/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //![import] import QtQuick 2.0 //![import] Column { //![direct] Item { width: 100; height: 100 Rectangle { // Manually positioned at 20,20 x: 20 y: 20 width: 80 height: 80 color: "red" } } //![direct] //![anchors] Item { width: 200; height: 200 Rectangle { // Anchored to 20px off the top right corner of the parent anchors.right: parent.right anchors.top: parent.top anchors.margins: 20 // Sets all margins at once width: 80 height: 80 color: "orange" } Rectangle { // Anchored to 20px off the top center corner of the parent. // Notice the different group property syntax for 'anchors' compared to // the previous Rectangle. Both are valid. anchors { horizontalCenter: parent.horizontalCenter; top: parent.top; topMargin: 20 } width: 80 height: 80 color: "green" } } //![anchors] //![positioners] Item { width: 300; height: 100 Row { // The "Row" type lays out its child items in a horizontal line spacing: 20 // Places 20px of space between items Rectangle { width: 80; height: 80; color: "red" } Rectangle { width: 80; height: 80; color: "green" } Rectangle { width: 80; height: 80; color: "blue" } } } //![positioners] Item { width: 300; height: 400 Rectangle { id: middleRect //This Rectangle has its y animated, for the others to follow x: 120 y: 220 SequentialAnimation on y { loops: -1 NumberAnimation { from: 220; to: 380; easing.type: Easing.InOutQuad; duration: 1200 } NumberAnimation { from: 380; to: 220; easing.type: Easing.InOutQuad; duration: 1200 } } width: 80 height: 80 color: "green" } Rectangle { // x,y bound to the position of middleRect x: middleRect.x - 100 y: middleRect.y width: 80 height: 80 color: "red" } Rectangle { // Anchored to the position of middleRect anchors.left: middleRect.right anchors.leftMargin: 20 anchors.verticalCenter: middleRect.verticalCenter width: 80 height: 80 color: "blue" } } }