/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qqmlcleanup_p.h" #include "qqmlengine_p.h" QT_BEGIN_NAMESPACE /*! \internal \class QQmlCleanup \brief The QQmlCleanup provides a callback when a QQmlEngine is deleted. Any object that needs cleanup to occur before the QQmlEngine's V8 engine is destroyed should inherit from QQmlCleanup. The clear() virtual method will be called by QQmlEngine just before it destroys the context. */ /* Create a QQmlCleanup that is not associated with any engine. */ QQmlCleanup::QQmlCleanup() : prev(nullptr), next(nullptr), engine(nullptr) { } /*! Create a QQmlCleanup for \a engine */ QQmlCleanup::QQmlCleanup(QQmlEngine *engine) : prev(nullptr), next(nullptr), engine(nullptr) { if (!engine) return; addToEngine(engine); } /*! Adds this object to \a engine's cleanup list. hasEngine() must be false before calling this method. */ void QQmlCleanup::addToEngine(QQmlEngine *engine) { Q_ASSERT(engine); Q_ASSERT(QQmlEnginePrivate::isEngineThread(engine)); this->engine = engine; QQmlEnginePrivate *p = QQmlEnginePrivate::get(engine); if (p->cleanup) next = p->cleanup; p->cleanup = this; prev = &p->cleanup; if (next) next->prev = &next; } /*! \fn bool QQmlCleanup::hasEngine() const Returns true if this QQmlCleanup is associated with an engine, otherwise false. */ /*! \internal */ QQmlCleanup::~QQmlCleanup() { Q_ASSERT(!prev || engine); Q_ASSERT(!prev || QQmlEnginePrivate::isEngineThread(engine)); if (prev) *prev = next; if (next) next->prev = prev; prev = nullptr; next = nullptr; } QT_END_NAMESPACE