/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickdraghandler_p.h" #include #include QT_BEGIN_NAMESPACE /*! \qmltype DragHandler \instantiates QQuickDragHandler \inqmlmodule QtQuick \ingroup qtquick-handlers \brief Handler for dragging DragHandler is a handler that is used to interactively move an Item. At this time, drag-and-drop is not yet supported. \sa Drag, MouseArea */ QQuickDragHandler::QQuickDragHandler(QObject *parent) : QQuickPointerSingleHandler(parent) { } QQuickDragHandler::~QQuickDragHandler() { } bool QQuickDragHandler::wantsEventPoint(QQuickEventPoint *point) { // If we've already been interested in a point, stay interested, even if it has strayed outside bounds. return ((point->state() != QQuickEventPoint::Pressed && this->point().id() == point->pointId()) || QQuickPointerSingleHandler::wantsEventPoint(point)); } void QQuickDragHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point) { if (grabber == this && stateChange == QQuickEventPoint::GrabExclusive) // In case the grab got handled over from another grabber, we might not get the Press initializeTargetStartPos(point); enforceConstraints(); QQuickPointerSingleHandler::onGrabChanged(grabber, stateChange, point); } void QQuickDragHandler::onActiveChanged() { if (!active()) m_targetStartPos = QPointF(); } void QQuickDragHandler::handleEventPoint(QQuickEventPoint *point) { point->setAccepted(); switch (point->state()) { case QQuickEventPoint::Pressed: initializeTargetStartPos(point); setPassiveGrab(point); break; case QQuickEventPoint::Updated: { QPointF delta = point->scenePos() - point->scenePressPos(); if (!m_xAxis.enabled()) delta.setX(0); if (!m_yAxis.enabled()) delta.setY(0); if (active()) { setTranslation(delta); if (target() && target()->parentItem()) { QPointF pos = target()->parentItem()->mapFromScene(m_targetStartPos + delta); enforceAxisConstraints(&pos); moveTarget(pos, point); } } else if (!point->exclusiveGrabber() && ((m_xAxis.enabled() && QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point)) || (m_yAxis.enabled() && QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point)))) { setExclusiveGrab(point); if (auto parent = parentItem()) { if (point->pointerEvent()->asPointerTouchEvent()) parent->setKeepTouchGrab(true); // tablet and mouse are treated the same by Item's legacy event handling, and // touch becomes synth-mouse for Flickable, so we need to prevent stealing // mouse grab too, whenever dragging occurs in an enabled direction parent->setKeepMouseGrab(true); } } } break; default: break; } } void QQuickDragHandler::enforceConstraints() { if (!target() || !target()->parentItem()) return; QPointF pos = target()->position(); QPointF copy(pos); enforceAxisConstraints(&pos); if (pos != copy) target()->setPosition(pos); } void QQuickDragHandler::enforceAxisConstraints(QPointF *localPos) { if (m_xAxis.enabled()) localPos->setX(qBound(m_xAxis.minimum(), localPos->x(), m_xAxis.maximum())); if (m_yAxis.enabled()) localPos->setY(qBound(m_yAxis.minimum(), localPos->y(), m_yAxis.maximum())); } void QQuickDragHandler::initializeTargetStartPos(QQuickEventPoint *point) { if (target() && target()->parentItem() && m_targetStartPos.isNull()) { // prefer the m_targetStartPos we got when it got Pressed. m_targetStartPos = target()->parentItem()->mapToScene(target()->position()); if (!target()->contains(point->pos())) { // If pressed outside of target item, move the target item so that the touchpoint is in its center, // while still respecting the axis constraints. const QPointF center = target()->parentItem()->mapFromScene(point->scenePos()); const QPointF pointCenteredInItemPos = target()->parentItem()->mapToScene(center - QPointF(target()->width(), target()->height())/2); if (m_xAxis.enabled()) m_targetStartPos.setX(pointCenteredInItemPos.x()); if (m_yAxis.enabled()) m_targetStartPos.setY(pointCenteredInItemPos.y()); } } } void QQuickDragHandler::setTranslation(const QPointF &trans) { if (trans == m_translation) // fuzzy compare? return; m_translation = trans; emit translationChanged(); } QQuickDragAxis::QQuickDragAxis() : m_minimum(-DBL_MAX) , m_maximum(DBL_MAX) , m_enabled(true) { } void QQuickDragAxis::setMinimum(qreal minimum) { if (m_minimum == minimum) return; m_minimum = minimum; emit minimumChanged(); } void QQuickDragAxis::setMaximum(qreal maximum) { if (m_maximum == maximum) return; m_maximum = maximum; emit maximumChanged(); } void QQuickDragAxis::setEnabled(bool enabled) { if (m_enabled == enabled) return; m_enabled = enabled; emit enabledChanged(); } QT_END_NAMESPACE