/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQMLCOMPONENT_P_H #define QQMLCOMPONENT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qqmlcomponent.h" #include "qqmlengine_p.h" #include "qqmltypeloader_p.h" #include #include "qqmlvme_p.h" #include "qqmlerror.h" #include "qqml.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QQmlComponent; class QQmlEngine; class QQmlComponentAttached; class Q_QML_PRIVATE_EXPORT QQmlComponentPrivate : public QObjectPrivate, public QQmlTypeData::TypeDataCallback { Q_DECLARE_PUBLIC(QQmlComponent) public: QQmlComponentPrivate() : typeData(0), progress(0.), start(-1), engine(0), creationContext(0), depthIncreased(false) {} void loadUrl(const QUrl &newUrl, QQmlComponent::CompilationMode mode = QQmlComponent::PreferSynchronous); QObject *beginCreate(QQmlContextData *); void completeCreate(); void initializeObjectWithInitialProperties(QV4::QmlContext *qmlContext, const QV4::Value &valuemap, QObject *toCreate); static void setInitialProperties(QV4::ExecutionEngine *engine, QV4::QmlContext *qmlContext, const QV4::Value &o, const QV4::Value &v); QQmlTypeData *typeData; void typeDataReady(QQmlTypeData *) override; void typeDataProgress(QQmlTypeData *, qreal) override; void fromTypeData(QQmlTypeData *data); QUrl url; qreal progress; int start; QQmlRefPointer compilationUnit; struct ConstructionState { ConstructionState() : completePending(false) {} ~ConstructionState() { } QScopedPointer creator; QList errors; bool completePending; }; ConstructionState state; static void beginDeferred(QQmlEnginePrivate *enginePriv, QObject *object, ConstructionState *state); static void complete(QQmlEnginePrivate *enginePriv, ConstructionState *state); QQmlEngine *engine; QQmlGuardedContextData creationContext; bool depthIncreased; void clear(); static QQmlComponentPrivate *get(QQmlComponent *c) { return static_cast(QObjectPrivate::get(c)); } }; QT_END_NAMESPACE #endif // QQMLCOMPONENT_P_H