/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4_OBJECT_H #define QV4_OBJECT_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4managed_p.h" #include "qv4memberdata_p.h" #include "qv4arraydata_p.h" #include "qv4engine_p.h" #include "qv4scopedvalue_p.h" #include "qv4value_p.h" #include "qv4internalclass_p.h" #include "qv4string_p.h" QT_BEGIN_NAMESPACE namespace QV4 { namespace Heap { #define ObjectMembers(class, Member) \ Member(class, Pointer, MemberData *, memberData) \ Member(class, Pointer, ArrayData *, arrayData) DECLARE_EXPORTED_HEAP_OBJECT(Object, Base) { static void markObjects(Heap::Base *base, MarkStack *stack); void init() { Base::init(); } const VTable *vtable() const { return internalClass->vtable; } const Value *inlinePropertyDataWithOffset(uint indexWithOffset) const { Q_ASSERT(indexWithOffset >= vtable()->inlinePropertyOffset && indexWithOffset < uint(vtable()->inlinePropertyOffset + vtable()->nInlineProperties)); return reinterpret_cast(this) + indexWithOffset; } const Value *inlinePropertyData(uint index) const { Q_ASSERT(index < vtable()->nInlineProperties); return reinterpret_cast(this) + vtable()->inlinePropertyOffset + index; } void setInlinePropertyWithOffset(ExecutionEngine *e, uint indexWithOffset, Value v) { Q_ASSERT(indexWithOffset >= vtable()->inlinePropertyOffset && indexWithOffset < uint(vtable()->inlinePropertyOffset + vtable()->nInlineProperties)); Value *prop = reinterpret_cast(this) + indexWithOffset; WriteBarrier::write(e, this, prop->data_ptr(), v.asReturnedValue()); } void setInlinePropertyWithOffset(ExecutionEngine *e, uint indexWithOffset, Heap::Base *b) { Q_ASSERT(indexWithOffset >= vtable()->inlinePropertyOffset && indexWithOffset < uint(vtable()->inlinePropertyOffset + vtable()->nInlineProperties)); Value *prop = reinterpret_cast(this) + indexWithOffset; WriteBarrier::write(e, this, prop->data_ptr(), Value::fromHeapObject(b).asReturnedValue()); } PropertyIndex writablePropertyData(uint index) { uint nInline = vtable()->nInlineProperties; if (index < nInline) return PropertyIndex{ this, reinterpret_cast(this) + vtable()->inlinePropertyOffset + index}; index -= nInline; return PropertyIndex{ memberData, memberData->values.values + index }; } const Value *propertyData(uint index) const { uint nInline = vtable()->nInlineProperties; if (index < nInline) return reinterpret_cast(this) + vtable()->inlinePropertyOffset + index; index -= nInline; return memberData->values.data() + index; } void setProperty(ExecutionEngine *e, uint index, Value v) { uint nInline = vtable()->nInlineProperties; if (index < nInline) { setInlinePropertyWithOffset(e, index + vtable()->inlinePropertyOffset, v); return; } index -= nInline; memberData->values.set(e, index, v); } void setProperty(ExecutionEngine *e, uint index, Heap::Base *b) { uint nInline = vtable()->nInlineProperties; if (index < nInline) { setInlinePropertyWithOffset(e, index + vtable()->inlinePropertyOffset, b); return; } index -= nInline; memberData->values.set(e, index, b); } void setUsedAsProto(); Heap::Object *prototype() const { return internalClass->prototype; } }; } struct Q_QML_EXPORT Object: Managed { V4_OBJECT2(Object, Object) Q_MANAGED_TYPE(Object) V4_INTERNALCLASS(Object) V4_PROTOTYPE(objectPrototype) enum { NInlineProperties = 2 }; enum { IsObject = true, GetterOffset = 0, SetterOffset = 1 }; void setInternalClass(Heap::InternalClass *ic); const Value *propertyData(uint index) const { return d()->propertyData(index); } Heap::ArrayData *arrayData() const { return d()->arrayData; } void setArrayData(ArrayData *a) { d()->arrayData.set(engine(), a->d()); } void getProperty(const InternalClassEntry &entry, Property *p) const; void setProperty(const InternalClassEntry &entry, const Property *p); void setProperty(uint index, Value v) const { d()->setProperty(engine(), index, v); } void setProperty(uint index, Heap::Base *b) const { d()->setProperty(engine(), index, b); } void setProperty(ExecutionEngine *engine, uint index, Value v) const { d()->setProperty(engine, index, v); } void setProperty(ExecutionEngine *engine, uint index, Heap::Base *b) const { d()->setProperty(engine, index, b); } const VTable *vtable() const { return d()->vtable(); } PropertyAttributes getOwnProperty(PropertyKey id, Property *p = nullptr) const { return vtable()->getOwnProperty(this, id, p); } PropertyIndex getValueOrSetter(PropertyKey id, PropertyAttributes *attrs); bool hasProperty(PropertyKey id) const { return vtable()->hasProperty(this, id); } bool defineOwnProperty(PropertyKey id, const Property *p, PropertyAttributes attrs) { return vtable()->defineOwnProperty(this, id, p, attrs); } // // helpers // static ReturnedValue getValue(const Value &thisObject, const Value &v, PropertyAttributes attrs) { if (attrs.isData()) return v.asReturnedValue(); return getValueAccessor(thisObject, v, attrs); } ReturnedValue getValue(const Value &v, PropertyAttributes attrs) const { return getValue(*this, v, attrs); } ReturnedValue getValueByIndex(uint propertyIndex) const { PropertyAttributes attrs = internalClass()->propertyData.at(propertyIndex); const Value *v = propertyData(propertyIndex); if (!attrs.isAccessor()) return v->asReturnedValue(); return getValueAccessor(*this, *v, attrs); } static ReturnedValue getValueAccessor(const Value &thisObject, const Value &v, PropertyAttributes attrs); bool putValue(uint memberIndex, PropertyAttributes attrs, const Value &value); /* The spec default: Writable: true, Enumerable: false, Configurable: true */ void defineDefaultProperty(StringOrSymbol *name, const Value &value, PropertyAttributes attributes = Attr_Data|Attr_NotEnumerable) { insertMember(name, value, attributes); } void defineDefaultProperty(const QString &name, const Value &value, PropertyAttributes attributes = Attr_Data|Attr_NotEnumerable); void defineDefaultProperty(const QString &name, VTable::Call code, int argumentCount = 0, PropertyAttributes attributes = Attr_Data|Attr_NotEnumerable); void defineDefaultProperty(StringOrSymbol *name, VTable::Call code, int argumentCount = 0, PropertyAttributes attributes = Attr_Data|Attr_NotEnumerable); void defineAccessorProperty(const QString &name, VTable::Call getter, VTable::Call setter); void defineAccessorProperty(StringOrSymbol *name, VTable::Call getter, VTable::Call setter); /* Fixed: Writable: false, Enumerable: false, Configurable: false */ void defineReadonlyProperty(const QString &name, const Value &value); void defineReadonlyProperty(String *name, const Value &value); /* Fixed: Writable: false, Enumerable: false, Configurable: true */ void defineReadonlyConfigurableProperty(const QString &name, const Value &value); void defineReadonlyConfigurableProperty(StringOrSymbol *name, const Value &value); void addSymbolSpecies(); void insertMember(StringOrSymbol *s, const Value &v, PropertyAttributes attributes = Attr_Data) { Scope scope(engine()); ScopedProperty p(scope); p->value = v; insertMember(s, p, attributes); } void insertMember(StringOrSymbol *s, const Property *p, PropertyAttributes attributes); bool isExtensible() const { return vtable()->isExtensible(this); } bool preventExtensions() { return vtable()->preventExtensions(this); } Heap::Object *getPrototypeOf() const { return vtable()->getPrototypeOf(this); } bool setPrototypeOf(const Object *p) { return vtable()->setPrototypeOf(this, p); } void setPrototypeUnchecked(const Object *p); // Array handling public: void copyArrayData(Object *other); bool setArrayLength(uint newLen); void setArrayLengthUnchecked(uint l); void arraySet(uint index, const Property *p, PropertyAttributes attributes = Attr_Data); void arraySet(uint index, const Value &value); bool arrayPut(uint index, const Value &value) { return arrayData()->vtable()->put(this, index, value); } bool arrayPut(uint index, const Value *values, uint n) { return arrayData()->vtable()->putArray(this, index, values, n); } void setArrayAttributes(uint i, PropertyAttributes a) { Q_ASSERT(arrayData()); if (d()->arrayData->attrs || a != Attr_Data) { ArrayData::ensureAttributes(this); a.resolve(); arrayData()->vtable()->setAttribute(this, i, a); } } void push_back(const Value &v); ArrayData::Type arrayType() const { return arrayData() ? static_cast(d()->arrayData->type) : Heap::ArrayData::Simple; } // ### remove me void setArrayType(ArrayData::Type t) { Q_ASSERT(t != Heap::ArrayData::Simple && t != Heap::ArrayData::Sparse); arrayCreate(); d()->arrayData->type = t; } inline void arrayReserve(uint n) { ArrayData::realloc(this, Heap::ArrayData::Simple, n, false); } void arrayCreate() { if (!arrayData()) ArrayData::realloc(this, Heap::ArrayData::Simple, 0, false); #ifdef CHECK_SPARSE_ARRAYS initSparseArray(); #endif } void initSparseArray(); SparseArrayNode *sparseBegin() const { return arrayType() == Heap::ArrayData::Sparse ? d()->arrayData->sparse->begin() : nullptr; } SparseArrayNode *sparseEnd() const { return arrayType() == Heap::ArrayData::Sparse ? d()->arrayData->sparse->end() : nullptr; } inline bool protoHasArray() { Scope scope(engine()); ScopedObject p(scope, this); while ((p = p->getPrototypeOf())) if (p->arrayData()) return true; return false; } inline ReturnedValue get(StringOrSymbol *name, bool *hasProperty = nullptr, const Value *receiver = nullptr) const { if (!receiver) receiver = this; return vtable()->get(this, name->toPropertyKey(), receiver, hasProperty); } inline ReturnedValue get(uint idx, bool *hasProperty = nullptr, const Value *receiver = nullptr) const { if (!receiver) receiver = this; return vtable()->get(this, PropertyKey::fromArrayIndex(idx), receiver, hasProperty); } QT_DEPRECATED inline ReturnedValue getIndexed(uint idx, bool *hasProperty = nullptr) const { return get(idx, hasProperty); } inline ReturnedValue get(PropertyKey id, const Value *receiver = nullptr, bool *hasProperty = nullptr) const { if (!receiver) receiver = this; return vtable()->get(this, id, receiver, hasProperty); } // use the set variants instead, to customize throw behavior inline bool put(StringOrSymbol *name, const Value &v, Value *receiver = nullptr) { if (!receiver) receiver = this; return vtable()->put(this, name->toPropertyKey(), v, receiver); } inline bool put(uint idx, const Value &v, Value *receiver = nullptr) { if (!receiver) receiver = this; return vtable()->put(this, PropertyKey::fromArrayIndex(idx), v, receiver); } QT_DEPRECATED inline bool putIndexed(uint idx, const Value &v) { return put(idx, v); } inline bool put(PropertyKey id, const Value &v, Value *receiver = nullptr) { if (!receiver) receiver = this; return vtable()->put(this, id, v, receiver); } enum ThrowOnFailure { DoThrowOnRejection, DoNotThrow }; // This is the same as set(), but it doesn't require creating a string key, // which is much more efficient for the array case. inline bool setIndexed(uint idx, const Value &v, ThrowOnFailure shouldThrow) { bool ret = vtable()->put(this, PropertyKey::fromArrayIndex(idx), v, this); // ES6: 7.3.3, 6: If success is false and Throw is true, throw a TypeError exception. if (!ret && shouldThrow == ThrowOnFailure::DoThrowOnRejection) { ExecutionEngine *e = engine(); if (!e->hasException) { // allow a custom set impl to throw itself QString message = QLatin1String("Cannot assign to read-only property \"") + QString::number(idx) + QLatin1Char('\"'); e->throwTypeError(message); } } return ret; } // ES6: 7.3.3 Set (O, P, V, Throw) inline bool set(StringOrSymbol *name, const Value &v, ThrowOnFailure shouldThrow) { bool ret = vtable()->put(this, name->toPropertyKey(), v, this); // ES6: 7.3.3, 6: If success is false and Throw is true, throw a TypeError exception. if (!ret && shouldThrow == ThrowOnFailure::DoThrowOnRejection) { ExecutionEngine *e = engine(); if (!e->hasException) { // allow a custom set impl to throw itself QString message = QLatin1String("Cannot assign to read-only property \"") + name->toQString() + QLatin1Char('\"'); e->throwTypeError(message); } } return ret; } bool deleteProperty(PropertyKey id) { return vtable()->deleteProperty(this, id); } OwnPropertyKeyIterator *ownPropertyKeys(Value *target) const { return vtable()->ownPropertyKeys(this, target); } qint64 getLength() const { return vtable()->getLength(this); } ReturnedValue instanceOf(const Value &var) const { return vtable()->instanceOf(this, var); } bool isConcatSpreadable() const; bool isArray() const; const FunctionObject *speciesConstructor(Scope &scope, const FunctionObject *defaultConstructor) const; bool setProtoFromNewTarget(const Value *newTarget); protected: static ReturnedValue virtualGet(const Managed *m, PropertyKey id, const Value *receiver,bool *hasProperty); static bool virtualPut(Managed *m, PropertyKey id, const Value &value, Value *receiver); static bool virtualDeleteProperty(Managed *m, PropertyKey id); static bool virtualHasProperty(const Managed *m, PropertyKey id); static PropertyAttributes