/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKCONTEXT2DCOMMANDBUFFER_P_H #define QQUICKCONTEXT2DCOMMANDBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_REQUIRE_CONFIG(quick_canvas); #include #include "qquickcontext2d_p.h" QT_BEGIN_NAMESPACE class QQuickCanvasItem; class QMutex; class QQuickContext2DCommandBuffer { public: QQuickContext2DCommandBuffer(); ~QQuickContext2DCommandBuffer(); void reset(); void clear(); inline int size() const { return commands.size(); } inline bool isEmpty() const {return commands.isEmpty(); } inline bool hasNext() const {return cmdIdx < commands.size(); } inline QQuickContext2D::PaintCommand takeNextCommand() { return commands.at(cmdIdx++); } inline qreal takeGlobalAlpha() { return takeReal(); } inline QPainter::CompositionMode takeGlobalCompositeOperation(){ return static_cast(takeInt()); } inline QBrush takeStrokeStyle() { return takeBrush(); } inline QBrush takeFillStyle() { return takeBrush(); } inline qreal takeLineWidth() { return takeReal(); } inline Qt::PenCapStyle takeLineCap() { return static_cast(takeInt());} inline Qt::PenJoinStyle takeLineJoin(){ return static_cast(takeInt());} inline qreal takeMiterLimit() { return takeReal(); } inline void setGlobalAlpha( qreal alpha) { commands << QQuickContext2D::GlobalAlpha; reals << alpha; } inline void setGlobalCompositeOperation(QPainter::CompositionMode cm) { commands << QQuickContext2D::GlobalCompositeOperation; ints << cm; } inline void setStrokeStyle(const QBrush &style, bool repeatX = false, bool repeatY = false) { commands << QQuickContext2D::StrokeStyle; brushes << style; bools << repeatX << repeatY; } inline void drawImage(const QImage& image, const QRectF& sr, const QRectF& dr) { commands << QQuickContext2D::DrawImage; images << image; rects << sr << dr; } inline void drawPixmap(QQmlRefPointer pixmap, const QRectF& sr, const QRectF& dr) { commands << QQuickContext2D::DrawPixmap; pixmaps << pixmap; rects << sr << dr; } inline qreal takeShadowOffsetX() { return takeReal(); } inline qreal takeShadowOffsetY() { return takeReal(); } inline qreal takeShadowBlur() { return takeReal(); } inline QColor takeShadowColor() { return takeColor(); } inline void updateMatrix(const QTransform& matrix) { commands << QQuickContext2D::UpdateMatrix; matrixes << matrix; } inline void clearRect(const QRectF& r) { commands << QQuickContext2D::ClearRect; rects << r; } inline void fillRect(const QRectF& r) { commands << QQuickContext2D::FillRect; rects << r; } inline void strokeRect(const QRectF& r) { QPainterPath p; p.addRect(r); commands << QQuickContext2D::Stroke; pathes << p; } inline void fill(const QPainterPath& path) { commands << QQuickContext2D::Fill; pathes << path; } inline void stroke(const QPainterPath& path) { commands << QQuickContext2D::Stroke; pathes << path; } inline void clip(bool enabled, const QPainterPath& path) { commands << QQuickContext2D::Clip; bools << enabled; pathes << path; } inline void setFillStyle(const QBrush &style, bool repeatX = false, bool repeatY = false) { commands << QQuickContext2D::FillStyle; brushes << style; bools << repeatX << repeatY; } inline void setLineWidth( qreal w) { commands << QQuickContext2D::LineWidth; reals << w; } inline void setLineCap(Qt::PenCapStyle cap) { commands << QQuickContext2D::LineCap; ints << cap; } inline void setLineJoin(Qt::PenJoinStyle join) { commands << QQuickContext2D::LineJoin; ints << join; } inline void setMiterLimit( qreal limit) { commands << QQuickContext2D::MiterLimit; reals << limit; } inline void setShadowOffsetX( qreal x) { commands << QQuickContext2D::ShadowOffsetX; reals << x; } inline void setShadowOffsetY( qreal y) { commands << QQuickContext2D::ShadowOffsetY; reals << y; } inline void setShadowBlur( qreal b) { commands << QQuickContext2D::ShadowBlur; reals << b; } inline void setShadowColor(const QColor &color) { commands << QQuickContext2D::ShadowColor; colors << color; } inline QTransform takeMatrix() { return matrixes.at(matrixIdx++); } inline QRectF takeRect() { return rects.at(rectIdx++); } inline QPainterPath takePath() { return pathes.at(pathIdx++); } inline const QImage& takeImage() { return images.at(imageIdx++); } inline QQmlRefPointer takePixmap() { return pixmaps.at(pixmapIdx++); } inline int takeInt() { return ints.at(intIdx++); } inline bool takeBool() {return bools.at(boolIdx++); } inline qreal takeReal() { return reals.at(realIdx++); } inline QColor takeColor() { return colors.at(colorIdx++); } inline QBrush takeBrush() { return brushes.at(brushIdx++); } void replay(QPainter* painter, QQuickContext2D::State& state, const QVector2D &scaleFactor); private: static QPen makePen(const QQuickContext2D::State& state); void setPainterState(QPainter* painter, const QQuickContext2D::State& state, const QPen& pen); int cmdIdx; int intIdx; int boolIdx; int realIdx; int rectIdx; int colorIdx; int matrixIdx; int brushIdx; int pathIdx; int imageIdx; int pixmapIdx; QVector commands; QVector ints; QVector bools; QVector reals; QVector rects; QVector colors; QVector matrixes; QVector brushes; QVector pathes; QVector images; QVector > pixmaps; QMutex queueLock; }; QT_END_NAMESPACE #endif // QQUICKCONTEXT2DCOMMANDBUFFER_P_H