/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmlbind_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE Q_DECLARE_LOGGING_CATEGORY(lcBindingRemoval) enum class QQmlBindEntryKind: quint8 { V4Value, Variant, Binding, None }; /*! * \internal * QQmlBindEntryContent can store one of QV4::Value, QVariant, QQmlAnyBinding, or nothing, * as denoted by QQmlBindEntryKind. It expects the calling code to know what is stored at * any time. On each method invocation, the current kind has to be passed as last parameter * and the new kind is returned. */ union QQmlBindEntryContent { Q_DISABLE_COPY_MOVE(QQmlBindEntryContent) public: QQmlBindEntryContent() {} ~QQmlBindEntryContent() {} [[nodiscard]] QQmlBindEntryKind set( QQmlBindEntryContent &&other, QQmlBindEntryKind newKind, QQmlBindEntryKind oldKind) { silentDestroy(oldKind); switch (newKind) { case QQmlBindEntryKind::V4Value: new (&v4Value) QV4::PersistentValue(std::move(other.v4Value)); break; case QQmlBindEntryKind::Variant: new (&variant) QVariant(std::move(other.variant)); break; case QQmlBindEntryKind::Binding: new (&binding) QQmlAnyBinding(std::move(other.binding)); break; case QQmlBindEntryKind::None: break; } return newKind; } [[nodiscard]] QQmlBindEntryKind set( const QQmlBindEntryContent &other, QQmlBindEntryKind newKind, QQmlBindEntryKind oldKind) { silentDestroy(oldKind); switch (newKind) { case QQmlBindEntryKind::V4Value: new (&v4Value) QV4::PersistentValue(other.v4Value); break; case QQmlBindEntryKind::Variant: new (&variant) QVariant(other.variant); break; case QQmlBindEntryKind::Binding: new (&binding) QQmlAnyBinding(other.binding); break; case QQmlBindEntryKind::None: break; } return newKind; } [[nodiscard]] QQmlBindEntryKind destroy(QQmlBindEntryKind kind) { switch (kind) { case QQmlBindEntryKind::V4Value: v4Value.~PersistentValue(); break; case QQmlBindEntryKind::Variant: variant.~QVariant(); break; case QQmlBindEntryKind::Binding: binding.~QQmlAnyBinding(); break; case QQmlBindEntryKind::None: break; } return QQmlBindEntryKind::None; } [[nodiscard]] QQmlBindEntryKind set(QVariant v, QQmlBindEntryKind oldKind) { silentDestroy(oldKind); new (&variant) QVariant(std::move(v)); return QQmlBindEntryKind::Variant; } [[nodiscard]] QQmlBindEntryKind set(QV4::PersistentValue v, QQmlBindEntryKind oldKind) { silentDestroy(oldKind); new (&v4Value) QV4::PersistentValue(std::move(v)); return QQmlBindEntryKind::V4Value; } [[nodiscard]] QQmlBindEntryKind set(QQmlAnyBinding v, QQmlBindEntryKind oldKind) { silentDestroy(oldKind); new (&binding) QQmlAnyBinding(std::move(v)); return QQmlBindEntryKind::Binding; } QV4::PersistentValue v4Value; QVariant variant; QQmlAnyBinding binding; private: void silentDestroy(QQmlBindEntryKind oldKind) { const QQmlBindEntryKind dead = destroy(oldKind); Q_ASSERT(dead == QQmlBindEntryKind::None); Q_UNUSED(dead); } }; /*! * \internal * QQmlBindEntry holds two QQmlBindEntryContent members, along with their kinds. * The \l current content is the value or binding the Binding element installs on * the target if enabled (that is, if \l{when}). The \l previous content is what * the target holds before the Binding element installs its binding or value. It * is restored if !\l{when}. The \l prop member holds the target property. */ struct QQmlBindEntry { QQmlBindEntry() = default; QQmlBindEntry(QQmlBindEntry &&other) noexcept : prop(std::move(other.prop)) { currentKind = current.set(std::move(other.current), other.currentKind, currentKind); previousKind = previous.set(std::move(other.previous), other.previousKind, previousKind); } QQmlBindEntry(const QQmlBindEntry &other) : prop(other.prop) { currentKind = current.set(other.current, other.currentKind, currentKind); previousKind = previous.set(other.previous, other.previousKind, previousKind); } ~QQmlBindEntry() { currentKind = current.destroy(currentKind); previousKind = previous.destroy(previousKind); } QQmlBindEntry &operator=(QQmlBindEntry &&other) noexcept { if (this == &other) return *this; prop = std::move(other.prop); currentKind = current.set(std::move(other.current), other.currentKind, currentKind); previousKind = previous.set(std::move(other.previous), other.previousKind, previousKind); return *this; } QQmlBindEntry &operator=(const QQmlBindEntry &other) { if (this == &other) return *this; prop = other.prop; currentKind = current.set(other.current, other.currentKind, currentKind); previousKind = previous.set(other.previous, other.previousKind, previousKind); return *this; } QQmlBindEntryContent current; QQmlBindEntryContent previous; QQmlProperty prop; QQmlBindEntryKind currentKind = QQmlBindEntryKind::None; QQmlBindEntryKind previousKind = QQmlBindEntryKind::None; void validate(QQmlBind *q) const; void clearPrev(); void setTarget(QQmlBind *q, const QQmlProperty &p); }; class QQmlBindPrivate : public QObjectPrivate { public: QQmlBindPrivate() : when(true) , componentComplete(true) , delayed(false) , pendingEval(false) , restoreBinding(true) , restoreValue(true) , writingProperty(false) , lastIsTarget(false) { } ~QQmlBindPrivate() { } // There can be multiple entries when using the generalized grouped // property syntax. One is used for target/property/value. QVarLengthArray entries; // The target object if using the \l target property QPointer obj; // Any values we need to create a proxy for. This is necessary when // using the \l delayed member on generalized grouped properties. See // the note on \l delayed. std::unique_ptr delayedValues; // The property name if using the \l property property. QString propName; // Whether the binding is enabled. bool when: 1; // Whether we have already parsed any generalized grouped properties // we might need. bool componentComplete:1; // Whether we should run in "delayed" mode and proxy all values before // applying them to the target. bool delayed:1; // In delayed mode, when using the target/property mode, the \l value // is the proxy. Then pendingEval denotes that a timer is active to // apply the value. We should not start another timer then. bool pendingEval:1; // Whether we should restore bindings on !when. // TODO: Deprecate this and always do. bool restoreBinding:1; // Whether we should restore values on !when. // TODO: Deprecate this and always do. bool restoreValue:1; // writingProperty tracks whether we are updating the target property // when using target/property/value. We use this information to warn about // binding removal if we detect the target property to be updated while we // are not writing it. This doesn't remove the Binding after all. // For generalized grouped properties, we don't have to do this as writing // the target property does remove the binding, just like it removes any // other binding. bool writingProperty:1; // Whether the last entry is the the target property referred to by the // \l target object and the \l property property. This will generally be // the case when using \l target and \l property. bool lastIsTarget:1; QQmlBindEntry *targetEntry(); void validate(QQmlBind *binding) const; void decodeBinding( QQmlBind *q, const QString &propertyPrefix, QQmlData::DeferredData *deferredData, const QV4::CompiledData::Binding *binding, QQmlComponentPrivate::ConstructionState *immediateState); void createDelayedValues(); void onDelayedValueChanged(const QString &delayedName); void evalDelayed(); void buildBindEntries(QQmlBind *q, QQmlComponentPrivate::DeferredState *deferredState); }; void QQmlBindEntry::validate(QQmlBind *q) const { if (!prop.isWritable()) { qmlWarning(q) << "Property '" << prop.name() << "' on " << QQmlMetaType::prettyTypeName(prop.object()) << " is read-only."; } } QQmlBindEntry *QQmlBindPrivate::targetEntry() { if (!lastIsTarget) { entries.append(QQmlBindEntry()); lastIsTarget = true; } return &entries.last(); } void QQmlBindPrivate::validate(QQmlBind *q) const { if (!when) return; qsizetype iterationEnd = entries.length(); if (lastIsTarget) { if (obj) { Q_ASSERT(!entries.isEmpty()); const QQmlBindEntry &last = entries.last(); if (!last.prop.isValid()) { qmlWarning(q) << "Property '" << propName << "' does not exist on " << QQmlMetaType::prettyTypeName(obj) << "."; --iterationEnd; } } else { --iterationEnd; } } for (qsizetype i = 0; i < iterationEnd; ++i) entries[i].validate(q); } /*! \qmltype Binding \instantiates QQmlBind \inqmlmodule QtQml \ingroup qtquick-interceptors \brief Enables the arbitrary creation of property bindings. In QML, property bindings result in a dependency between the properties of different objects. \section1 Binding to an Inaccessible Property Sometimes it is necessary to bind an object's property to that of another object that isn't directly instantiated by QML, such as a property of a class exported to QML by C++. You can use the Binding type to establish this dependency; binding any value to any object's property. For example, in a C++ application that maps an "app.enteredText" property into QML, you can use Binding to update the enteredText property. \qml TextEdit { id: myTextField; text: "Please type here..." } Binding { app.enteredText: myTextField.text } \endqml When \c{text} changes, the C++ property \c{enteredText} will update automatically. \section1 Conditional Bindings In some cases you may want to modify the value of a property when a certain condition is met but leave it unmodified otherwise. Often, it's not possible to do this with direct bindings, as you have to supply values for all possible branches. For example, the code snippet below results in a warning whenever you release the mouse. This is because the value of the binding is undefined when the mouse isn't pressed. \qml // produces warning: "Unable to assign [undefined] to double value" value: if (mouse.pressed) mouse.mouseX \endqml The Binding type can prevent this warning. \qml Binding on value { when: mouse.pressed value: mouse.mouseX } \endqml The Binding type restores any previously set direct bindings on the property. \sa {Qt QML} */ QQmlBind::QQmlBind(QObject *parent) : QObject(*(new QQmlBindPrivate), parent) { } /*! \qmlproperty bool QtQml::Binding::when This property holds when the binding is active. This should be set to an expression that evaluates to true when you want the binding to be active. \qml Binding { contactName.text: name when: list.ListView.isCurrentItem } \endqml By default, any binding or value that was set perviously is restored when the binding becomes inactive. You can customize the restoration behavior using the \l restoreMode property. \sa restoreMode */ bool QQmlBind::when() const { Q_D(const QQmlBind); return d->when; } void QQmlBind::setWhen(bool v) { Q_D(QQmlBind); if (d->when == v) return; d->when = v; if (v && d->componentComplete) d->validate(this); eval(); } /*! \qmlproperty QtObject QtQml::Binding::target The object to be updated. You only need to use this property if you can't supply the binding target declaratively. The following two pieces of code are equivalent. \qml Binding { contactName.text: name } \endqml \qml Binding { target: contactName property: "text" value: name } \endqml The former one is much more compact, but you cannot replace the target object or property at run time. With the latter one you can. */ QObject *QQmlBind::object() { Q_D(const QQmlBind); return d->obj; } void QQmlBind::setObject(QObject *obj) { Q_D(QQmlBind); if (d->obj && d->when) { /* if we switch the object at runtime, we need to restore the previous binding on the old object before continuing */ d->when = false; eval(); d->when = true; } d->obj = obj; if (d->componentComplete) { setTarget(QQmlProperty(d->obj, d->propName, qmlContext(this))); d->validate(this); } eval(); } /*! \qmlproperty string QtQml::Binding::property The property to be updated. This can be a group property if the expression results in accessing a property of a \l {QML Basic Types}{value type}. For example: \qml Item { id: item property rect rectangle: Qt.rect(0, 0, 200, 200) } Binding { target: item property: "rectangle.x" value: 100 } \endqml You only need to use this property if you can't supply the binding target declaratively. The following snippet of code is