// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qqmlcontext_p.h" #include "qqmlcomponentattached_p.h" #include "qqmlcomponent_p.h" #include "qqmlexpression_p.h" #include "qqmlengine_p.h" #include "qqmlengine.h" #include "qqmlinfo.h" #include "qqmlabstracturlinterceptor.h" #include #include #include #include QT_BEGIN_NAMESPACE /*! \class QQmlContext \brief The QQmlContext class defines a context within a QML engine. \inmodule QtQml Contexts hold the objects identified by \e id in a QML document. You can use \l{nameForObject()} and \l{objectForName()} to retrieve them. \note It is the responsibility of the creator to delete any QQmlContext it constructs. If a QQmlContext is no longer needed, it must be destroyed explicitly. The simplest way to ensure this is to give the QQmlContext a \l{QObject::setParent()}{parent}. \section2 The Context Hierarchy Contexts form a hierarchy. The root of this hierarchy is the QML engine's \l {QQmlEngine::rootContext()}{root context}. Each QML component creates its own context when instantiated and some QML elements create extra contexts for themselves. While QML objects instantiated in a context are not strictly owned by that context, their bindings are. If a context is destroyed, the property bindings of outstanding QML objects will stop evaluating. \section2 Context Properties Contexts also allow data to be exposed to the QML components instantiated by the QML engine. Such data is invisible to any tooling, including the \l{Qt Quick Compiler} and to future readers of the QML documents in question. It will only be exposed if the QML component is instantiated in the specific C++ context you are envisioning. In other places, different context data may be exposed instead. Instead of using the QML context to expose data to your QML components, you should either create additional object properties to hold the data or use \l{QML_SINGLETON}{singletons}. See \l{qtqml-cppintegration-exposecppstate.html}{Exposing C++ State to QML} for a detailed explanation. Each QQmlContext contains a set of properties, distinct from its QObject properties, that allow data to be explicitly bound to a context by name. The context properties can be defined and updated by calling QQmlContext::setContextProperty(). To simplify binding and maintaining larger data sets, a context object can be set on a QQmlContext. All the properties of the context object are available by name in the context, as though they were all individually added through calls to QQmlContext::setContextProperty(). Changes to the property's values are detected through the property's notify signal. Setting a context object is both faster and easier than manually adding and maintaining context property values. All properties added explicitly by QQmlContext::setContextProperty() take precedence over the context object's properties. Child contexts inherit the context properties of their parents; if a child context sets a context property that already exists in its parent, the new context property overrides that of the parent. \warning Setting the context object or adding new context properties after an object has been created in that context is an expensive operation (essentially forcing all bindings to re-evaluate). Thus, if you need to use context properties, you should at least complete the "setup" of the context before using it to create any objects. \sa {qtqml-cppintegration-exposecppattributes.html}{Exposing Attributes of C++ Types to QML} */ /*! \internal */ QQmlContext::QQmlContext(QQmlEngine *e, bool) : QObject(*(new QQmlContextPrivate(this, QQmlRefPointer(), e))) { } /*! Create a new QQmlContext as a child of \a engine's root context, and the QObject \a parent. */ QQmlContext::QQmlContext(QQmlEngine *engine, QObject *parent) : QObject(*(new QQmlContextPrivate(this, engine ? QQmlContextData::get(engine->rootContext()) : QQmlRefPointer())), parent) { } /*! Create a new QQmlContext with the given \a parentContext, and the QObject \a parent. */ QQmlContext::QQmlContext(QQmlContext *parentContext, QObject *parent) : QObject(*(new QQmlContextPrivate(this, parentContext ? QQmlContextData::get(parentContext) : QQmlRefPointer())), parent) { } /*! \internal */ QQmlContext::QQmlContext(QQmlContextPrivate &dd, QObject *parent) : QObject(dd, parent) { } /*! Destroys the QQmlContext. Any expressions, or sub-contexts dependent on this context will be invalidated, but not destroyed (unless they are parented to the QQmlContext object). */ QQmlContext::~QQmlContext() { Q_D(QQmlContext); d->m_data->clearPublicContext(); } /*! Returns whether the context is valid. To be valid, a context must have a engine, and it's contextObject(), if any, must not have been deleted. */ bool QQmlContext::isValid() const { Q_D(const QQmlContext); return d->m_data->isValid(); } /*! Return the context's QQmlEngine, or \nullptr if the context has no QQmlEngine or the QQmlEngine was destroyed. */ QQmlEngine *QQmlContext::engine() const { Q_D(const QQmlContext); return