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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKCONTEXT2DCOMMANDBUFFER_P_H #define QQUICKCONTEXT2DCOMMANDBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "qquickcontext2d_p.h" QT_BEGIN_NAMESPACE class QQuickCanvasItem; class QMutex; class QQuickContext2DCommandBuffer { public: QQuickContext2DCommandBuffer(); ~QQuickContext2DCommandBuffer(); void reset(); void clear(); inline int size() {return commands.size();} inline bool isEmpty() const {return commands.isEmpty(); } inline bool hasNext() const {return cmdIdx < commands.size(); } inline QQuickContext2D::PaintCommand takeNextCommand() { return commands[cmdIdx++]; } inline qreal takeGlobalAlpha() { return takeReal(); } inline QPainter::CompositionMode takeGlobalCompositeOperation(){ return static_cast(takeInt()); } inline QBrush takeStrokeStyle() { return takeBrush(); } inline QBrush takeFillStyle() { return takeBrush(); } inline qreal takeLineWidth() { return takeReal(); } inline Qt::PenCapStyle takeLineCap() { return static_cast(takeInt());} inline Qt::PenJoinStyle takeLineJoin(){ return static_cast(takeInt());} inline qreal takeMiterLimit() { return takeReal(); } inline void setGlobalAlpha( qreal alpha) { commands << QQuickContext2D::GlobalAlpha; reals << alpha; } inline void setGlobalCompositeOperation(QPainter::CompositionMode cm) { commands << QQuickContext2D::GlobalCompositeOperation; ints << cm; } inline void setStrokeStyle(const QBrush &style, bool repeatX = false, bool repeatY = false) { commands << QQuickContext2D::StrokeStyle; brushes << style; bools << repeatX << repeatY; } inline void drawImage(const QImage& image, const QRectF& sr, const QRectF& dr) { commands << QQuickContext2D::DrawImage; images << image; rects << sr << dr; } inline void drawPixmap(QQmlRefPointer pixmap, const QRectF& sr, const QRectF& dr) { commands << QQuickContext2D::DrawPixmap; pixmaps << pixmap; rects << sr << dr; } inline qreal takeShadowOffsetX() { return takeReal(); } inline qreal takeShadowOffsetY() { return takeReal(); } inline qreal takeShadowBlur() { return takeReal(); } inline QColor takeShadowColor() { return takeColor(); } inline void updateMatrix(const QTransform& matrix) { commands << QQuickContext2D::UpdateMatrix; matrixes << matrix; } inline void clearRect(const QRectF& r) { commands << QQuickContext2D::ClearRect; rects << r; } inline void fillRect(const QRectF& r) { commands << QQuickContext2D::FillRect; rects << r; } inline void strokeRect(const QRectF& r) { QPainterPath p; p.addRect(r); commands << QQuickContext2D::Stroke; pathes << p; } inline void fill(const QPainterPath& path) { commands << QQuickContext2D::Fill; pathes << path; } inline void stroke(const QPainterPath& path) { commands << QQuickContext2D::Stroke; pathes << path; } inline void clip(bool enabled, const QPainterPath& path) { commands << QQuickContext2D::Clip; bools << enabled; pathes << path; } inline void setFillStyle(const QBrush &style, bool repeatX = false, bool repeatY = false) { commands << QQuickContext2D::FillStyle; brushes << style; bools << repeatX << repeatY; } inline void setLineWidth( qreal w) { commands << QQuickContext2D::LineWidth; reals << w; } inline void setLineCap(Qt::PenCapStyle cap) { commands << QQuickContext2D::LineCap; ints << cap; } inline void setLineJoin(Qt::PenJoinStyle join) { commands << QQuickContext2D::LineJoin; ints << join; } inline void setMiterLimit( qreal limit) { commands << QQuickContext2D::MiterLimit; reals << limit; } inline void setShadowOffsetX( qreal x) { commands << QQuickContext2D::ShadowOffsetX; reals << x; } inline void setShadowOffsetY( qreal y) { commands << QQuickContext2D::ShadowOffsetY; reals << y; } inline void setShadowBlur( qreal b) { commands << QQuickContext2D::ShadowBlur; reals << b; } inline void setShadowColor(const QColor &color) { commands << QQuickContext2D::ShadowColor; colors << color; } inline QTransform takeMatrix() { return matrixes[matrixIdx++]; } inline QRectF takeRect() { return rects[rectIdx++]; } inline QPainterPath takePath() { return pathes[pathIdx++]; } inline const QImage& takeImage() { return images[imageIdx++]; } inline QQmlRefPointer takePixmap() { return pixmaps[pixmapIdx++]; } inline int takeInt() { return ints[intIdx++]; } inline bool takeBool() {return bools[boolIdx++]; } inline qreal takeReal() { return reals[realIdx++]; } inline QColor takeColor() { return colors[colorIdx++]; } inline QBrush takeBrush() { return brushes[brushIdx++]; } void replay(QPainter* painter, QQuickContext2D::State& state, const QVector2D &scaleFactor); private: QPen makePen(const QQuickContext2D::State& state); void setPainterState(QPainter* painter, const QQuickContext2D::State& state, const QPen& pen); int cmdIdx; int intIdx; int boolIdx; int realIdx; int rectIdx; int colorIdx; int matrixIdx; int brushIdx; int pathIdx; int imageIdx; int pixmapIdx; QVector commands; QVector ints; QVector bools; QVector reals; QVector rects; QVector colors; QVector matrixes; QVector brushes; QVector pathes; QVector images; QVector > pixmaps; QMutex queueLock; }; QT_END_NAMESPACE #endif // QQUICKCONTEXT2DCOMMANDBUFFER_P_H