// Copyright (C) 2018 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKHANDLERPOINT_H #define QQUICKHANDLERPOINT_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickpointerdevicehandler_p.h" QT_BEGIN_NAMESPACE class QQuickMultiPointHandler; class QQuickSinglePointHandler; class Q_QUICK_PRIVATE_EXPORT QQuickHandlerPoint { Q_GADGET Q_PROPERTY(int id READ id) Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId) Q_PROPERTY(QPointF position READ position) Q_PROPERTY(QPointF scenePosition READ scenePosition) Q_PROPERTY(QPointF pressPosition READ pressPosition) Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition) Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition) Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons) Q_PROPERTY(Qt::KeyboardModifiers modifiers READ modifiers) Q_PROPERTY(QVector2D velocity READ velocity) Q_PROPERTY(qreal rotation READ rotation) Q_PROPERTY(qreal pressure READ pressure) Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters) Q_PROPERTY(QPointingDevice *device READ device) QML_ANONYMOUS public: QQuickHandlerPoint(); int id() const { return m_id; } Qt::MouseButtons pressedButtons() const { return m_pressedButtons; } Qt::KeyboardModifiers modifiers() const { return m_pressedModifiers; } QPointF pressPosition() const { return m_pressPosition; } QPointF scenePressPosition() const { return m_scenePressPosition; } QPointF sceneGrabPosition() const { return m_sceneGrabPosition; } QPointF position() const { return m_position; } QPointF scenePosition() const { return m_scenePosition; } QVector2D velocity() const { return m_velocity; } qreal rotation() const { return m_rotation; } qreal pressure() const { return m_pressure; } QSizeF ellipseDiameters() const { return m_ellipseDiameters; } QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; } // non-const only because of QML engine limitations (similar to QTBUG-61749) QPointingDevice *device() const { return const_cast(m_device); } void localize(QQuickItem *item); void reset(); void reset(const QPointerEvent *event, const QEventPoint &point); void reset(const QVector &points); private: int m_id = -1; const QPointingDevice *m_device = QPointingDevice::primaryPointingDevice(); QPointingDeviceUniqueId m_uniqueId; Qt::MouseButtons m_pressedButtons = Qt::NoButton; Qt::KeyboardModifiers m_pressedModifiers = Qt::NoModifier; QPointF m_position; QPointF m_scenePosition; QPointF m_pressPosition; QPointF m_scenePressPosition; QPointF m_sceneGrabPosition; QVector2D m_velocity; qreal m_rotation = 0; qreal m_pressure = 0; QSizeF m_ellipseDiameters; friend class QQuickMultiPointHandler; friend class QQuickSinglePointHandler; }; QT_END_NAMESPACE #endif // QQUICKHANDLERPOINT_H