d->m_data->engine(); } /*! Return the context's parent QQmlContext, or \nullptr if this context has no parent or if the parent has been destroyed. */ QQmlContext *QQmlContext::parentContext() const { Q_D(const QQmlContext); if (QQmlRefPointer parent = d->m_data->parent()) return parent->asQQmlContext(); return nullptr; } /*! Return the context object, or \nullptr if there is no context object. */ QObject *QQmlContext::contextObject() const { Q_D(const QQmlContext); return d->m_data->contextObject(); } /*! Set the context \a object. \note You should not use context objects to inject values into your QML components. Use singletons or regular object properties instead. */ void QQmlContext::setContextObject(QObject *object) { Q_D(QQmlContext); QQmlRefPointer data = d->m_data; if (data->isInternal()) { qWarning("QQmlContext: Cannot set context object for internal context."); return; } if (!data->isValid()) { qWarning("QQmlContext: Cannot set context object on invalid context."); return; } data->setContextObject(object); data->refreshExpressions(); } /*! Set a the \a value of the \a name property on this context. \note You should not use context properties to inject values into your QML components. Use singletons or regular object properties instead. */ void QQmlContext::setContextProperty(const QString &name, const QVariant &value) { Q_D(QQmlContext); if (d->notifyIndex() == -1) d->setNotifyIndex(QMetaObjectPrivate::absoluteSignalCount(&QQmlContext::staticMetaObject)); QQmlRefPointer data = d->m_data; if (data->isInternal()) { qWarning("QQmlContext: Cannot set property on internal context."); return; } if (!data->isValid()) { qWarning("QQmlContext: Cannot set property on invalid context."); return; } if (bool isNumber = false; name.toUInt(&isNumber), isNumber) { qWarning("QQmlContext: Using numbers as context properties will be disallowed in a future Qt version."); QT7_ONLY(return;) } int idx = data->propertyIndex(name); if (idx == -1) { data->addPropertyNameAndIndex(name, data->numIdValues() + d->numPropertyValues()); d->appendPropertyValue(value); data->refreshExpressions(); } else { d->setPropertyValue(idx, value); QMetaObject::activate(this, d->notifyIndex(), idx, nullptr); } if (auto *obj = qvariant_cast(value)) { connect(obj, &QObject::destroyed, this, [d, name](QObject *destroyed) { d->dropDestroyedQObject(name, destroyed); }); } } /*! Set the \a value of the \a name property on this context. QQmlContext does \b not take ownership of \a value. \note You should not use context properties to inject values into your QML components. Use singletons or regular object properties instead. */ void QQmlContext::setContextProperty(const QString &name, QObject *value) { setContextProperty(name, QVariant::fromValue(value)); } /*! \since 5.11 Set a batch of \a properties on this context. Setting all properties in one batch avoids unnecessary refreshing expressions, and is therefore recommended instead of calling \l setContextProperty() for each individual property. \note You should not use context properties to inject values into your QML components. Use singletons or regular object properties instead. \sa QQmlContext::setContextProperty() */ void QQmlContext::setContextProperties(const QList &properties) { Q_D(const QQmlContext); QQmlRefPointer data = d->m_data; QQmlJavaScriptExpression *expressions = data->takeExpressions(); QQmlRefPointer childContexts = data->takeChildContexts(); for (const auto &property : properties) setContextProperty(property.name, property.value); data->setExpressions(expressions); data->setChildContexts(childContexts); data->refreshExpressions(); } /*! \since 5.11 \class QQmlContext::PropertyPair \inmodule QtQml This struct contains a property name and a property value. It is used as a parameter for the \c setContextProperties function. \sa QQmlContext::setContextProperties() */ static bool readObjectProperty( const QQmlRefPointer &data, QObject *object, const QString &name, QVariant *target) { QQmlPropertyData local; if (const QQmlPropertyData *property = QQmlPropertyCache::property(object, name, data, &local)) { *target = object->metaObject()->property(property->coreIndex()).read(object); return true; } return false; } /*! Returns the value of the \a name property for this context as a QVariant. If you know that the property you're looking for is a QObject assigned using a QML id in the current context, \l objectForName() is more convenient and faster. In contrast to \l objectForName() and \l nameForObject(), this method does traverse the context hierarchy and searches in parent contexts if the \a name is not found in the current one. It also considers any \l contextObject() you may have set. \sa objectForName(), nameForObject(), contextObject() */ QVariant QQmlContext::contextProperty(const QString &name) const { Q_D(const QQmlContext); const QQmlRefPointer data = d->m_data; const int idx = data->propertyIndex(name); if (idx == -1) { if (QObject *obj = data->contextObject()) { QVariant value; if (readObjectProperty(data, obj, name, &value)) return value; } if (parentContext()) return parentContext()->contextProperty(name); } else { if (idx >= d->numPropertyValues()) return QVariant::fromValue(data->idValue(idx - d->numPropertyValues())); else return d->propertyValue(idx); } return QVariant(); } /*! Returns the name of \a object in this context, or an empty string if \a object is not named in the context. Objects are named by \l setContextProperty(), or as properties of a context object, or by ids in the case of QML created contexts. If the object has multiple names, the first is returned. In contrast to \l contextProperty(), this method does not traverse the context hierarchy. If the name is not found in the current context, an empty String is returned. \sa contextProperty(), objectForName() */ QString QQmlContext::nameForObject(const QObject *object) const { Q_D(const QQmlContext); return d->m_data->findObjectId(object); } /*! \since 6.2 Returns the object for a given \a name in this context. Returns nullptr if \a name is not available in the context or if the value associated with \a name is not a QObject. Objects are named by \l setContextProperty(), or as properties of a context object, or by ids in the case of QML created contexts. In contrast to \l contextProperty(), this method does not traverse the context hierarchy. If the name is not found in the current context, nullptr is returned. \sa contextProperty(), nameForObject() */ QObject *QQmlContext::objectForName(const QString &name) const { Q_D(const QQmlContext); QQmlRefPointer data = d->m_data; if (const int propertyIndex = data->propertyIndex(name); propertyIndex >= 0) { const int numPropertyValues = d->numPropertyValues(); if (propertyIndex < numPropertyValues) return qvariant_cast(d->propertyValue(propertyIndex)); return data->idValue(propertyIndex - numPropertyValues); } if (QObject *obj = data->contextObject()) { QVariant result; if (readObjectProperty(data, obj, name, &result)) return qvariant_cast(result); } return nullptr; } /*! Resolves the URL \a src relative to the URL of the containing component. \sa QQmlEngine::baseUrl(), setBaseUrl() */ QUrl QQmlContext::resolvedUrl(const QUrl &src) const { Q_D(const QQmlContext); return d->m_data->resolvedUrl(src); } /*! Explicitly sets the url resolvedUrl() will use for relative references to \a baseUrl. Calling this function will override the url of the containing component used by default. \sa resolvedUrl() */ void QQmlContext::setBaseUrl(const QUrl &baseUrl) { Q_D(QQmlContext); d->m_data->setBaseUrl(baseUrl); d->m_data->setBaseUrlString(baseUrl.toString()); } /*! Returns the base url of the component, or the containing component if none is set. */ QUrl QQmlContext::baseUrl() const { Q_D(const QQmlContext); return d->m_data->baseUrl(); } /*! * \internal */ QJSValue QQmlContext::importedScript(const QString &name) const { Q_D(const QQmlContext); QQmlTypeNameCache::Result r = d->m_data->imports()->query(name, QQmlTypeLoader::get(engine())); QV4::Scope scope(engine()->handle()); QV4::ScopedObject scripts(scope, d->m_data->importedScripts().valueRef()); return scripts ? QJSValuePrivate::fromReturnedValue(scripts->get(r.scriptIndex)) : QJSValue(QJSValue::UndefinedValue); } qsizetype QQmlContextPrivate::context_count(QQmlListProperty *prop) { QQmlContext *context = static_cast(prop->object); QQmlContextPrivate *d = QQmlContextPrivate::get(context); int contextProperty = (int)(quintptr)prop->data; if (d->propertyValue(contextProperty).userType() != qMetaTypeId >()) return 0; else return ((const QList *)d->propertyValue(contextProperty).constData())->size(); } QObject *QQmlContextPrivate::context_at(QQmlListProperty *prop, qsizetype index) { QQmlContext *context = static_cast(prop->object); QQmlContextPrivate *d = QQmlContextPrivate::get(context); int contextProperty = (int)(quintptr)prop->data; if (d->propertyValue(contextProperty).userType() != qMetaTypeId >()) return nullptr; else return ((const QList *)d->propertyValue(contextProperty).constData())->at(index); } void QQmlContextPrivate::dropDestroyedQObject(const QString &name, QObject *destroyed) { if (!m_data->isValid()) return; const int idx = m_data->propertyIndex(name); Q_ASSERT(idx >= 0); if (qvariant_cast(propertyValue(idx)) != destroyed) return; setPropertyValue(idx, QVariant::fromValue(nullptr)); QMetaObject::activate(q_func(), notifyIndex(), idx, nullptr); } void QQmlContextPrivate::emitDestruction() { m_data->emitDestruction(); } // m_data is owned by the public context. When the public context is reset to nullptr, it will be // deref'd. It's OK to pass a half-created publicContext here. We will not dereference it during // construction. QQmlContextPrivate::QQmlContextPrivate( QQmlContext *publicContext, const QQmlRefPointer &parent, QQmlEngine *engine) : m_data(new QQmlContextData(QQmlContextData::OwnedByPublicContext, publicContext, parent, engine)) { Q_ASSERT(publicContext != nullptr); } QT_END_NAMESPACE #include "moc_qqmlcontext.cpp"