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Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qv4objectiterator_p.h" #include "qv4object_p.h" #include "qv4stringobject_p.h" #include "qv4identifier_p.h" #include "qv4argumentsobject_p.h" using namespace QV4; ObjectIterator::ObjectIterator(SafeObject *scratch1, SafeObject *scratch2, const ObjectRef o, uint flags) : object(*scratch1) , current(*scratch2) , arrayNode(0) , arrayIndex(0) , memberIndex(0) , flags(flags) { object = o; current = o; if (object && object->asArgumentsObject()) { Scope scope(object->engine()); Scoped (scope, object->asReturnedValue())->fullyCreate(); } } ObjectIterator::ObjectIterator(Scope &scope, const ObjectRef o, uint flags) : object(*static_cast(scope.alloc(1))) , current(*static_cast(scope.alloc(1))) , arrayNode(0) , arrayIndex(0) , memberIndex(0) , flags(flags) { object = o; current = o; if (object && object->asArgumentsObject()) { Scope scope(object->engine()); Scoped (scope, object->asReturnedValue())->fullyCreate(); } } void ObjectIterator::next(StringRef name, uint *index, Property *pd, PropertyAttributes *attrs) { name = (String *)0; *index = UINT_MAX; if (!object) { *attrs = PropertyAttributes(); return; } while (1) { if (!current) break; while (1) { current->advanceIterator(this, name, index, pd, attrs); if (attrs->isEmpty()) break; // check the property is not already defined earlier in the proto chain if (current != object) { Object *o = object; bool shadowed = false; while (o != current) { if ((name && o->hasOwnProperty(name)) || (*index != UINT_MAX && o->hasOwnProperty(*index))) { shadowed = true; break; } o = o->prototype(); } if (shadowed) continue; } return; } if (flags & WithProtoChain) current = current->prototype(); else current = (Object *)0; arrayIndex = 0; memberIndex = 0; } *attrs = PropertyAttributes(); } ReturnedValue ObjectIterator::nextPropertyName(ValueRef value) { if (!object) return Encode::null(); PropertyAttributes attrs; Property p; uint index; Scope scope(object->engine()); ScopedString name(scope); next(name, &index, &p, &attrs); if (attrs.isEmpty()) return Encode::null(); value = object->getValue(&p, attrs); if (!!name) return name->asReturnedValue(); assert(index < UINT_MAX); return Encode(index); } ReturnedValue ObjectIterator::nextPropertyNameAsString(ValueRef value) { if (!object) return Encode::null(); PropertyAttributes attrs; Property p; uint index; Scope scope(object->engine()); ScopedString name(scope); next(name, &index, &p, &attrs); if (attrs.isEmpty()) return Encode::null(); value = object->getValue(&p, attrs); if (!!name) return name->asReturnedValue(); assert(index < UINT_MAX); return Encode(object->engine()->newString(QString::number(index))); } ReturnedValue ObjectIterator::nextPropertyNameAsString() { if (!object) return Encode::null(); PropertyAttributes attrs; Property p; uint index; Scope scope(object->engine()); ScopedString name(scope); next(name, &index, &p, &attrs); if (attrs.isEmpty()) return Encode::null(); if (!!name) return name->asReturnedValue(); assert(index < UINT_MAX); return Encode(object->engine()->newString(QString::number(index))); } DEFINE_MANAGED_VTABLE(ForEachIteratorObject); void ForEachIteratorObject::markObjects(Managed *that, ExecutionEngine *e) { ForEachIteratorObject *o = static_cast(that); o->workArea[0].mark(e); o->workArea[1].mark(e); Object::markObjects(that, e); }