/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKCANVASITEM_P_H #define QQUICKCANVASITEM_P_H #include #include #include #include QT_BEGIN_NAMESPACE class QQuickCanvasContext; class QQuickCanvasItemPrivate; class QQuickPixmap; class QQuickCanvasPixmap : public QQmlRefCount { public: QQuickCanvasPixmap(const QImage& image); QQuickCanvasPixmap(QQuickPixmap *pixmap); ~QQuickCanvasPixmap(); QImage image(); qreal width() const; qreal height() const; bool isValid() const; QQuickPixmap *pixmap() const { return m_pixmap;} private: QQuickPixmap *m_pixmap; QImage m_image; }; class QQuickCanvasItem : public QQuickItem { Q_OBJECT Q_ENUMS(RenderTarget) Q_ENUMS(RenderStrategy) Q_PROPERTY(bool available READ isAvailable NOTIFY availableChanged) Q_PROPERTY(QString contextType READ contextType WRITE setContextType NOTIFY contextTypeChanged) Q_PROPERTY(QQmlV4Handle context READ context NOTIFY contextChanged) Q_PROPERTY(QSizeF canvasSize READ canvasSize WRITE setCanvasSize NOTIFY canvasSizeChanged) Q_PROPERTY(QSize tileSize READ tileSize WRITE setTileSize NOTIFY tileSizeChanged) Q_PROPERTY(QRectF canvasWindow READ canvasWindow WRITE setCanvasWindow NOTIFY canvasWindowChanged) Q_PROPERTY(RenderTarget renderTarget READ renderTarget WRITE setRenderTarget NOTIFY renderTargetChanged) Q_PROPERTY(RenderStrategy renderStrategy READ renderStrategy WRITE setRenderStrategy NOTIFY renderStrategyChanged) public: enum RenderTarget { Image, FramebufferObject }; enum RenderStrategy { Immediate, Threaded, Cooperative }; QQuickCanvasItem(QQuickItem *parent = 0); ~QQuickCanvasItem(); bool isAvailable() const; QString contextType() const; void setContextType(const QString &contextType); QQmlV4Handle context() const; QSizeF canvasSize() const; void setCanvasSize(const QSizeF &); QSize tileSize() const; void setTileSize(const QSize &); QRectF canvasWindow() const; void setCanvasWindow(const QRectF& rect); RenderTarget renderTarget() const; void setRenderTarget(RenderTarget target); RenderStrategy renderStrategy() const; void setRenderStrategy(RenderStrategy strategy); QQuickCanvasContext *rawContext() const; QImage toImage(const QRectF& rect = QRectF()) const; Q_INVOKABLE void getContext(QQmlV4Function *args); Q_INVOKABLE void requestAnimationFrame(QQmlV4Function *args); Q_INVOKABLE void cancelRequestAnimationFrame(QQmlV4Function *args); Q_INVOKABLE void requestPaint(); Q_INVOKABLE void markDirty(const QRectF& dirtyRect = QRectF()); Q_INVOKABLE bool save(const QString &filename) const; Q_INVOKABLE QString toDataURL(const QString& type = QLatin1String("image/png")) const; QQmlRefPointer loadedPixmap(const QUrl& url); bool isTextureProvider() const Q_DECL_OVERRIDE; QSGTextureProvider *textureProvider() const Q_DECL_OVERRIDE; Q_SIGNALS: void paint(const QRect ®ion); void painted(); void availableChanged(); void contextTypeChanged(); void contextChanged(); void canvasSizeChanged(); void tileSizeChanged(); void canvasWindowChanged(); void renderTargetChanged(); void renderStrategyChanged(); void imageLoaded(); public Q_SLOTS: void loadImage(const QUrl& url); void unloadImage(const QUrl& url); bool isImageLoaded(const QUrl& url) const; bool isImageLoading(const QUrl& url) const; bool isImageError(const QUrl& url) const; private Q_SLOTS: void sceneGraphInitialized(); void checkAnimationCallbacks(); void invalidateSceneGraph(); protected: void componentComplete() Q_DECL_OVERRIDE; void itemChange(QQuickItem::ItemChange, const QQuickItem::ItemChangeData &) Q_DECL_OVERRIDE; void updatePolish() Q_DECL_OVERRIDE; QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) Q_DECL_OVERRIDE; void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) Q_DECL_OVERRIDE; void releaseResources() Q_DECL_OVERRIDE; private: Q_DECLARE_PRIVATE(QQuickCanvasItem) Q_INVOKABLE void delayedCreate(); bool createContext(const QString &contextType); void initializeContext(QQuickCanvasContext *context, const QVariantMap &args = QVariantMap()); QRect tiledRect(const QRectF &window, const QSize &tileSize); bool isPaintConnected(); }; class QQuickContext2DRenderThread : public QThread { Q_OBJECT public: QQuickContext2DRenderThread(QQmlEngine *eng); ~QQuickContext2DRenderThread(); static QQuickContext2DRenderThread *instance(QQmlEngine *engine); private: QQmlEngine *m_engine; QObject *m_eventLoopQuitHack; static QHash renderThreads; static QMutex renderThreadsMutex; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickCanvasItem) #endif //QQUICKCANVASITEM_P_H