/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKTAPHANDLER_H #define QQUICKTAPHANDLER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickitem.h" #include "qevent.h" #include "qquicksinglepointhandler_p.h" #include QT_BEGIN_NAMESPACE class Q_QUICK_PRIVATE_EXPORT QQuickTapHandler : public QQuickSinglePointHandler { Q_OBJECT Q_PROPERTY(bool pressed READ isPressed NOTIFY pressedChanged) Q_PROPERTY(int tapCount READ tapCount NOTIFY tapCountChanged) Q_PROPERTY(qreal timeHeld READ timeHeld NOTIFY timeHeldChanged) Q_PROPERTY(qreal longPressThreshold READ longPressThreshold WRITE setLongPressThreshold NOTIFY longPressThresholdChanged) Q_PROPERTY(GesturePolicy gesturePolicy READ gesturePolicy WRITE setGesturePolicy NOTIFY gesturePolicyChanged) QML_NAMED_ELEMENT(TapHandler) QML_ADDED_IN_VERSION(2, 12) public: enum GesturePolicy { DragThreshold, WithinBounds, ReleaseWithinBounds }; Q_ENUM(GesturePolicy) explicit QQuickTapHandler(QQuickItem *parent = nullptr); bool isPressed() const { return m_pressed; } int tapCount() const { return m_tapCount; } qreal timeHeld() const { return (m_holdTimer.isValid() ? m_holdTimer.elapsed() / 1000.0 : -1.0); } qreal longPressThreshold() const; void setLongPressThreshold(qreal longPressThreshold); GesturePolicy gesturePolicy() const { return m_gesturePolicy; } void setGesturePolicy(GesturePolicy gesturePolicy); Q_SIGNALS: void pressedChanged(); void tapCountChanged(); void timeHeldChanged(); void longPressThresholdChanged(); void gesturePolicyChanged(); void tapped(QEventPoint eventPoint); void singleTapped(QEventPoint eventPoint); void doubleTapped(QEventPoint eventPoint); void longPressed(); protected: void onGrabChanged(QQuickPointerHandler *grabber, QPointingDevice::GrabTransition transition, QPointerEvent *ev, QEventPoint &point) override; void timerEvent(QTimerEvent *event) override; bool wantsEventPoint(const QPointerEvent *event, const QEventPoint &point) override; void handleEventPoint(QPointerEvent *event, QEventPoint &point) override; private: void setPressed(bool press, bool cancel, QPointerEvent *event, QEventPoint &point); int longPressThresholdMilliseconds() const; void connectPreRenderSignal(bool conn = true); void updateTimeHeld(); private: QPointF m_lastTapPos; qreal m_lastTapTimestamp = 0; QElapsedTimer m_holdTimer; QBasicTimer m_longPressTimer; int m_tapCount = 0; int m_longPressThreshold = -1; GesturePolicy m_gesturePolicy = GesturePolicy::DragThreshold; bool m_pressed = false; static qreal m_multiTapInterval; static int m_mouseMultiClickDistanceSquared; static int m_touchMultiTapDistanceSquared; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickTapHandler) #endif // QQUICKTAPHANDLER_H