/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDECLARATIVEFLICKABLE_P_H #define QDECLARATIVEFLICKABLE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "private/qdeclarativeflickable_p.h" #include "private/qdeclarativeitem_p.h" #include "private/qdeclarativeitemchangelistener_p.h" #include #include #include #include QT_BEGIN_NAMESPACE // Really slow flicks can be annoying. const qreal MinimumFlickVelocity = 75.0; class QDeclarative1FlickableVisibleArea; class QDeclarative1FlickablePrivate : public QDeclarativeItemPrivate, public QDeclarativeItemChangeListener { Q_DECLARE_PUBLIC(QDeclarative1Flickable) public: QDeclarative1FlickablePrivate(); void init(); struct Velocity : public QDeclarative1TimeLineValue { Velocity(QDeclarative1FlickablePrivate *p) : parent(p) {} virtual void setValue(qreal v) { if (v != value()) { QDeclarative1TimeLineValue::setValue(v); parent->updateVelocity(); } } QDeclarative1FlickablePrivate *parent; }; struct AxisData { AxisData(QDeclarative1FlickablePrivate *fp, void (QDeclarative1FlickablePrivate::*func)(qreal)) : move(fp, func), viewSize(-1), smoothVelocity(fp), atEnd(false), atBeginning(true) , fixingUp(false), inOvershoot(false), moving(false), flicking(false) {} void reset() { velocityBuffer.clear(); dragStartOffset = 0; fixingUp = false; inOvershoot = false; } void addVelocitySample(qreal v, qreal maxVelocity); void updateVelocity(); QDeclarative1TimeLineValueProxy move; qreal viewSize; qreal pressPos; qreal dragStartOffset; qreal dragMinBound; qreal dragMaxBound; qreal velocity; qreal flickTarget; QDeclarative1FlickablePrivate::Velocity smoothVelocity; QPODVector velocityBuffer; bool atEnd : 1; bool atBeginning : 1; bool fixingUp : 1; bool inOvershoot : 1; bool moving : 1; bool flicking : 1; }; void flickX(qreal velocity); void flickY(qreal velocity); virtual void flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize, QDeclarative1TimeLineCallback::Callback fixupCallback, qreal velocity); void fixupX(); void fixupY(); virtual void fixup(AxisData &data, qreal minExtent, qreal maxExtent); void updateBeginningEnd(); bool isOutermostPressDelay() const; void captureDelayedPress(QGraphicsSceneMouseEvent *event); void clearDelayedPress(); void setRoundedViewportX(qreal x); void setRoundedViewportY(qreal y); qreal overShootDistance(qreal size); void itemGeometryChanged(QDeclarativeItem *, const QRectF &, const QRectF &); public: QDeclarativeItem *contentItem; AxisData hData; AxisData vData; QDeclarative1TimeLine timeline; bool hMoved : 1; bool vMoved : 1; bool stealMouse : 1; bool pressed : 1; bool interactive : 1; bool calcVelocity : 1; QElapsedTimer lastPosTime; QPointF lastPos; QPointF pressPos; QElapsedTimer pressTime; qreal deceleration; qreal maxVelocity; QElapsedTimer velocityTime; QPointF lastFlickablePosition; qreal reportedVelocitySmoothing; QGraphicsSceneMouseEvent *delayedPressEvent; QGraphicsItem *delayedPressTarget; QBasicTimer delayedPressTimer; int pressDelay; int fixupDuration; enum FixupMode { Normal, Immediate, ExtentChanged }; FixupMode fixupMode; static void fixupY_callback(void *); static void fixupX_callback(void *); void updateVelocity(); int vTime; QDeclarative1TimeLine velocityTimeline; QDeclarative1FlickableVisibleArea *visibleArea; QDeclarative1Flickable::FlickableDirection flickableDirection; QDeclarative1Flickable::BoundsBehavior boundsBehavior; void handleMousePressEvent(QGraphicsSceneMouseEvent *); void handleMouseMoveEvent(QGraphicsSceneMouseEvent *); void handleMouseReleaseEvent(QGraphicsSceneMouseEvent *); // flickableData property static void data_append(QDeclarativeListProperty *, QObject *); static int data_count(QDeclarativeListProperty *); static QObject *data_at(QDeclarativeListProperty *, int); static void data_clear(QDeclarativeListProperty *); }; class QDeclarative1FlickableVisibleArea : public QObject { Q_OBJECT Q_PROPERTY(qreal xPosition READ xPosition NOTIFY xPositionChanged) Q_PROPERTY(qreal yPosition READ yPosition NOTIFY yPositionChanged) Q_PROPERTY(qreal widthRatio READ widthRatio NOTIFY widthRatioChanged) Q_PROPERTY(qreal heightRatio READ heightRatio NOTIFY heightRatioChanged) public: QDeclarative1FlickableVisibleArea(QDeclarative1Flickable *parent=0); qreal xPosition() const; qreal widthRatio() const; qreal yPosition() const; qreal heightRatio() const; void updateVisible(); signals: void xPositionChanged(qreal xPosition); void yPositionChanged(qreal yPosition); void widthRatioChanged(qreal widthRatio); void heightRatioChanged(qreal heightRatio); private: QDeclarative1Flickable *flickable; qreal m_xPosition; qreal m_widthRatio; qreal m_yPosition; qreal m_heightRatio; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QDeclarative1FlickableVisibleArea) #endif