/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4OBJECTITERATOR_H #define QV4OBJECTITERATOR_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qv4global_p.h" #include "qv4object_p.h" QT_BEGIN_NAMESPACE namespace QV4 { struct Q_QML_EXPORT ObjectIterator { enum Flags { NoFlags = 0, EnumerableOnly = 0x1, WithSymbols = 0x2 }; ExecutionEngine *engine; Object *object; OwnPropertyKeyIterator *iterator = nullptr; uint flags; ObjectIterator(Scope &scope, const Object *o, uint flags) { engine = scope.engine; object = static_cast(scope.alloc()); this->flags = flags; object->setM(o ? o->m() : nullptr); if (o) iterator = object->ownPropertyKeys(object); } ~ObjectIterator() { delete iterator; } PropertyKey next(Property *pd = nullptr, PropertyAttributes *attributes = nullptr); ReturnedValue nextPropertyName(Value *value); ReturnedValue nextPropertyNameAsString(Value *value); ReturnedValue nextPropertyNameAsString(); }; namespace Heap { #define ForInIteratorObjectMembers(class, Member) \ Member(class, Pointer, Object *, object) \ Member(class, Pointer, Object *, current) \ Member(class, Pointer, Object *, target) \ Member(class, NoMark, OwnPropertyKeyIterator *, iterator) DECLARE_HEAP_OBJECT(ForInIteratorObject, Object) { void init(QV4::Object *o); Value workArea[2]; static void markObjects(Heap::Base *that, MarkStack *markStack); void destroy(); }; } struct ForInIteratorPrototype : Object { V4_PROTOTYPE(iteratorPrototype) void init(ExecutionEngine *engine); static ReturnedValue method_next(const FunctionObject *b, const Value *thisObject, const Value *argv, int argc); }; struct ForInIteratorObject: Object { V4_OBJECT2(ForInIteratorObject, Object) Q_MANAGED_TYPE(ForInIterator) V4_PROTOTYPE(forInIteratorPrototype) V4_NEEDS_DESTROY PropertyKey nextProperty() const; }; inline void Heap::ForInIteratorObject::init(QV4::Object *o) { Object::init(); if (!o) return; object.set(o->engine(), o->d()); current.set(o->engine(), o->d()); Scope scope(o); ScopedObject obj(scope); iterator = o->ownPropertyKeys(obj.getRef()); target.set(o->engine(), obj->d()); } } QT_END_NAMESPACE #endif