virtualGetOwnProperty(const Managed *m, PropertyKey id, Property *p); static bool virtualDefineOwnProperty(Managed *m, PropertyKey id, const Property *p, PropertyAttributes attrs); static bool virtualIsExtensible(const Managed *m); static bool virtualPreventExtensions(Managed *); static Heap::Object *virtualGetPrototypeOf(const Managed *); static bool virtualSetPrototypeOf(Managed *, const Object *); static OwnPropertyKeyIterator *virtualOwnPropertyKeys(const Object *m, Value *target); static qint64 virtualGetLength(const Managed *m); static ReturnedValue virtualInstanceOf(const Object *typeObject, const Value &var); public: // qv4runtime uses this directly static ReturnedValue checkedInstanceOf(ExecutionEngine *engine, const FunctionObject *typeObject, const Value &var); private: bool internalDefineOwnProperty(ExecutionEngine *engine, uint index, const InternalClassEntry *memberEntry, const Property *p, PropertyAttributes attrs); ReturnedValue internalGet(PropertyKey id, const Value *receiver, bool *hasProperty) const; bool internalPut(PropertyKey id, const Value &value, Value *receiver); bool internalDeleteProperty(PropertyKey id); friend struct ObjectIterator; friend struct ObjectPrototype; }; struct ObjectOwnPropertyKeyIterator : OwnPropertyKeyIterator { uint arrayIndex = 0; uint memberIndex = 0; bool iterateOverSymbols = false; SparseArrayNode *arrayNode = nullptr; ~ObjectOwnPropertyKeyIterator() override = default; PropertyKey next(const Object *o, Property *pd = nullptr, PropertyAttributes *attrs = nullptr) override; }; namespace Heap { struct BooleanObject : Object { void init() { Object::init(); } void init(bool b) { Object::init(); this->b = b; } bool b; }; struct NumberObject : Object { void init() { Object::init(); } void init(double val) { Object::init(); value = val; } double value; }; struct ArrayObject : Object { enum { LengthPropertyIndex = 0 }; void init() { Object::init(); commonInit(); } void init(const QStringList &list); private: void commonInit() { setProperty(internalClass->engine, LengthPropertyIndex, Value::fromInt32(0)); } }; } struct BooleanObject: Object { V4_OBJECT2(BooleanObject, Object) Q_MANAGED_TYPE(BooleanObject) V4_PROTOTYPE(booleanPrototype) bool value() const { return d()->b; } }; struct NumberObject: Object { V4_OBJECT2(NumberObject, Object) Q_MANAGED_TYPE(NumberObject) V4_PROTOTYPE(numberPrototype) double value() const { return d()->value; } }; struct ArrayObject: Object { V4_OBJECT2(ArrayObject, Object) Q_MANAGED_TYPE(ArrayObject) V4_INTERNALCLASS(ArrayObject) V4_PROTOTYPE(arrayPrototype) void init(ExecutionEngine *engine); static qint64 virtualGetLength(const Managed *m); QStringList toQStringList() const; protected: static bool virtualDefineOwnProperty(Managed *m, PropertyKey id, const Property *p, PropertyAttributes attrs); }; inline void Object::setArrayLengthUnchecked(uint l) { if (isArrayObject()) setProperty(Heap::ArrayObject::LengthPropertyIndex, Value::fromUInt32(l)); } inline void Object::push_back(const Value &v) { arrayCreate(); uint idx = getLength(); arrayReserve(idx + 1); arrayPut(idx, v); setArrayLengthUnchecked(idx + 1); } inline void Object::arraySet(uint index, const Property *p, PropertyAttributes attributes) { // ### Clean up arrayCreate(); if (attributes.isAccessor() || (index > 0x1000 && index > 2*d()->arrayData->values.alloc)) { initSparseArray(); } else { arrayData()->vtable()->reallocate(this, index + 1, false); } setArrayAttributes(index, attributes); ArrayData::insert(this, index, &p->value, attributes.isAccessor()); if (isArrayObject() && index >= getLength()) setArrayLengthUnchecked(index + 1); } inline void Object::arraySet(uint index, const Value &value) { arrayCreate(); if (index > 0x1000 && index > 2*d()->arrayData->values.alloc) { initSparseArray(); } ArrayData::insert(this, index, &value); if (isArrayObject() && index >= getLength()) setArrayLengthUnchecked(index + 1); } template<> inline const ArrayObject *Value::as() const { return isManaged() && m()->internalClass->vtable->type == Managed::Type_ArrayObject ? static_cast(this) : nullptr; } #ifndef V4_BOOTSTRAP template<> inline ReturnedValue value_convert(ExecutionEngine *e, const Value &v) { return v.toObject(e)->asReturnedValue(); } #endif } QT_END_NAMESPACE #endif // QMLJS_OBJECTS_H