equivalent to the above binding, but more compact: \qml Binding { item.rectangle.x: 100 } \endqml */ QString QQmlBind::property() const { Q_D(const QQmlBind); return d->propName; } void QQmlBind::setProperty(const QString &p) { Q_D(QQmlBind); if (!d->propName.isEmpty() && d->when) { /* if we switch the property name at runtime, we need to restore the previous binding on the old object before continuing */ d->when = false; eval(); d->when = true; } d->propName = p; if (d->componentComplete) { setTarget(QQmlProperty(d->obj, d->propName, qmlContext(this))); d->validate(this); } eval(); } /*! \qmlproperty var QtQml::Binding::value The value to be set on the target object and property. This can be a constant (which isn't very useful), or a bound expression. You only need to use this property if you can't supply the binding target declaratively. Otherwise you can directly bind to the target. */ QVariant QQmlBind::value() const { Q_D(const QQmlBind); if (!d->lastIsTarget) return QVariant(); Q_ASSERT(d->entries.last().currentKind == QQmlBindEntryKind::Variant); return d->entries.last().current.variant; } void QQmlBind::setValue(const QVariant &v) { Q_D(QQmlBind); QQmlBindEntry *targetEntry = d->targetEntry(); targetEntry->currentKind = targetEntry->current.set(v, targetEntry->currentKind); prepareEval(); } /*! \qmlproperty bool QtQml::Binding::delayed \since 5.8 This property holds whether the binding should be delayed. A delayed binding will not immediately update the target, but rather wait until the event queue has been cleared. This can be used as an optimization, or to prevent intermediary values from being assigned. \code Binding { contactName.text.value: givenName + " " + familyName when: list.ListView.isCurrentItem delayed: true } \endcode \note Using the \l delayed property incurs a run time cost as the Binding element has to create a proxy for the value, so that it can delay its application to the actual target. When using the \l target and \l property properties, this cost is lower because the \l value property can be re-used as proxy. When using the form shown above, Binding will allocate a separate object with a dynamic meta-object to hold the proxy values. */ bool QQmlBind::delayed() const { Q_D(const QQmlBind); return d->delayed; } void QQmlBind::setDelayed(bool delayed) { Q_D(QQmlBind); if (d->delayed == delayed) return; d->delayed = delayed; if (!d->componentComplete) return; d->delayedValues.reset(); QVarLengthArray oldEntries = std::move(d->entries); d->entries.clear(); d->buildBindEntries(this, nullptr); if (d->lastIsTarget) { d->entries.append(std::move(oldEntries.last())); oldEntries.pop_back(); } for (qsizetype i = 0, end = oldEntries.length(); i < end; ++i) { QQmlBindEntry &newEntry = d->entries[i]; QQmlBindEntry &oldEntry = oldEntries[i]; newEntry.previousKind = newEntry.previous.set( std::move(oldEntry.previous), oldEntry.previousKind, newEntry.previousKind); if (d->delayed && oldEntry.currentKind == QQmlBindEntryKind::Binding) QQmlAnyBinding::removeBindingFrom(oldEntry.prop); } if (!d->delayed) eval(); } /*! \qmlproperty enumeration QtQml::Binding::restoreMode \since 5.14 This property can be used to describe if and how the original value should be restored when the binding is disabled. The possible values are: \list \li Binding.RestoreNone The original value is not restored at all \li Binding.RestoreBinding The original value is restored if it was another binding. In that case the old binding is in effect again. \li Binding.RestoreValue The original value is restored if it was a plain value rather than a binding. \li Binding.RestoreBindingOrValue The original value is always restored. \endlist The default value is \c Binding.RestoreBindingOrValue. \note This property exists for backwards compatibility with earlier versions of Qt. Don't use it in new code. */ QQmlBind::RestorationMode QQmlBind::restoreMode() const { Q_D(const QQmlBind); unsigned result = RestoreNone; if (d->restoreValue) result |= RestoreValue; if (d->restoreBinding) result |= RestoreBinding; return RestorationMode(result); } void QQmlBind::setRestoreMode(RestorationMode newMode) { Q_D(QQmlBind); if (newMode != restoreMode()) { d->restoreValue = (newMode & RestoreValue); d->restoreBinding = (newMode & RestoreBinding); emit restoreModeChanged(); } } void QQmlBind::setTarget(const QQmlProperty &p) { Q_D(QQmlBind); d->targetEntry()->setTarget(this, p); } void QQmlBindEntry::setTarget(QQmlBind *q, const QQmlProperty &p) { if (Q_UNLIKELY(lcBindingRemoval().isInfoEnabled())) { if (QObject *oldObject = prop.object()) { QMetaProperty metaProp = oldObject->metaObject()->property(prop.index()); if (metaProp.hasNotifySignal()) { QByteArray signal('2' + metaProp.notifySignal().methodSignature()); QObject::disconnect(oldObject, signal.constData(), q, SLOT(targetValueChanged())); } } p.connectNotifySignal(q, SLOT(targetValueChanged())); } prop = p; } void QQmlBind::classBegin() { Q_D(QQmlBind); d->componentComplete = false; } static QQmlAnyBinding createBinding( const QQmlProperty &prop, const QV4::CompiledData::Binding *binding, const QQmlRefPointer &compilationUnit, const QQmlRefPointer &contextData, QObject *scopeObject) { switch (binding->type()) { case QV4::CompiledData::Binding::Type_Translation: case QV4::CompiledData::Binding::Type_TranslationById: return QQmlAnyBinding::createTranslationBinding(prop, compilationUnit, binding, scopeObject); case QV4::CompiledData::Binding::Type_Script: { const QQmlBinding::Identifier id = binding->value.compiledScriptIndex; if (id == QQmlBinding::Invalid) { return QQmlAnyBinding::createFromCodeString( prop, compilationUnit->bindingValueAsString(binding), scopeObject, contextData, compilationUnit->finalUrlString(), binding->location.line()); } QV4::Scope scope(contextData->engine()->handle()); QV4::Scoped qmlCtxt( scope, QV4::QmlContext::create( scope.engine->rootContext(), contextData, scopeObject)); return QQmlAnyBinding::createFromFunction( prop, compilationUnit->runtimeFunctions.at(id), scopeObject, contextData, qmlCtxt); } default: break; } return QQmlAnyBinding(); } void QQmlBindPrivate::decodeBinding( QQmlBind *q, const QString &propertyPrefix, QQmlData::DeferredData *deferredData, const QV4::CompiledData::Binding *binding, QQmlComponentPrivate::ConstructionState *immediateState) { const QQmlRefPointer compilationUnit = deferredData->compilationUnit; const QString propertyName = propertyPrefix + compilationUnit->stringAt(binding->propertyNameIndex); switch (binding->type()) { case QV4::CompiledData::Binding::Type_GroupProperty: case QV4::CompiledData::Binding::Type_AttachedProperty: { const QString pre = propertyName + u'.'; const QV4::CompiledData::Object *subObj = compilationUnit->objectAt(binding->value.objectIndex); const QV4::CompiledData::Binding *subBinding = subObj->bindingTable(); for (quint32 i = 0; i < subObj->nBindings; ++i, ++subBinding) decodeBinding(q, pre, deferredData, subBinding, immediateState); return; } default: break; } QQmlBindEntry entry; QQmlContext *context = qmlContext(q); const QQmlRefPointer contextData = QQmlContextData::get(context); entry.prop = QQmlPropertyPrivate::create(nullptr, propertyName, contextData, QQmlPropertyPrivate::InitFlag::AllowId); if (!entry.prop.isValid()) { // Try again in the context of this object. If that works, it's a regular property. // ... unless we're not supposed to handle regular properties. Then ignore it. if (!immediateState) return; QQmlProperty property(q, propertyName); if (property.isValid()) { if (!immediateState->creator) { immediateState->completePending = true; immediateState->creator = std::make_unique( deferredData->context->parent(), deferredData->compilationUnit, contextData); immediateState->creator->beginPopulateDeferred(deferredData->context); } immediateState->creator->populateDeferredBinding( property, deferredData->deferredIdx, binding); } else { qmlWarning(q).nospace() << "Unknown name " << propertyName << ". The binding is ignored."; } return; } const auto setVariant = [&entry](QVariant var) { entry.currentKind = entry.current.set(std::move(var), entry.currentKind); }; const auto setBinding = [&entry](QQmlAnyBinding binding) { entry.currentKind = entry.current.set(binding, entry.currentKind); }; switch (binding->type()) { case QV4::CompiledData::Binding::Type_AttachedProperty: case QV4::CompiledData::Binding::Type_GroupProperty: Q_UNREACHABLE(); // Handled above break; case QV4::CompiledData::Binding::Type_Translation: case QV4::CompiledData::Binding::Type_TranslationById: case QV4::CompiledData::Binding::Type_Script: if (delayed) { if (!delayedValues) createDelayedValues(); const QString delayedName = QString::number(entries.length()); delayedValues->insert(delayedName, QVariant()); QQmlProperty bindingTarget = QQmlProperty(delayedValues.get(), delayedName); Q_ASSERT(bindingTarget.isValid()); QQmlAnyBinding anyBinding = createBinding( bindingTarget, binding, compilationUnit, contextData, q); anyBinding.installOn(bindingTarget); } else { setBinding(createBinding(entry.prop, binding, compilationUnit, contextData, q)); } break; case QV4::CompiledData::Binding::Type_String: setVariant(compilationUnit->bindingValueAsString(binding)); break; case QV4::CompiledData::Binding::Type_Number: setVariant(compilationUnit->bindingValueAsNumber(binding)); break; case QV4::CompiledData::Binding::Type_Boolean: setVariant(binding->valueAsBoolean()); break; case QV4::CompiledData::Binding::Type_Null: setVariant(QVariant::fromValue(nullptr)); break; case QV4::CompiledData::Binding::Type_Object: case QV4::CompiledData::Binding::Type_Invalid: break; } entries.append(std::move(entry)); } void QQmlBindPrivate::createDelayedValues() { delayedValues = std::make_unique(); QObject::connect( delayedValues.get(), &QQmlPropertyMap::valueChanged, delayedValues.get(), [this](const QString &delayedName, const QVariant &value) { Q_UNUSED(value); onDelayedValueChanged(delayedName); } ); } void QQmlBindPrivate::onDelayedValueChanged(const QString &delayedName) { Q_ASSERT(delayed); Q_ASSERT(delayedValues); const QString pendingName = QStringLiteral("pending"); QStringList pending = qvariant_cast((*delayedValues)[pendingName]); if (componentComplete && pending.size() == 0) QTimer::singleShot(0, delayedValues.get(), [this]() { evalDelayed(); }); else if (pending.contains(delayedName)) return; pending.append(delayedName); (*delayedValues)[pendingName].setValue(std::move(pending)); } void QQmlBindPrivate::evalDelayed() { if (!when || !delayedValues) return; const QString pendingName = QStringLiteral("pending"); const QStringList pending = qvariant_cast((*delayedValues)[pendingName]); for (const QString &delayedName : pending) { bool ok; const int delayedIndex = delayedName.toInt(&ok); Q_ASSERT(ok); Q_ASSERT(delayedIndex >= 0 && delayedIndex < entries.length()); entries[delayedIndex].prop.write((*delayedValues)[delayedName]); } (*delayedValues)[pendingName].setValue(QStringList()); } void QQmlBindPrivate::buildBindEntries(QQmlBind *q, QQmlComponentPrivate::DeferredState *deferredState) { QQmlData *data = QQmlData::get(q); if (data && !data->deferredData.isEmpty()) { QQmlEnginePrivate *ep = QQmlEnginePrivate::get(data->context->engine()); for (QQmlData::DeferredData *deferredData : data->deferredData) { QMultiHash *bindings = &deferredData->bindings; if (deferredState) { QQmlComponentPrivate::ConstructionState constructionState; for (auto it = bindings->cbegin(); it != bindings->cend(); ++it) decodeBinding(q, QString(), deferredData, *it, &constructionState); if (constructionState.creator.get()) { ++ep->inProgressCreations; constructionState.creator->finalizePopulateDeferred(); constructionState.errors << constructionState.creator->errors; deferredState->push_back(std::move(constructionState)); } } else { for (auto it = bindings->cbegin(); it != bindings->cend(); ++it) decodeBinding(q, QString(), deferredData, *it, nullptr); } } if (deferredState) { data->releaseDeferredData(); if (!deferredState->empty()) QQmlComponentPrivate::completeDeferred(ep, deferredState); } } } void