/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKCANVASITEM_P_H #define QQUICKCANVASITEM_P_H #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QQuickCanvasContext; class QQuickCanvasItemPrivate; class Q_QUICK_EXPORT QQuickCanvasItem : public QQuickItem { Q_OBJECT Q_ENUMS(RenderTarget) Q_ENUMS(RenderStrategy) Q_PROPERTY(bool available READ isAvailable NOTIFY availableChanged); Q_PROPERTY(QString contextType READ contextType WRITE setContextType NOTIFY contextTypeChanged) Q_PROPERTY(QQmlV8Handle context READ context NOTIFY contextChanged); Q_PROPERTY(QSizeF canvasSize READ canvasSize WRITE setCanvasSize NOTIFY canvasSizeChanged) Q_PROPERTY(QSize tileSize READ tileSize WRITE setTileSize NOTIFY tileSizeChanged) Q_PROPERTY(QRectF canvasWindow READ canvasWindow WRITE setCanvasWindow NOTIFY canvasWindowChanged) Q_PROPERTY(RenderTarget renderTarget READ renderTarget WRITE setRenderTarget NOTIFY renderTargetChanged) Q_PROPERTY(RenderStrategy renderStrategy READ renderStrategy WRITE setRenderStrategy NOTIFY renderStrategyChanged) public: enum RenderTarget { Image, FramebufferObject }; enum RenderStrategy { Immediate, Threaded, Cooperative }; QQuickCanvasItem(QQuickItem *parent = 0); ~QQuickCanvasItem(); bool isAvailable() const; QString contextType() const; void setContextType(const QString &contextType); QQmlV8Handle context() const; QSizeF canvasSize() const; void setCanvasSize(const QSizeF &); QSize tileSize() const; void setTileSize(const QSize &); QRectF canvasWindow() const; void setCanvasWindow(const QRectF& rect); RenderTarget renderTarget() const; void setRenderTarget(RenderTarget target); RenderStrategy renderStrategy() const; void setRenderStrategy(RenderStrategy strategy); QQuickCanvasContext* rawContext() const; QImage toImage(const QRectF& rect = QRectF()) const; Q_INVOKABLE void getContext(QQmlV8Function *args); Q_INVOKABLE void requestAnimationFrame(QQmlV8Function *args); Q_INVOKABLE void cancelRequestAnimationFrame(QQmlV8Function *args); Q_INVOKABLE void requestPaint(); Q_INVOKABLE void markDirty(const QRectF& dirtyRect = QRectF()); Q_INVOKABLE bool save(const QString &filename) const; Q_INVOKABLE QString toDataURL(const QString& type = QLatin1String("image/png")) const; QImage loadedImage(const QUrl& url); Q_SIGNALS: void paint(const QRect ®ion); void painted(); void availableChanged(); void contextTypeChanged(); void contextChanged(); void canvasSizeChanged(); void tileSizeChanged(); void canvasWindowChanged(); void renderTargetChanged(); void renderStrategyChanged(); void imageLoaded(); public Q_SLOTS: void loadImage(const QUrl& url); void unloadImage(const QUrl& url); bool isImageLoaded(const QUrl& url) const; bool isImageLoading(const QUrl& url) const; bool isImageError(const QUrl& url) const; private Q_SLOTS: void sceneGraphInitialized(); void checkAnimationCallbacks(); protected: void componentComplete(); void itemChange(QQuickItem::ItemChange, const QQuickItem::ItemChangeData &); void updatePolish(); QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); private: Q_DECLARE_PRIVATE(QQuickCanvasItem) Q_INVOKABLE void delayedCreate(); bool createContext(const QString &contextType); void initializeContext(QQuickCanvasContext *context, const QVariantMap &args = QVariantMap()); QRect tiledRect(const QRectF &window, const QSize &tileSize); }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickCanvasItem) QT_END_HEADER #endif //QQUICKCANVASITEM_P_H