/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DESIGNERCUSTOMOBJECTDATA_H #define DESIGNERCUSTOMOBJECTDATA_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickdesignersupport_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class QQmlContext; class QQuickDesignerCustomObjectData { public: static void registerData(QObject *object); static QQuickDesignerCustomObjectData *get(QObject *object); static QVariant getResetValue(QObject *object, const QQuickDesignerSupport::PropertyName &propertyName); static void doResetProperty(QObject *object, QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName); static bool hasValidResetBinding(QObject *object, const QQuickDesignerSupport::PropertyName &propertyName); static bool hasBindingForProperty(QObject *object, QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName, bool *hasChanged); static void setPropertyBinding(QObject *object, QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName, const QString &expression); static void keepBindingFromGettingDeleted(QObject *object, QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName); void handleDestroyed(); private: QQuickDesignerCustomObjectData(QObject *object); void populateResetHashes(); QObject *object() const; QVariant getResetValue(const QQuickDesignerSupport::PropertyName &propertyName) const; void doResetProperty(QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName); bool hasValidResetBinding(const QQuickDesignerSupport::PropertyName &propertyName) const; QQmlAbstractBinding *getResetBinding(const QQuickDesignerSupport::PropertyName &propertyName) const; bool hasBindingForProperty(QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName, bool *hasChanged) const; void setPropertyBinding(QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName, const QString &expression); void keepBindingFromGettingDeleted(QQmlContext *context, const QQuickDesignerSupport::PropertyName &propertyName); QObject *m_object; QHash m_resetValueHash; QHash m_resetBindingHash; mutable QHash m_hasBindingHash; }; QT_END_NAMESPACE #endif // DESIGNERCUSTOMOBJECTDATA_H