/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "designerwindowmanager_p.h" #include #include QT_BEGIN_NAMESPACE DesignerWindowManager::DesignerWindowManager() : m_sgContext(QSGContext::createDefaultContext()) { } void DesignerWindowManager::show(QQuickWindow *window) { makeOpenGLContext(window); } void DesignerWindowManager::hide(QQuickWindow *) { } void DesignerWindowManager::windowDestroyed(QQuickWindow *) { } void DesignerWindowManager::makeOpenGLContext(QQuickWindow *window) { if (!m_openGlContext) { m_openGlContext.reset(new QOpenGLContext()); m_openGlContext->setFormat(window->requestedFormat()); m_openGlContext->create(); if (!m_openGlContext->makeCurrent(window)) qWarning("QQuickWindow: makeCurrent() failed..."); m_sgContext->initialize(m_openGlContext.data()); } else { m_openGlContext->makeCurrent(window); } } void DesignerWindowManager::exposureChanged(QQuickWindow *) { } QImage DesignerWindowManager::grab(QQuickWindow *) { return QImage(); } void DesignerWindowManager::resize(QQuickWindow *, const QSize &) { } void DesignerWindowManager::maybeUpdate(QQuickWindow *) { } QSGContext *DesignerWindowManager::sceneGraphContext() const { return m_sgContext.data(); } void DesignerWindowManager::createOpenGLContext(QQuickWindow *window) { window->create(); window->update(); } void DesignerWindowManager::update(QQuickWindow *window) { makeOpenGLContext(window); } QT_END_NAMESPACE