/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickdesignerwindowmanager_p.h" #include "private/qquickwindow_p.h" #include #include QT_BEGIN_NAMESPACE QQuickDesignerWindowManager::QQuickDesignerWindowManager() : m_sgContext(QSGContext::createDefaultContext()) { m_renderContext.reset(new QSGRenderContext(m_sgContext.data())); } void QQuickDesignerWindowManager::show(QQuickWindow *window) { makeOpenGLContext(window); } void QQuickDesignerWindowManager::hide(QQuickWindow *) { } void QQuickDesignerWindowManager::windowDestroyed(QQuickWindow *) { } void QQuickDesignerWindowManager::makeOpenGLContext(QQuickWindow *window) { if (!m_openGlContext) { m_openGlContext.reset(new QOpenGLContext()); m_openGlContext->setFormat(window->requestedFormat()); m_openGlContext->create(); if (!m_openGlContext->makeCurrent(window)) qWarning("QQuickWindow: makeCurrent() failed..."); m_renderContext->initialize(m_openGlContext.data()); } else { m_openGlContext->makeCurrent(window); } } void QQuickDesignerWindowManager::exposureChanged(QQuickWindow *) { } QImage QQuickDesignerWindowManager::grab(QQuickWindow *) { return QImage(); } void QQuickDesignerWindowManager::maybeUpdate(QQuickWindow *) { } QSGContext *QQuickDesignerWindowManager::sceneGraphContext() const { return m_sgContext.data(); } void QQuickDesignerWindowManager::createOpenGLContext(QQuickWindow *window) { window->create(); window->update(); } void QQuickDesignerWindowManager::update(QQuickWindow *window) { makeOpenGLContext(window); } QT_END_NAMESPACE