/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qaccessiblequickview_p.h" #include #include #include #include "qaccessiblequickitem_p.h" #if QT_CONFIG(accessibility) QT_BEGIN_NAMESPACE QAccessibleQuickWindow::QAccessibleQuickWindow(QQuickWindow *object) :QAccessibleObject(object) { } QList QAccessibleQuickWindow::rootItems() const { if (QQuickItem *ci = window()->contentItem()) return accessibleUnignoredChildren(ci); return QList(); } int QAccessibleQuickWindow::childCount() const { return rootItems().count(); } QAccessibleInterface *QAccessibleQuickWindow::parent() const { // FIXME: for now we assume to be a top level window... return QAccessible::queryAccessibleInterface(qApp); } QAccessibleInterface *QAccessibleQuickWindow::child(int index) const { const QList &kids = rootItems(); if (index >= 0 && index < kids.count()) return QAccessible::queryAccessibleInterface(kids.at(index)); return nullptr; } QAccessibleInterface *QAccessibleQuickWindow::focusChild() const { QObject *focusObject = window()->focusObject(); if (focusObject) { QAccessibleInterface *iface = QAccessible::queryAccessibleInterface(focusObject); if (!iface || iface == this || !iface->focusChild()) return iface; return iface->focusChild(); } return nullptr; } QAccessible::Role QAccessibleQuickWindow::role() const { return QAccessible::Window; } QAccessible::State QAccessibleQuickWindow::state() const { QAccessible::State st; if (window() == QGuiApplication::focusWindow()) st.active = true; if (!window()->isVisible()) st.invisible = true; return st; } QRect QAccessibleQuickWindow::rect() const { return QRect(window()->x(), window()->y(), window()->width(), window()->height()); } QString QAccessibleQuickWindow::text(QAccessible::Text text) const { #ifdef Q_ACCESSIBLE_QUICK_ITEM_ENABLE_DEBUG_DESCRIPTION if (text == QAccessible::DebugDescription) { return QString::fromLatin1(object()->metaObject()->className()) ; } #else Q_UNUSED(text); #endif return window()->title(); } QAccessibleInterface *QAccessibleQuickWindow::childAt(int x, int y) const { Q_ASSERT(window()); for (int i = childCount() - 1; i >= 0; --i) { QAccessibleInterface *childIface = child(i); if (childIface && !childIface->state().invisible) { if (QAccessibleInterface *iface = childIface->childAt(x, y)) return iface; if (childIface->rect().contains(x, y)) return childIface; } } return nullptr; } int QAccessibleQuickWindow::indexOfChild(const QAccessibleInterface *iface) const { int i = -1; if (iface) { const QList &roots = rootItems(); i = roots.count() - 1; while (i >= 0) { if (iface->object() == roots.at(i)) break; --i; } } return i; } QT_END_NAMESPACE #endif // accessibility