QQmlBind::componentComplete() { Q_D(QQmlBind); QQmlComponentPrivate::DeferredState deferredState; d->buildBindEntries(this, &deferredState); d->componentComplete = true; if (!d->propName.isEmpty() || d->obj) { QQmlBindEntry *target = d->targetEntry(); if (!target->prop.isValid()) target->setTarget(this, QQmlProperty(d->obj, d->propName, qmlContext(this))); } d->validate(this); d->evalDelayed(); eval(); } void QQmlBind::prepareEval() { Q_D(QQmlBind); if (d->delayed) { if (!d->pendingEval) QTimer::singleShot(0, this, &QQmlBind::eval); d->pendingEval = true; } else { eval(); } } void QQmlBindEntry::clearPrev() { previousKind = previous.destroy(previousKind); } void QQmlBind::eval() { Q_D(QQmlBind); d->pendingEval = false; if (!d->componentComplete) return; for (QQmlBindEntry &entry : d->entries) { if (!entry.prop.isValid() || (entry.currentKind == QQmlBindEntryKind::None)) continue; if (!d->when) { //restore any previous binding switch (entry.previousKind) { case QQmlBindEntryKind::Binding: if (d->restoreBinding) { QQmlAnyBinding p = std::move(entry.previous.binding); entry.clearPrev(); // Do that before setBinding(), as setBinding() may recurse. p.installOn(entry.prop); } break; case QQmlBindEntryKind::V4Value: if (d->restoreValue) { auto propPriv = QQmlPropertyPrivate::get(entry.prop); QQmlVMEMetaObject *vmemo = QQmlVMEMetaObject::get(propPriv->object); Q_ASSERT(vmemo); vmemo->setVMEProperty(propPriv->core.coreIndex(), *entry.previous.v4Value.valueRef()); entry.clearPrev(); } break; case QQmlBindEntryKind::Variant: if (d->restoreValue) { entry.prop.write(entry.previous.variant); entry.clearPrev(); } break; case QQmlBindEntryKind::None: break; } continue; } //save any set binding for restoration if (entry.previousKind == QQmlBindEntryKind::None) { // try binding first; we need to use takeFrom to properly unlink the binding QQmlAnyBinding prevBind = QQmlAnyBinding::takeFrom(entry.prop); if (prevBind) { entry.previousKind = entry.previous.set(std::move(prevBind), entry.previousKind); } else { // nope, try a V4 value next auto propPriv = QQmlPropertyPrivate::get(entry.prop); auto propData = propPriv->core; if (!propPriv->valueTypeData.isValid() && propData.isVarProperty()) { QQmlVMEMetaObject *vmemo = QQmlVMEMetaObject::get(propPriv->object); Q_ASSERT(vmemo); auto retVal = vmemo->vmeProperty(propData.coreIndex()); entry.previousKind = entry.previous.set( QV4::PersistentValue(vmemo->engine, retVal), entry.previousKind); } else { // nope, use the meta object to get a QVariant entry.previousKind = entry.previous.set(entry.prop.read(), entry.previousKind); } } } // NOTE: removeBinding has no effect on QProperty classes, but // we already used takeBinding to remove it QQmlPropertyPrivate::removeBinding(entry.prop); } if (!d->when) return; d->writingProperty = true; for (qsizetype i = 0, end = d->entries.length(); i != end; ++i) { QQmlBindEntry &entry = d->entries[i]; if (!entry.prop.isValid()) continue; switch (entry.currentKind) { case QQmlBindEntryKind::Variant: entry.prop.write(entry.current.variant); break; case QQmlBindEntryKind::Binding: Q_ASSERT(!d->delayed); entry.current.binding.installOn(entry.prop); break; case QQmlBindEntryKind::V4Value: { auto propPriv = QQmlPropertyPrivate::get(entry.prop); QQmlVMEMetaObject::get(propPriv->object)->setVMEProperty( propPriv->core.coreIndex(), *entry.current.v4Value.valueRef()); break; } case QQmlBindEntryKind::None: break; } } d->writingProperty = false; } void QQmlBind::targetValueChanged() { Q_D(QQmlBind); if (d->writingProperty) return; if (!d->when) return; QUrl url; quint16 line = 0; const QQmlData *ddata = QQmlData::get(this, false); if (ddata && ddata->outerContext) { url = ddata->outerContext->url(); line = ddata->lineNumber; } qCInfo(lcBindingRemoval, "The target property of the Binding element created at %s:%d was changed from " "elsewhere. This does not overwrite the binding. The target property will still be " "updated when the value of the Binding element changes.", qPrintable(url.toString()), line); } QT_END_NAMESPACE #include "moc_qqmlbind_p.cpp"