/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QV4WRITEBARRIER_P_H #define QV4WRITEBARRIER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE #define WRITEBARRIER_none 1 #define WRITEBARRIER(x) (1/WRITEBARRIER_##x == 1) namespace QV4 { namespace WriteBarrier { enum Type { NoBarrier, Barrier }; enum NewValueType { Primitive, Object, Unknown }; // ### this needs to be filled with a real memory fence once marking is concurrent Q_ALWAYS_INLINE void fence() {} #if WRITEBARRIER(none) template static Q_CONSTEXPR inline bool isRequired() { return false; } inline void write(EngineBase *engine, Heap::Base *base, Value *slot, Value value) { Q_UNUSED(engine); Q_UNUSED(base); *slot = value; } inline void write(EngineBase *engine, Heap::Base *base, Value *slot, Heap::Base *value) { Q_UNUSED(engine); Q_UNUSED(base); *slot = value; } inline void write(EngineBase *engine, Heap::Base *base, Heap::Base **slot, Heap::Base *value) { Q_UNUSED(engine); Q_UNUSED(base); *slot = value; } #endif } namespace Heap { template struct Pointer { static Q_CONSTEXPR size_t offset = o; T operator->() const { return ptr; } operator T () const { return ptr; } Heap::Base *base() { Heap::Base *base = reinterpret_cast(this) - (offset/sizeof(Heap::Base)); Q_ASSERT(base->inUse()); return base; } void set(EngineBase *e, T newVal) { WriteBarrier::write(e, base(), reinterpret_cast(&ptr), reinterpret_cast(newVal)); } template Type *cast() { return static_cast(ptr); } private: T ptr; }; typedef Pointer V4PointerCheck; V4_ASSERT_IS_TRIVIAL(V4PointerCheck) } template struct HeapValue : Value { Heap::Base *base() { Heap::Base *base = reinterpret_cast(this) - (offset/sizeof(Heap::Base)); Q_ASSERT(base->inUse()); return base; } void set(EngineBase *e, const Value &newVal) { WriteBarrier::write(e, base(), this, newVal); } void set(EngineBase *e, Heap::Base *b) { WriteBarrier::write(e, base(), this, b); } }; template struct ValueArray { uint size; uint alloc; Value values[1]; Heap::Base *base() { Heap::Base *base = reinterpret_cast(this) - (offset/sizeof(Heap::Base)); Q_ASSERT(base->inUse()); return base; } void set(EngineBase *e, uint index, Value v) { WriteBarrier::write(e, base(), values + index, v); } void set(EngineBase *e, uint index, Heap::Base *b) { WriteBarrier::write(e, base(), values + index, b); } inline const Value &operator[] (uint index) const { Q_ASSERT(index < alloc); return values[index]; } inline const Value *data() const { return values; } void insertData(EngineBase *e, uint index, Value v) { for (uint i = size - 1; i > index; --i) { values[i] = values[i - 1]; } set(e, index, v); } void removeData(EngineBase *e, uint index, int n = 1) { Q_UNUSED(e); for (uint i = index; i < size - n; ++i) { values[i] = values[i + n]; } } }; // It's really important that the offset of values in this structure is // constant across all architecture, otherwise JIT cross-compiled code will // have wrong offsets between host and target. Q_STATIC_ASSERT(offsetof(ValueArray<0>, values) == 8); } QT_END_NAMESPACE #endif