (isArrayObject()) memberData()->data[Heap::ArrayObject::LengthPropertyIndex] = Primitive::fromUInt32(l); } inline void Object::push_back(const Value &v) { arrayCreate(); uint idx = getLength(); arrayReserve(idx + 1); arrayPut(idx, v); setArrayLengthUnchecked(idx + 1); } inline void Object::arraySet(uint index, const Property *p, PropertyAttributes attributes) { // ### Clean up arrayCreate(); if (attributes.isAccessor() || (index > 0x1000 && index > 2*d()->arrayData->alloc)) { initSparseArray(); } else { arrayData()->vtable()->reallocate(this, index + 1, false); } setArrayAttributes(index, attributes); Property *pd = ArrayData::insert(this, index, attributes.isAccessor()); pd->value = p->value; if (attributes.isAccessor()) pd->set = p->set; if (isArrayObject() && index >= getLength()) setArrayLengthUnchecked(index + 1); } inline void Object::arraySet(uint index, const Value &value) { arrayCreate(); if (index > 0x1000 && index > 2*d()->arrayData->alloc) { initSparseArray(); } Property *pd = ArrayData::insert(this, index); pd->value = value; if (isArrayObject() && index >= getLength()) setArrayLengthUnchecked(index + 1); } template<> inline Object *value_cast(const Value &v) { return v.asObject(); } template<> inline ArrayObject *value_cast(const Value &v) { return v.asArrayObject(); } #ifndef V4_BOOTSTRAP template<> inline ReturnedValue value_convert(ExecutionEngine *e, const Value &v) { return v.toObject(e)->asReturnedValue(); } #endif } QT_END_NAMESPACE #endif // QMLJS_OBJECTS_H