// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QUICKTESTEVENT_P_H #define QUICKTESTEVENT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QuickTestEvent; class Q_QMLTEST_EXPORT QQuickTouchEventSequence : public QObject { Q_OBJECT QML_ANONYMOUS QML_ADDED_IN_VERSION(1, 0) public: explicit QQuickTouchEventSequence(QuickTestEvent *testEvent, QObject *item = nullptr); public Q_SLOTS: QObject* press(int touchId, QObject *item, qreal x, qreal y); QObject* move(int touchId, QObject *item, qreal x, qreal y); QObject* release(int touchId, QObject *item, qreal x, qreal y); QObject* stationary(int touchId); QObject* commit(); private: QTest::QTouchEventSequence m_sequence; QuickTestEvent * const m_testEvent; }; class Q_QMLTEST_EXPORT QuickTestEvent : public QObject { Q_OBJECT Q_PROPERTY(int defaultMouseDelay READ defaultMouseDelay FINAL) QML_NAMED_ELEMENT(TestEvent) QML_ADDED_IN_VERSION(1, 0) public: QuickTestEvent(QObject *parent = nullptr); ~QuickTestEvent() override; int defaultMouseDelay() const; public Q_SLOTS: bool keyPress(int key, int modifiers, int delay); bool keyRelease(int key, int modifiers, int delay); bool keyClick(int key, int modifiers, int delay); bool keyPressChar(const QString &character, int modifiers, int delay); bool keyReleaseChar(const QString &character, int modifiers, int delay); bool keyClickChar(const QString &character, int modifiers, int delay); Q_REVISION(1, 2) bool keySequence(const QVariant &keySequence); bool mousePress(QObject *item, qreal x, qreal y, int button, int modifiers, int delay); bool mouseRelease(QObject *item, qreal x, qreal y, int button, int modifiers, int delay); bool mouseClick(QObject *item, qreal x, qreal y, int button, int modifiers, int delay); bool mouseDoubleClick(QObject *item, qreal x, qreal y, int button, int modifiers, int delay); bool mouseDoubleClickSequence(QObject *item, qreal x, qreal y, int button, int modifiers, int delay); bool mouseMove(QObject *item, qreal x, qreal y, int delay, int buttons, int modifiers); #if QT_CONFIG(wheelevent) bool mouseWheel(QObject *item, qreal x, qreal y, int buttons, int modifiers, int xDelta, int yDelta, int delay); #endif QQuickTouchEventSequence *touchEvent(QObject *item = nullptr); private: QWindow *eventWindow(QObject *item = nullptr); QWindow *activeWindow(); QPointingDevice *touchDevice(); Qt::MouseButtons m_pressedButtons; friend class QQuickTouchEventSequence; }; QT_END_NAMESPACE #endif